Player Matchup

Medusa
Medusa
Baishunpu_Yomama
Medusa
Level 100
God Stats
1W - 1L
1,330 SR
Queue Stats
41W - 78L
1,273 Elo+
Party 1
Ganesha
Ganesha
XxKommo-000000xX
Ganesha
Level 90
God Stats
1W - 4L
1,496 SR
Queue Stats
38W - 79L
1,317 Elo+
Party 1
Zeus
Zeus
brunos3480
Zeus
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 26L
1,207 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,266 Elo+

VS

Team Averages
Level 92
1,733 SR
1,846 Elo+
Odin
Odin
KakiiSevilla
Odin
Level 157
God Stats
5W - 1L
1,987 SR
Queue Stats
1,672W - 171L
1,931 Elo+
Party 2
Anhur
Anhur
Spxnser-
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 3L
1,781 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rafa_rabbit22
Morgan Le Fay
Level 107
God Stats
6W - 1L
1,713 SR
Queue Stats
357W - 44L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,476
680
4,990
8,245
2,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 6
8,389
763
4,130
8,754
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 3
7,815
710
6,449
5,944
1,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,718
793
6,003
9,905
8,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Spxnser-
Anhur
13
2 / 3 / 5
7,988
726
5,411
8,896
2,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
rafa_rabbit22
Morgan Le Fay
12
2 / 3 / 6
8,192
745
8,414
5,308
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
8
8
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
4
3
4
2
W
Anhur
Spxnser-
Anhur
2
3
5
1.5
L
2
1
6
5
L
4
2
3
2.75
W
Morgan Le Fay
rafa_rabbit22
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,569
Damage
19,828
22,943
Taken
24,109
13,069
Mitigated
12,715
4,275
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
1,495
0
461
8,245
2,747
174
2,952
5,022
0
19,440
W
6,003
1,113
0
835
9,905
8,521
56
2,835
7,070
1,086
23,266
W
Anhur
Spxnser-
Anhur
5,411
2,982
0
1,434
8,896
2,846
1,738
4,277
4,619
0
23,688
L
4,130
98
83
2,691
8,754
8,442
0
3,419
5,014
17,563
0
L
6,449
828
0
1,040
5,944
1,880
0
1,884
3,862
13,609
0
W
Morgan Le Fay
rafa_rabbit22
Morgan Le Fay
8,414
490
0
519
5,308
1,348
382
3,749
1,559
27,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
24,898
82
Minions Killed
143
2
Camps Cleared
8
564,004
Distance Traveled
598,594
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,476
680
46
4
1
192,639
2
W
Odin
8,718
793
41
4
3
201,324
1
W
Anhur
7,988
726
56
5
4
189,705
1
L
Ganesha
8,389
763
3
0
0
182,475
1
L
Zeus
7,815
710
33
3
1
188,890
4
W
Morgan Le Fay
8,192
745
46
4
1
207,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role