Player Matchup

Ne Zha
Ne Zha
DinKo009
Ne Zha
Level 51
God Stats
3W - 1L
1,664 SR
Queue Stats
17W - 8L
1,636 Elo+
Party 2
Hun Batz
Hun Batz
EIvish
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
XyNNoo
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,486 Elo+
Party 2
Zeus
Zeus
miQe1337
Zeus
Level 10
God Stats
7W - 2L
1,859 SR
Queue Stats
18W - 12L
1,663 Elo+
Party 2
Anhur
Anhur
timetosquirt
Anhur
Level 28
God Stats
3W - 3L
1,544 SR
Queue Stats
60W - 49L
1,546 Elo+
Solo
Team Averages
Level 25
1,613 SR
1,565 Elo+

VS

Team Averages
Level 27
1,458 SR
1,553 Elo+
Izanami
Izanami
Jozzyx
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Cliodhna
Cliodhna
MoonMainsAphro
Cliodhna
Level 29
God Stats
4W - 2L
1,332 SR
Queue Stats
214W - 104L
1,630 Elo+
Solo
Ymir
Ymir
PotężnyQuciek
Ymir
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 52L
1,683 Elo+
Party 1
Horus
Horus
Sefiras
Horus
Level 29
God Stats
10W - 5L
1,617 SR
Queue Stats
27W - 29L
1,463 Elo+
Solo
Anubis
Anubis
szymson1
Anubis
Level 49
God Stats
24W - 13L
1,339 SR
Queue Stats
112W - 116L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DinKo009
Ne Zha
19
3 / 9 / 9
12,031
1,003
10,313
19,508
6,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
EIvish
Hun Batz
19
2 / 11 / 11
11,829
986
10,004
20,178
6,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
XyNNoo
Jormungandr
18
3 / 11 / 10
12,236
1,020
15,284
21,387
8,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
6 / 9 / 11
13,467
1,122
35,934
17,604
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 5 / 3
12,388
1,032
7,063
10,397
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jozzyx
Izanami
20
5 / 4 / 19
12,508
1,042
9,962
11,901
4,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
20
25 / 3 / 10
17,785
1,482
32,294
16,411
6,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 34
13,454
1,121
11,338
22,227
22,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Horus
Sefiras
Horus
20
2 / 4 / 32
13,257
1,105
8,499
14,413
12,136
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
szymson1
Anubis
20
8 / 4 / 15
13,287
1,107
21,043
19,058
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
154
19
Kills
44
45
Deaths
19
44
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DinKo009
Ne Zha
3
9
9
0.83
L
Hun Batz
EIvish
Hun Batz
2
11
11
0.68
W
Izanami
Jozzyx
Izanami
5
4
19
3.63
W
Cliodhna
25
3
10
10
W
4
4
34
5.25
W
Horus
Sefiras
Horus
2
4
32
4.5
L
Jormungandr
XyNNoo
Jormungandr
3
11
10
0.73
L
Zeus
6
9
11
1.28
W
Anubis
szymson1
Anubis
8
4
15
3.88
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,598
Damage
83,136
89,074
Taken
84,010
30,567
Mitigated
54,140
2,937
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DinKo009
Ne Zha
10,313
1,942
0
416
19,508
6,548
0
8,589
10,919
0
33,898
L
Hun Batz
EIvish
Hun Batz
10,004
2,418
0
20
20,178
6,210
0
9,500
10,678
0
16,594
W
Izanami
Jozzyx
Izanami
9,962
5,341
0
544
11,901
4,553
0
7,033
4,868
0
25,488
W
Cliodhna
32,294
4,446
0
2,361
16,411
6,039
0
8,771
7,640
0
63,192
W
11,338
1,459
1,086
1,855
22,227
22,234
0
14,053
8,174
25,575
0
W
Horus
Sefiras
Horus
8,499
3,080
2,439
3,278
14,413
12,136
0
8,310
6,103
0
24,542
L
Jormungandr
XyNNoo
Jormungandr
15,284
2,363
0
0
21,387
8,989
0
9,054
12,333
39,441
0
L
Zeus
35,934
4,634
96
1,393
17,604
4,870
0
3,438
14,166
57,649
0
W
Anubis
szymson1
Anubis
21,043
822
423
7,096
19,058
9,178
0
13,051
6,007
55,390
0
L
7,063
4,530
0
1,012
10,397
3,950
0
1,800
8,597
0
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,951
Gold Earned
70,291
239
Minions Killed
257
5
Camps Cleared
12
1,016,746
Distance Traveled
1,077,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,031
1,003
39
3
1
213,330
2
L
Hun Batz
11,829
986
25
2
0
219,346
1
W
Izanami
12,508
1,042
34
3
2
176,371
0
W
Cliodhna
17,785
1,482
60
5
7
262,516
0
W
Ymir
13,454
1,121
33
3
0
205,579
1
W
Horus
13,257
1,105
44
4
1
230,351
1
L
Jormungandr
12,236
1,020
41
3
0
203,417
0
L
Zeus
13,467
1,122
66
6
0
209,013
0
W
Anubis
13,287
1,107
86
7
2
202,619
0
L
Anhur
12,388
1,032
68
6
4
171,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role