Player Matchup

Merlin
Merlin
TsoBoy
Merlin
Level 160
God Stats
190W - 38L
1,976 SR
Queue Stats
2,384W - 539L
1,974 Elo+
Party 2
Hou Yi
Hou Yi
memeunist
Hou Yi
Level 154
God Stats
25W - 2L
2,015 SR
Queue Stats
1,234W - 122L
2,188 Elo+
Party 2
Thor
Thor
xzOrnsteinxz
Thor
Level 160
God Stats
14W - 0L
2,152 SR
Queue Stats
1,190W - 159L
2,042 Elo+
Party 2
Team Averages
Level 158
2,048 SR
2,068 Elo+

VS

Team Averages
Level 118
1,726 SR
1,663 Elo+
Olorun
Olorun
CrackedOutTrey
Olorun
Level 123
God Stats
7W - 2L
1,893 SR
Queue Stats
120W - 96L
1,709 Elo+
Party 1
Cupid
Cupid
ProLeagueSax
Cupid
Level 125
God Stats
4W - 5L
1,627 SR
Queue Stats
163W - 131L
1,695 Elo+
Party 1
Geb
Geb
WiKsiN
Geb
Level 106
God Stats
14W - 18L
1,657 SR
Queue Stats
528W - 512L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TsoBoy
Merlin
10
3 / 0 / 5
6,131
876
5,569
3,310
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
memeunist
Hou Yi
10
3 / 0 / 6
5,985
855
4,297
4,020
1,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 3
5,895
842
5,105
4,983
2,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,742
677
1,958
5,766
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 3 / 1
4,506
644
2,200
5,155
1,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
WiKsiN
Geb
7
0 / 1 / 1
4,826
689
1,926
7,507
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
3
1
0.17
W
Merlin
TsoBoy
Merlin
3
0
5
5.5
L
Geb
WiKsiN
Geb
0
1
1
0.5
W
Hou Yi
memeunist
Hou Yi
3
0
6
6
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
6,084
12,313
Taken
18,428
5,033
Mitigated
7,344
2,462
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,958
818
438
1,058
5,766
2,171
0
1,649
4,079
10,267
697
L
2,200
882
78
1,933
5,155
1,921
29
1,985
3,049
0
7,731
W
Merlin
TsoBoy
Merlin
5,569
577
0
603
3,310
1,054
607
568
2,700
21,491
0
L
Geb
WiKsiN
Geb
1,926
472
176
1,131
7,507
3,252
0
2,241
5,021
7,738
0
W
Hou Yi
memeunist
Hou Yi
4,297
1,908
0
1,026
4,020
1,532
1,847
1,504
2,351
0
13,749
W
5,105
992
0
833
4,983
2,447
215
2,050
2,814
0
13,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,011
Gold Earned
14,074
79
Minions Killed
45
5
Camps Cleared
2
380,241
Distance Traveled
304,203
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,742
677
26
4
1
87,106
2
L
Cupid
4,506
644
18
3
1
87,710
1
W
Merlin
6,131
876
36
5
2
124,064
1
L
Geb
4,826
689
1
0
0
129,387
1
W
Hou Yi
5,985
855
28
4
0
123,178
2
W
Thor
5,895
842
15
2
3
132,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role