Player Matchup

Tyr
Tyr
BLOURON
Tyr
Level 45
God Stats
18W - 26L
1,459 SR
Queue Stats
102W - 133L
1,439 Elo+
Solo
Tiamat
Tiamat
EnDeeAy
Tiamat
Level 126
God Stats
2W - 5L
1,431 SR
Queue Stats
157W - 147L
1,547 Elo+
Solo
Cernunnos
Cernunnos
Metkuy
Cernunnos
Level 57
God Stats
6W - 7L
1,458 SR
Queue Stats
7W - 8L
1,481 Elo+
Solo
Ra
Ra
kamijordan
Ra
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 191L
1,389 Elo+
Solo
Medusa
Medusa
munchbunch579
Medusa
Level 80
God Stats
0W - 2L
1,608 SR
Queue Stats
19W - 14L
1,585 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,488 Elo+

VS

Team Averages
Level 109
1,425 SR
1,453 Elo+
Geb
Geb
D4_RORO_
Geb
Level 67
God Stats
57W - 35L
1,612 SR
Queue Stats
194W - 222L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Georgi_bivolarov
Baron Samedi
Level 154
God Stats
1W - 0L
1,303 SR
Queue Stats
51W - 75L
1,385 Elo+
Solo
Fenrir
Fenrir
iamp173
Fenrir
Level 53
God Stats
23W - 30L
1,345 SR
Queue Stats
214W - 243L
1,389 Elo+
Solo
Ah Puch
Ah Puch
sebastow
Ah Puch
Level 129
God Stats
19W - 26L
1,442 SR
Queue Stats
312W - 321L
1,573 Elo+
Solo
Medusa
Medusa
typhus_reaper
Medusa
Level 143
God Stats
9W - 8L
1,422 SR
Queue Stats
180W - 202L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
0 / 3 / 6
11,345
873
10,766
21,330
24,915
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
EnDeeAy
Tiamat
18
3 / 6 / 4
11,637
895
19,234
20,286
18,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Metkuy
Cernunnos
18
0 / 8 / 5
10,974
844
16,381
19,201
8,430
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 6 / 3
11,807
908
13,449
18,461
9,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 5
11,330
872
13,959
16,068
6,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

101

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 15
13,041
1,003
9,431
22,450
32,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Georgi_bivolarov
Baron Samedi
19
2 / 6 / 14
12,299
946
18,479
17,395
9,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iamp173
Fenrir
20
9 / 1 / 13
13,710
1,055
14,809
18,749
25,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
sebastow
Ah Puch
19
8 / 0 / 13
13,584
1,045
32,191
9,618
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 16
12,697
977
14,560
13,431
5,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
8
Kills
26
26
Deaths
8
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
3
6
1
W
4
0
15
11.5
L
Tiamat
EnDeeAy
Tiamat
3
6
4
0.83
W
Baron Samedi
Georgi_bivolarov
Baron Samedi
2
6
14
1.5
L
Cernunnos
Metkuy
Cernunnos
0
8
5
0.31
W
Fenrir
iamp173
Fenrir
9
1
13
15.5
L
4
6
3
0.92
L
1
3
5
1.17
W
Ah Puch
sebastow
Ah Puch
8
0
13
14.5
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,789
Damage
89,470
95,346
Taken
81,643
68,875
Mitigated
77,416
14,126
Healing
19,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
10,766
382
0
1,745
21,330
24,915
0
12,779
8,551
0
33,673
W
9,431
1,182
0
1,019
22,450
32,245
0
6,540
15,910
24,014
0
L
Tiamat
EnDeeAy
Tiamat
19,234
1,784
102
1,958
20,286
18,612
0
12,287
7,999
34,712
0
W
Baron Samedi
Georgi_bivolarov
Baron Samedi
18,479
1,989
4,978
4,239
17,395
9,264
0
10,147
7,248
31,836
0
L
Cernunnos
Metkuy
Cernunnos
16,381
7,131
0
595
19,201
8,430
0
10,435
8,766
0
29,267
W
Fenrir
iamp173
Fenrir
14,809
1,933
133
1,771
18,749
25,516
0
6,442
12,146
0
31,939
L
13,449
1,666
3,919
3,716
18,461
9,971
0
13,073
5,388
35,048
0
L
13,959
5,314
280
1,811
16,068
6,947
0
11,527
4,541
0
41,552
W
Ah Puch
sebastow
Ah Puch
32,191
1,045
0
3,428
9,618
4,481
0
3,528
6,090
57,689
0
W
14,560
7,152
0
3,576
13,431
5,910
0
6,026
7,405
0
41,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
65,331
259
Minions Killed
232
5
Camps Cleared
8
1,304,388
Distance Traveled
1,350,082
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,345
873
36
3
0
316,148
0
W
Geb
13,041
1,003
18
1
0
275,141
4
L
Tiamat
11,637
895
38
3
3
260,291
0
W
Baron Samedi
12,299
946
34
3
2
230,738
0
L
Cernunnos
10,974
844
47
4
2
219,359
1
W
Fenrir
13,710
1,055
31
2
4
298,043
0
L
Ra
11,807
908
80
6
0
243,981
0
L
Medusa
11,330
872
58
4
0
264,609
0
W
Ah Puch
13,584
1,045
67
5
1
286,823
0
W
Medusa
12,697
977
82
6
1
259,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role