Player Matchup

Awilix
Awilix
Dispirxxted
Awilix
Level 64
God Stats
21W - 13L
1,509 SR
Queue Stats
173W - 168L
1,478 Elo+
Solo
Mulan
Mulan
Frais Parker
Mulan
Level 106
God Stats
32W - 25L
1,559 SR
Queue Stats
729W - 859L
1,457 Elo+
Solo
Agni
Agni
Jahtoro
Agni
Level 128
God Stats
12W - 10L
1,461 SR
Queue Stats
530W - 571L
1,449 Elo+
Solo
Izanami
Izanami
Miyagi95
Izanami
Level 87
God Stats
20W - 17L
1,530 SR
Queue Stats
229W - 218L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
UnitedTHE MAKER
Baron Samedi
Level 142
God Stats
16W - 10L
1,519 SR
Queue Stats
414W - 405L
1,435 Elo+
Solo
Team Averages
Level 105
1,516 SR
1,461 Elo+

VS

Team Averages
Level 112
1,505 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
BruteusLonewolf
Ah Muzen Cab
Level 99
God Stats
32W - 17L
1,672 SR
Queue Stats
178W - 177L
1,403 Elo+
Party 1
Janus
Janus
FutureKitty28
Janus
Level 100
God Stats
1W - 2L
1,741 SR
Queue Stats
120W - 131L
1,379 Elo+
Party 1
Anubis
Anubis
SpiritualFury
Anubis
Level 109
God Stats
4W - 5L
1,432 SR
Queue Stats
224W - 222L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
WexyTexcon
Danzaburou
Level 102
God Stats
1W - 3L
1,240 SR
Queue Stats
234W - 240L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
YandereHonaka
Tsukuyomi
Level 151
God Stats
2W - 2L
1,439 SR
Queue Stats
153W - 155L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
12 / 4 / 4
13,113
570
13,019
17,918
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 4 / 4
11,806
513
13,281
21,401
26,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Agni
Jahtoro
Agni
20
7 / 2 / 2
12,928
562
10,421
11,975
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Miyagi95
Izanami
20
4 / 3 / 11
13,277
577
13,613
15,270
5,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
UnitedTHE MAKER
Baron Samedi
18
4 / 2 / 16
12,368
538
9,732
19,633
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BruteusLonewolf
Ah Muzen Cab
18
3 / 8 / 5
11,557
502
15,078
19,942
12,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

17
1 / 5 / 2
11,118
483
5,381
13,258
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 11 / 2
10,570
460
13,672
18,384
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
WexyTexcon
Danzaburou
18
2 / 6 / 2
11,803
513
7,965
18,340
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
YandereHonaka
Tsukuyomi
18
5 / 2 / 4
12,231
532
12,467
9,315
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
32
Kills
15
15
Deaths
32
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BruteusLonewolf
Ah Muzen Cab
3
8
5
0.69
W
Awilix
12
4
4
3.5
W
5
4
4
1.75
L
1
5
2
0.4
W
Agni
Jahtoro
Agni
7
2
2
4
W
Izanami
Miyagi95
Izanami
4
3
11
3.17
L
4
11
2
0.45
W
Baron Samedi
UnitedTHE MAKER
Baron Samedi
4
2
16
6
L
Danzaburou
WexyTexcon
Danzaburou
2
6
2
0.5
L
Tsukuyomi
YandereHonaka
Tsukuyomi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,066
Damage
54,563
86,197
Taken
79,239
65,672
Mitigated
35,726
35,511
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BruteusLonewolf
Ah Muzen Cab
15,078
6,039
0
4,649
19,942
12,845
264
2,999
16,043
0
70,263
W
Awilix
13,019
4,573
0
5,720
17,918
7,386
675
2,977
14,941
0
90,231
W
13,281
689
66
10,100
21,401
26,707
1,681
2,225
19,146
0
71,767
L
5,381
338
0
676
13,258
4,490
0
6,433
6,726
73,893
0
W
Agni
Jahtoro
Agni
10,421
378
171
3,860
11,975
4,262
1,422
3,358
8,425
87,286
0
W
Izanami
Miyagi95
Izanami
13,613
7,432
0
4,324
15,270
5,582
2,046
3,205
12,029
0
136,290
L
13,672
365
0
4,028
18,384
7,032
0
6,439
11,840
62,050
0
W
Baron Samedi
UnitedTHE MAKER
Baron Samedi
9,732
720
1,244
10,026
19,633
21,735
273
7,057
12,436
38,465
0
L
Danzaburou
WexyTexcon
Danzaburou
7,965
3,196
0
4,523
18,340
6,553
353
4,459
13,881
0
83,708
L
Tsukuyomi
YandereHonaka
Tsukuyomi
12,467
3,289
0
1,757
9,315
4,806
546
125
9,037
0
73,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,492
Gold Earned
57,279
739
Minions Killed
583
0
Camps Cleared
0
2,111,286
Distance Traveled
1,975,142
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,557
502
93
4
0
410,406
3
W
Awilix
13,113
570
134
6
0
465,590
5
W
Mulan
11,806
513
153
7
0
384,987
0
L
Janus
11,118
483
156
7
0
422,074
9
W
Agni
12,928
562
172
7
0
418,477
6
W
Izanami
13,277
577
224
10
0
414,436
6
L
Anubis
10,570
460
65
3
0
352,664
3
W
Baron Samedi
12,368
538
56
2
0
427,796
5
L
Danzaburou
11,803
513
148
6
0
381,912
6
L
Tsukuyomi
12,231
532
121
5
0
408,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role