Player Matchup

Xbalanque
Xbalanque
Boysallover
Xbalanque
Level 99
God Stats
7W - 13L
1,500 SR
Queue Stats
482W - 489L
1,583 Elo+
Party 2
Thanatos
Thanatos
Eloe1134
Thanatos
Level 86
God Stats
6W - 6L
1,460 SR
Queue Stats
247W - 257L
1,563 Elo+
Party 2
Xing Tian
Xing Tian
HighDonBush
Xing Tian
Level 106
God Stats
2W - 0L
1,710 SR
Queue Stats
481W - 477L
1,596 Elo+
Party 2
King Arthur
King Arthur
UWUFurryGarbage
King Arthur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,565 Elo+
Solo
Ah Puch
Ah Puch
applebottomjohns
Ah Puch
Level 123
God Stats
4W - 3L
1,579 SR
Queue Stats
398W - 408L
1,556 Elo+
Party 2
Team Averages
Level 94
1,550 SR
1,573 Elo+

VS

Team Averages
Level 110
1,521 SR
1,514 Elo+
Bacchus
Bacchus
GodTurkey
Bacchus
Level 86
God Stats
7W - 8L
1,421 SR
Queue Stats
256W - 230L
1,563 Elo+
Solo
Nemesis
Nemesis
HateLouis
Nemesis
Level 160
God Stats
4W - 9L
1,579 SR
Queue Stats
143W - 134L
1,538 Elo+
Party 1
Izanami
Izanami
Hes Original
Izanami
Level 85
God Stats
10W - 5L
1,729 SR
Queue Stats
171W - 207L
1,467 Elo+
Party 1
Sol
Sol
LostLightow
Sol
Level 102
God Stats
2W - 3L
1,421 SR
Queue Stats
247W - 252L
1,506 Elo+
Party 1
Terra
Terra
moonsrise
Terra
Level 119
God Stats
3W - 6L
1,455 SR
Queue Stats
414W - 447L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Boysallover
Xbalanque
16
10 / 0 / 7
10,498
618
14,808
10,982
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Eloe1134
Thanatos
16
11 / 2 / 11
10,661
627
13,459
16,616
8,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
HighDonBush
Xing Tian
13
1 / 3 / 17
8,998
529
4,897
16,444
16,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
UWUFurryGarbage
King Arthur
17
4 / 1 / 9
10,462
615
11,816
14,262
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 3 / 12
9,635
567
9,150
9,384
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodTurkey
Bacchus
10
1 / 5 / 1
7,356
433
6,528
15,334
14,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
HateLouis
Nemesis
14
5 / 7 / 2
9,219
542
7,138
15,031
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Hes Original
Izanami
12
0 / 6 / 1
7,848
462
7,414
12,041
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 2
8,630
508
10,486
13,878
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
moonsrise
Terra
13
0 / 6 / 2
8,266
486
5,989
15,162
14,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
29
Kills
8
9
Deaths
31
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Boysallover
Xbalanque
10
0
7
13.5
W
Thanatos
Eloe1134
Thanatos
11
2
11
8.25
L
Bacchus
GodTurkey
Bacchus
1
5
1
0.3
L
Nemesis
HateLouis
Nemesis
5
7
2
0.86
L
Izanami
Hes Original
Izanami
0
6
1
0.08
W
Xing Tian
HighDonBush
Xing Tian
1
3
17
3.17
L
2
7
2
0.43
W
King Arthur
UWUFurryGarbage
King Arthur
4
1
9
8.5
W
3
3
12
3
L
Terra
moonsrise
Terra
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,130
Damage
37,555
67,688
Taken
71,446
45,141
Mitigated
44,221
32,122
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Boysallover
Xbalanque
14,808
10,058
0
5,007
10,982
4,331
5,024
3,948
6,966
0
78,183
W
Thanatos
Eloe1134
Thanatos
13,459
2,959
0
15,895
16,616
8,048
2,360
5,931
10,461
0
71,179
L
Bacchus
GodTurkey
Bacchus
6,528
392
1,348
1,370
15,334
14,406
0
4,470
10,577
15,629
0
L
Nemesis
HateLouis
Nemesis
7,138
2,950
0
2,461
15,031
7,313
0
1,951
12,609
0
63,881
L
Izanami
Hes Original
Izanami
7,414
4,438
41
1,419
12,041
3,656
42
3,107
8,841
0
49,074
W
Xing Tian
HighDonBush
Xing Tian
4,897
747
0
2,026
16,444
16,955
309
5,846
10,418
19,089
0
L
10,486
1,901
0
4,505
13,878
4,518
1,272
4,991
8,641
54,526
0
W
King Arthur
UWUFurryGarbage
King Arthur
11,816
1,130
0
5,528
14,262
12,346
69
3,582
10,680
10,274
48,098
W
9,150
351
0
3,666
9,384
3,461
1,653
6,258
2,752
60,744
0
L
Terra
moonsrise
Terra
5,989
1,140
611
5,515
15,162
14,328
390
2,601
11,337
36,640
5,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
41,319
488
Minions Killed
435
0
Camps Cleared
0
1,654,329
Distance Traveled
1,617,799
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,498
618
124
7
0
307,350
4
W
Thanatos
10,661
627
99
6
0
335,745
3
L
Bacchus
7,356
433
22
1
0
351,681
3
L
Nemesis
9,219
542
94
6
0
367,441
1
L
Izanami
7,848
462
100
6
0
306,234
0
W
Xing Tian
8,998
529
25
1
0
338,000
7
L
Sol
8,630
508
136
8
0
306,963
4
W
King Arthur
10,462
615
127
7
0
350,683
3
W
Ah Puch
9,635
567
113
7
0
322,551
7
L
Terra
8,266
486
83
5
0
285,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role