Player Matchup

Hades
Hades
GhostNappa7697
Hades
Level 55
God Stats
0W - 5L
1,591 SR
Queue Stats
179W - 140L
1,527 Elo+
Party 1
Nike
Nike
WasteFulMan
Nike
Level 108
God Stats
10W - 9L
1,570 SR
Queue Stats
714W - 773L
1,547 Elo+
Party 1
Yemoja
Yemoja
zeloganbrothers
Yemoja
Level 83
God Stats
15W - 26L
1,442 SR
Queue Stats
293W - 253L
1,526 Elo+
Party 1
Team Averages
Level 82
1,535 SR
1,533 Elo+

VS

Team Averages
Level 93
1,659 SR
1,502 Elo+
Baron Samedi
Baron Samedi
JCBoysII
Baron Samedi
Level 127
God Stats
7W - 3L
1,383 SR
Queue Stats
85W - 121L
1,433 Elo+
Solo
Mulan
Mulan
Vekg
Mulan
Level 68
God Stats
3W - 1L
1,946 SR
Queue Stats
127W - 140L
1,541 Elo+
Solo
Chiron
Chiron
xInFaMoUs ReKkz
Chiron
Level 85
God Stats
6W - 3L
1,649 SR
Queue Stats
397W - 411L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
7,105
646
5,075
11,947
5,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 1
6,949
632
5,743
13,847
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
7,738
703
4,631
6,730
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JCBoysII
Baron Samedi
13
4 / 1 / 9
8,135
740
7,366
6,475
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Vekg
Mulan
12
4 / 1 / 10
8,161
742
9,476
11,409
10,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 0 / 8
9,177
834
11,255
7,026
2,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
16
16
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Baron Samedi
JCBoysII
Baron Samedi
4
1
9
8.5
W
Mulan
Vekg
Mulan
4
1
10
9
L
0
7
1
0.07
W
8
0
8
12
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
28,097
32,524
Taken
24,910
19,494
Mitigated
15,319
6,453
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,075
160
483
1,636
11,947
5,314
0
3,052
8,895
14,447
0
W
Baron Samedi
JCBoysII
Baron Samedi
7,366
536
2,115
2,244
6,475
2,685
108
2,783
3,692
30,833
0
W
Mulan
Vekg
Mulan
9,476
1,629
0
2,029
11,409
10,094
22
4,922
6,487
0
17,321
L
5,743
721
335
1,321
13,847
8,337
0
2,033
11,814
0
24,762
W
11,255
5,149
1,598
1,571
7,026
2,540
940
2,350
4,676
0
35,238
L
4,631
736
1,384
1,294
6,730
5,843
0
2,425
4,305
20,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,792
Gold Earned
25,473
119
Minions Killed
138
3
Camps Cleared
6
542,061
Distance Traveled
617,661
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,105
646
26
2
0
181,615
4
W
Baron Samedi
8,135
740
53
5
2
214,607
4
W
Mulan
8,161
742
13
1
2
202,134
2
L
Nike
6,949
632
49
4
3
181,541
2
W
Chiron
9,177
834
72
7
2
200,920
2
L
Yemoja
7,738
703
44
4
0
178,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role