Player Matchup

Pele
Pele
Burnt Africcan
Pele
Level 18
God Stats
1W - 1L
1,599 SR
Queue Stats
35W - 19L
1,608 Elo+
Party 1
Chernobog
Chernobog
DoloChuck19
Chernobog
Level 25
God Stats
10W - 7L
1,572 SR
Queue Stats
21W - 21L
1,442 Elo+
Solo
Janus
Janus
GoldPenguin6338
Janus
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Charybdis
Charybdis
Mad Dramatic
Charybdis
Level 57
God Stats
2W - 2L
1,721 SR
Queue Stats
44W - 28L
1,494 Elo+
Party 1
King Arthur
King Arthur
renegade1112223
King Arthur
Level 22
God Stats
9W - 6L
1,401 SR
Queue Stats
23W - 23L
1,382 Elo+
Solo
Team Averages
Level 25
1,603 SR
1,525 Elo+

VS

Team Averages
Level 17
1,381 SR
1,451 Elo+
Arachne
Arachne
Dieg0gael1
Arachne
Level 26
God Stats
0W - 2L
1,404 SR
Queue Stats
12W - 14L
1,388 Elo+
Solo
Artio
Artio
HeeroYuy196
Artio
Level 11
God Stats
0W - 5L
1,162 SR
Queue Stats
7W - 10L
1,487 Elo+
Solo
Ares
Ares
Hype_monkeyzz1
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Kachiggles
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
l-MateuszeQ-l
Izanami
Level 29
God Stats
0W - 4L
1,337 SR
Queue Stats
109W - 143L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 2
7,098
710
8,690
5,848
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
DoloChuck19
Chernobog
11
7 / 0 / 8
6,636
664
6,352
4,756
1,334
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
3 / 3 / 5
5,264
526
2,841
3,503
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Mad Dramatic
Charybdis
9
7 / 1 / 3
6,174
617
4,101
6,707
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
renegade1112223
King Arthur
9
1 / 0 / 5
5,434
543
2,174
5,568
2,808
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dieg0gael1
Arachne
6
0 / 7 / 1
4,391
439
2,042
7,072
1,418
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 2
4,620
462
2,121
8,366
2,459
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 6 / 0
5,065
507
1,858
9,030
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 4 / 0
3,714
371
831
2,943
481
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
7
2 / 6 / 1
5,128
513
4,709
7,253
996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
28
Kills
3
5
Deaths
29
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
Arachne
Dieg0gael1
Arachne
0
7
1
0.07
W
Chernobog
DoloChuck19
Chernobog
7
0
8
11
W
3
3
5
1.83
L
0
6
2
0.17
L
1
6
0
0.17
L
0
4
0
0
W
Charybdis
Mad Dramatic
Charybdis
7
1
3
8.5
L
Izanami
2
6
1
0.42
W
King Arthur
renegade1112223
King Arthur
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
11,561
26,382
Taken
34,664
8,881
Mitigated
9,104
6,358
Healing
3,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,690
1,927
0
1,427
5,848
2,367
214
728
5,026
0
46,087
L
Arachne
Dieg0gael1
Arachne
2,042
1,186
35
484
7,072
1,418
602
61
6,879
0
12,816
W
Chernobog
DoloChuck19
Chernobog
6,352
4,544
0
1,655
4,756
1,334
1,253
788
3,927
0
27,590
W
2,841
440
0
256
3,503
818
526
745
2,758
8,603
0
L
2,121
663
0
1,352
8,366
2,459
0
969
7,295
12,495
0
L
1,858
257
0
743
9,030
3,750
0
1,411
7,286
10,782
0
L
831
303
0
0
2,943
481
27
0
2,898
7,028
0
W
Charybdis
Mad Dramatic
Charybdis
4,101
2,532
0
2,307
6,707
1,554
1,080
366
6,341
0
23,228
L
Izanami
4,709
3,240
0
1,061
7,253
996
124
163
6,926
0
20,448
W
King Arthur
renegade1112223
King Arthur
2,174
712
134
579
5,568
2,808
46
1,952
3,520
0
18,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
22,918
250
Minions Killed
122
0
Camps Cleared
0
964,232
Distance Traveled
810,028
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,098
710
87
9
0
201,275
1
L
Arachne
4,391
439
29
3
0
185,199
3
W
Chernobog
6,636
664
55
6
0
199,444
0
W
Janus
5,264
526
26
3
0
184,507
0
L
Artio
4,620
462
31
3
0
164,989
0
L
Ares
5,065
507
18
2
0
165,418
0
L
Ra
3,714
371
7
1
0
120,515
3
W
Charybdis
6,174
617
50
5
0
190,106
3
L
Izanami
5,128
513
37
4
0
173,907
2
W
King Arthur
5,434
543
32
3
0
188,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role