Player Matchup

Hou Yi
Hou Yi
Aoba Joshia
Hou Yi
Level 27
God Stats
13W - 10L
1,466 SR
Queue Stats
57W - 87L
1,286 Elo+
Party 1
Olorun
Olorun
Baconator219730
Olorun
Level 11
God Stats
9W - 8L
1,760 SR
Queue Stats
37W - 86L
1,411 Elo+
Party 1
Scylla
Scylla
Enderdog514
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 115L
1,220 Elo+
Party 1
Khepri
Khepri
oBIGTEXo
Khepri
Level 65
God Stats
4W - 4L
1,565 SR
Queue Stats
157W - 216L
1,315 Elo+
Party 1
Bakasura
Bakasura
phantamgamer360
Bakasura
Level 28
God Stats
43W - 35L
1,476 SR
Queue Stats
81W - 95L
1,353 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,317 Elo+

VS

Team Averages
Level 24
1,457 SR
1,425 Elo+
Fenrir
Fenrir
IM_STUCKID
Fenrir
Level 26
God Stats
9W - 13L
1,180 SR
Queue Stats
363W - 370L
1,280 Elo+
Solo
Danzaburou
Danzaburou
MarioBrosB4Hose
Danzaburou
Level 28
God Stats
2W - 12L
1,225 SR
Queue Stats
129W - 148L
1,384 Elo+
Party 2
Hel
Hel
TroLLzoRR666
Hel
Level 25
God Stats
3W - 6L
1,371 SR
Queue Stats
117W - 143L
1,349 Elo+
Party 2
Anubis
Anubis
enderman54
Anubis
Level 14
God Stats
1W - 2L
1,768 SR
Queue Stats
1W - 2L
1,668 Elo+
Solo
Ymir
Ymir
lllMeXicaNlll
Ymir
Level 29
God Stats
2W - 4L
1,742 SR
Queue Stats
54W - 59L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
6 / 4 / 2
9,422
471
11,955
13,828
6,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 4
10,512
526
9,844
14,453
5,872
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
12
3 / 2 / 8
8,465
423
10,115
10,583
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
oBIGTEXo
Khepri
12
2 / 2 / 8
8,936
447
4,076
12,768
11,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
17
14 / 2 / 7
11,108
555
18,523
15,657
7,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IM_STUCKID
Fenrir
14
2 / 6 / 3
9,432
472
7,437
17,501
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
MarioBrosB4Hose
Danzaburou
15
5 / 4 / 1
10,182
509
6,406
14,246
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 7 / 2
7,862
393
9,204
10,615
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
enderman54
Anubis
11
0 / 12 / 4
7,544
377
6,173
15,098
8,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 4
9,651
483
13,473
19,922
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
34
Kills
11
11
Deaths
34
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
4
2
1.75
W
9
1
4
11
W
Scylla
3
2
8
3.5
L
Fenrir
IM_STUCKID
Fenrir
2
6
3
0.58
L
Danzaburou
MarioBrosB4Hose
Danzaburou
5
4
1
1.38
L
1
7
2
0.29
L
Anubis
enderman54
Anubis
0
12
4
0.17
L
3
5
4
1
W
Khepri
oBIGTEXo
Khepri
2
2
8
3
W
Bakasura
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,513
Damage
42,693
67,289
Taken
77,382
35,196
Mitigated
38,398
17,460
Healing
10,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,955
5,099
0
14
13,828
6,573
1,011
2,830
10,920
0
52,907
W
9,844
6,885
728
7,194
14,453
5,872
4,016
7,926
6,419
61,329
0
W
Scylla
10,115
715
101
2,478
10,583
3,390
707
5,214
5,089
34,111
0
L
Fenrir
IM_STUCKID
Fenrir
7,437
2,920
0
3,609
17,501
7,269
0
3,311
13,718
0
48,826
L
Danzaburou
MarioBrosB4Hose
Danzaburou
6,406
2,509
0
3,835
14,246
5,006
2,582
974
12,802
0
60,950
L
9,204
553
354
1,483
10,615
4,866
369
4,582
5,005
32,627
0
L
Anubis
enderman54
Anubis
6,173
771
0
0
15,098
8,351
432
5,222
9,332
25,305
0
L
13,473
2,829
0
1,392
19,922
12,906
0
9,348
9,692
63,387
0
W
Khepri
oBIGTEXo
Khepri
4,076
675
2,059
2,512
12,768
11,759
636
6,285
6,273
18,699
0
W
Bakasura
18,523
15,063
0
2,374
15,657
7,602
1,142
5,713
9,738
0
64,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
44,671
368
Minions Killed
346
0
Camps Cleared
0
1,724,707
Distance Traveled
1,621,843
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,422
471
75
4
0
322,482
0
W
Olorun
10,512
526
105
5
0
342,183
0
W
Scylla
8,465
423
46
2
0
365,464
1
L
Fenrir
9,432
472
77
4
0
376,229
0
L
Danzaburou
10,182
509
101
5
0
337,283
0
L
Hel
7,862
393
58
3
0
321,574
0
L
Anubis
7,544
377
27
1
0
266,705
0
L
Ymir
9,651
483
83
4
0
320,052
0
W
Khepri
8,936
447
21
1
0
274,787
0
W
Bakasura
11,108
555
121
6
0
419,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role