Player Matchup

Sylvanus
Sylvanus
Gold III
Gran Toro 96
Sylvanus
Gold III
Level 160
God Stats
3W - 2L
1,732 SR
Queue Stats
41W - 52L
1,563 MMR
Solo
Agni
Agni
Diamond V
iR3storation
Agni
Diamond V
Level 129
God Stats
11W - 7L
1,578 SR
Queue Stats
194W - 210L
2,016 MMR
Party 2
Odin
Odin
Diamond V
unbirkable
Odin
Diamond V
Level 152
God Stats
6W - 5L
1,798 SR
Queue Stats
212W - 235L
2,020 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,702 SR
1,867 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,867 SR
2,196 MMR
Gilgamesh
Gilgamesh
Diamond II
BTHD MONK3Y
Gilgamesh
Diamond II
Level 137
God Stats
60W - 30L
1,746 SR
Queue Stats
409W - 350L
2,326 MMR
Party 1
Ares
Ares
Platinum V
EarnestChili
Ares
Platinum V
Level 125
God Stats
6W - 1L
1,847 SR
Queue Stats
168W - 174L
1,496 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond II
RealMikeGames
Ah Muzen Cab
Diamond II
Level 84
God Stats
5W - 3L
2,008 SR
Queue Stats
28W - 15L
2,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gran Toro 96
Sylvanus
11
1 / 5 / 3
8,102
623
5,619
15,534
16,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 4
7,796
600
9,631
9,334
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 9 / 1
8,462
651
6,638
16,339
8,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiSolPersephoneFenrirGeb

VS

Bans
SobekThothKuzenboHeraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTHD MONK3Y
Gilgamesh
13
1 / 3 / 14
8,802
677
9,167
12,734
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 2 / 11
10,132
779
7,625
14,689
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
RealMikeGames
Ah Muzen Cab
16
14 / 0 / 5
11,288
868
20,584
12,463
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
19
19
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BTHD MONK3Y
Gilgamesh
1
3
14
2.67
W
4
2
11
4.75
L
Sylvanus
Gran Toro 96
Sylvanus
1
5
3
0.5
W
Ah Muzen Cab
RealMikeGames
Ah Muzen Cab
14
0
5
16.5
L
0
5
4
0.4
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
37,376
41,207
Taken
39,886
27,866
Mitigated
33,988
8,610
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BTHD MONK3Y
Gilgamesh
9,167
2,733
0
2,363
12,734
9,009
195
5,108
7,386
0
22,307
W
7,625
365
0
5,000
14,689
17,375
0
6,382
7,881
16,256
0
L
Sylvanus
Gran Toro 96
Sylvanus
5,619
1,086
1,279
4,612
15,534
16,530
0
3,604
10,666
12,525
0
W
Ah Muzen Cab
RealMikeGames
Ah Muzen Cab
20,584
7,813
0
7,148
12,463
7,604
2,031
5,942
6,223
0
71,501
L
9,631
501
0
1,402
9,334
2,539
0
875
7,662
36,936
0
L
6,638
704
0
1,317
16,339
8,797
0
3,176
11,795
3,864
15,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
30,222
148
Minions Killed
168
3
Camps Cleared
8
629,923
Distance Traveled
798,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,802
677
21
2
1
282,927
1
W
Ares
10,132
779
19
1
4
241,378
3
L
Sylvanus
8,102
623
30
2
1
200,675
1
W
Ah Muzen Cab
11,288
868
128
10
3
274,678
1
L
Agni
7,796
600
88
7
0
224,691
2
L
Odin
8,462
651
30
2
2
204,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role