Player Matchup

Odin
Odin
Guilen
Odin
Level 149
God Stats
6W - 2L
1,494 SR
Queue Stats
152W - 128L
1,616 Elo+
Solo
Ra
Ra
LordMammoth
Ra
Level 124
God Stats
3W - 0L
1,827 SR
Queue Stats
50W - 29L
1,586 Elo+
Solo
Ravana
Ravana
MarceloPiresx
Ravana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 84L
1,505 Elo+
Solo
Ah Puch
Ah Puch
castwolfff
Ah Puch
Level 108
God Stats
7W - 3L
1,655 SR
Queue Stats
238W - 243L
1,448 Elo+
Solo
Chaac
Chaac
hunterhqz
Chaac
Level 160
God Stats
1W - 5L
1,093 SR
Queue Stats
79W - 100L
1,430 Elo+
Solo
Team Averages
Level 129
1,514 SR
1,517 Elo+

VS

Team Averages
Level 131
1,649 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Butiano
Amaterasu
Level 64
God Stats
2W - 2L
1,669 SR
Queue Stats
94W - 102L
1,429 Elo+
Solo
Chang'e
Chang'e
DarKngRayleigh
Chang'e
Level 155
God Stats
3W - 2L
1,724 SR
Queue Stats
561W - 439L
1,597 Elo+
Party 1
Skadi
Skadi
DrEstranho
Skadi
Level 147
God Stats
24W - 12L
1,773 SR
Queue Stats
319W - 235L
1,567 Elo+
Party 1
Medusa
Medusa
SlayerTSM
Medusa
Level 128
God Stats
10W - 10L
1,579 SR
Queue Stats
566W - 437L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Guilen
Odin
13
2 / 4 / 12
8,156
816
5,678
11,515
8,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 2 / 12
8,776
878
6,380
6,941
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 16
7,992
799
6,454
13,994
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
castwolfff
Ah Puch
18
8 / 1 / 11
10,003
1,000
15,284
8,970
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
hunterhqz
Chaac
16
5 / 3 / 8
8,734
873
10,950
17,937
11,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 8
9,201
920
9,965
6,111
2,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Butiano
Amaterasu
13
4 / 5 / 6
7,637
764
8,451
12,207
9,701
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 4 / 8
7,005
701
6,980
9,924
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
1 / 3 / 9
7,931
793
10,800
9,191
3,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SlayerTSM
Medusa
15
5 / 5 / 5
9,053
905
15,427
9,707
5,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
19
Kills
14
14
Deaths
19
59
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
8
4
L
Amaterasu
Butiano
Amaterasu
4
5
6
1.4
L
0
4
8
1
L
Skadi
1
3
9
1.83
W
Odin
Guilen
Odin
2
4
12
2
W
4
2
12
5
W
0
4
16
2
L
Medusa
SlayerTSM
Medusa
5
5
5
1.5
W
Ah Puch
castwolfff
Ah Puch
8
1
11
13.5
W
Chaac
hunterhqz
Chaac
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,746
Damage
51,623
59,357
Taken
47,140
38,010
Mitigated
29,084
30,179
Healing
17,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,965
1,217
751
959
6,111
2,123
417
2,554
3,415
33,559
0
L
Amaterasu
Butiano
Amaterasu
8,451
2,491
0
1,765
12,207
9,701
0
7,105
4,881
0
8,674
L
6,980
423
5,982
3,705
9,924
8,693
0
6,499
3,233
9,732
0
L
Skadi
10,800
2,884
907
780
9,191
3,529
544
2,952
5,960
0
21,316
W
Odin
Guilen
Odin
5,678
1,496
890
1,424
11,515
8,621
393
4,866
6,422
0
7,202
W
6,380
780
5,996
3,357
6,941
2,579
250
1,567
5,285
17,692
0
W
6,454
1,302
1,327
3,978
13,994
11,928
115
2,894
10,766
3,832
7,491
L
Medusa
SlayerTSM
Medusa
15,427
5,894
1,352
1,013
9,707
5,038
889
4,027
5,534
0
22,590
W
Ah Puch
castwolfff
Ah Puch
15,284
522
2,014
4,085
8,970
3,515
102
2,598
6,284
41,821
0
W
Chaac
hunterhqz
Chaac
10,950
1,574
0
7,108
17,937
11,367
405
5,020
12,632
0
15,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
40,827
116
Minions Killed
111
0
Camps Cleared
0
1,048,964
Distance Traveled
933,440
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,201
920
55
6
0
197,017
2
L
Amaterasu
7,637
764
5
1
0
168,178
1
L
Chang'e
7,005
701
9
1
0
193,988
0
L
Skadi
7,931
793
19
2
0
191,217
0
W
Odin
8,156
816
4
0
0
186,965
0
W
Ra
8,776
878
36
4
0
249,341
1
W
Ravana
7,992
799
6
1
0
200,655
4
L
Medusa
9,053
905
23
2
0
183,040
0
W
Ah Puch
10,003
1,000
58
6
0
210,725
1
W
Chaac
8,734
873
12
1
0
201,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role