Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BeniShinmon-
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,384 Elo+
Solo
Baba Yaga
Baba Yaga
FluuzyDuuzy
Baba Yaga
Level 13
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 27L
1,444 Elo+
Party 1
Da Ji
Da Ji
GodSlayer7447
Da Ji
Level 27
God Stats
6W - 9L
1,395 SR
Queue Stats
119W - 120L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
x-HypnoFlux-x
Zhong Kui
Level 28
God Stats
20W - 11L
1,494 SR
Queue Stats
45W - 47L
1,403 Elo+
Party 1
Team Averages
Level 22
1,478 SR
1,452 Elo+

VS

Team Averages
Level 23
1,571 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Gusty_2007
Tsukuyomi
Level 17
God Stats
7W - 7L
1,585 SR
Queue Stats
29W - 38L
1,345 Elo+
Solo
Hera
Hera
PlaidTowelie428
Hera
Level 21
God Stats
4W - 2L
1,669 SR
Queue Stats
22W - 22L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
RacewayMoody
Gilgamesh
Level 27
God Stats
5W - 2L
1,612 SR
Queue Stats
56W - 42L
1,458 Elo+
Solo
Neith
Neith
bloodycommando1
Neith
Level 24
God Stats
0W - 1L
1,487 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ra
Ra
unaturalpsyche
Ra
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 81L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 3 / 3
5,237
476
2,379
8,117
3,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 3 / 2
6,841
622
4,065
8,039
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
FluuzyDuuzy
Baba Yaga
9
0 / 2 / 3
5,776
525
3,438
4,900
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 3
7,164
651
5,142
7,561
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
x-HypnoFlux-x
Zhong Kui
12
7 / 1 / 3
7,540
685
6,397
5,625
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gusty_2007
Tsukuyomi
8
1 / 7 / 1
5,460
496
2,568
8,910
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,446
586
2,416
5,045
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
RacewayMoody
Gilgamesh
9
1 / 2 / 1
5,554
505
2,619
6,841
3,511
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

7
0 / 5 / 0
4,751
432
1,850
5,868
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 3 / 0
6,629
603
7,008
9,952
3,395
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
9
9
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
3
0.5
W
3
3
2
1.33
W
Baba Yaga
FluuzyDuuzy
Baba Yaga
0
2
3
0.75
W
7
0
3
8.5
L
Tsukuyomi
Gusty_2007
Tsukuyomi
1
7
1
0.21
L
2
1
0
2
L
Gilgamesh
RacewayMoody
Gilgamesh
1
2
1
0.75
L
0
5
0
0
L
5
3
0
1.67
W
Zhong Kui
x-HypnoFlux-x
Zhong Kui
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
16,461
34,242
Taken
36,616
13,379
Mitigated
12,338
10,801
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,379
722
0
325
8,117
3,801
288
3,595
4,518
18,603
0
W
4,065
2,320
0
2,470
8,039
2,517
852
1,874
6,165
0
35,211
W
Baba Yaga
FluuzyDuuzy
Baba Yaga
3,438
197
0
1,629
4,900
1,540
632
2,283
2,519
25,692
0
W
5,142
1,005
0
4,005
7,561
2,436
0
1,520
5,991
0
28,483
L
Tsukuyomi
Gusty_2007
Tsukuyomi
2,568
1,103
0
1,635
8,910
2,392
313
2,801
5,901
0
18,690
L
2,416
774
0
1,500
5,045
1,374
0
1,237
3,650
38,914
0
L
Gilgamesh
RacewayMoody
Gilgamesh
2,619
567
0
518
6,841
3,511
153
2,186
4,362
0
19,501
L
1,850
700
0
55
5,868
1,666
270
1,881
3,791
0
14,775
L
7,008
1,810
0
3,710
9,952
3,395
234
3,126
6,698
33,134
0
W
Zhong Kui
x-HypnoFlux-x
Zhong Kui
6,397
725
0
2,372
5,625
3,085
1,644
0
5,625
31,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
28,840
279
Minions Killed
291
0
Camps Cleared
0
1,053,384
Distance Traveled
1,064,829
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,237
476
25
2
0
221,957
2
W
Ullr
6,841
622
75
7
0
192,091
1
W
Baba Yaga
5,776
525
46
4
0
219,638
3
W
Da Ji
7,164
651
65
6
0
217,434
3
L
Tsukuyomi
5,460
496
42
4
0
230,527
0
L
Hera
6,446
586
101
9
0
214,955
0
L
Gilgamesh
5,554
505
59
5
0
239,842
3
L
Neith
4,751
432
28
3
0
194,377
0
L
Ra
6,629
603
61
6
0
185,128
0
W
Zhong Kui
7,540
685
68
6
0
202,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role