Player Matchup

The Morrigan
The Morrigan
Afro XTE
The Morrigan
Level 15
God Stats
4W - 1L
1,774 SR
Queue Stats
12W - 7L
1,562 Elo+
Party 1
Ares
Ares
DaddyGroot
Ares
Level 43
God Stats
11W - 14L
1,540 SR
Queue Stats
27W - 40L
1,469 Elo+
Solo
Bellona
Bellona
Master XTE
Bellona
Level 124
God Stats
8W - 9L
1,643 SR
Queue Stats
490W - 449L
1,593 Elo+
Party 1
Olorun
Olorun
ToastyWater6620
Olorun
Level 29
God Stats
3W - 2L
1,730 SR
Queue Stats
102W - 93L
1,540 Elo+
Party 3
Izanami
Izanami
yimplu
Izanami
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 121L
1,536 Elo+
Party 3
Team Averages
Level 49
1,637 SR
1,540 Elo+

VS

Team Averages
Level 88
1,547 SR
1,553 Elo+
Artio
Artio
 
Artio
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Abdiel1995
Zhong Kui
Level 42
God Stats
3W - 1L
1,496 SR
Queue Stats
234W - 232L
1,592 Elo+
Party 2
Mulan
Mulan
Earthjook
Mulan
Level 46
God Stats
4W - 0L
1,641 SR
Queue Stats
153W - 152L
1,506 Elo+
Solo
Danzaburou
Danzaburou
H1GHT3CHREDNECK
Danzaburou
Level 116
God Stats
23W - 22L
1,543 SR
Queue Stats
637W - 627L
1,554 Elo+
Solo
Bastet
Bastet
xLuis447
Bastet
Level 123
God Stats
2W - 1L
1,555 SR
Queue Stats
85W - 67L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Afro XTE
The Morrigan
12
0 / 2 / 6
6,934
533
4,072
6,108
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,629
433
3,679
12,199
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Master XTE
Bellona
14
5 / 0 / 0
8,188
630
8,814
7,359
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 5 / 0
6,609
508
4,711
8,997
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
yimplu
Izanami
9
0 / 4 / 0
5,902
454
4,272
7,497
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 5
6,608
508
3,281
10,682
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Abdiel1995
Zhong Kui
12
4 / 1 / 4
7,658
589
9,073
6,606
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
Earthjook
Mulan
12
0 / 5 / 0
7,165
551
5,383
11,692
9,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
H1GHT3CHREDNECK
Danzaburou
12
4 / 0 / 2
7,402
569
9,131
6,313
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
xLuis447
Bastet
11
4 / 2 / 2
7,039
541
3,965
8,358
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
8
Kills
13
13
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
5
3.5
W
Zhong Kui
Abdiel1995
Zhong Kui
4
1
4
6
L
The Morrigan
Afro XTE
The Morrigan
0
2
6
1.5
L
0
2
0
0
W
Mulan
Earthjook
Mulan
0
5
0
0
W
Danzaburou
H1GHT3CHREDNECK
Danzaburou
4
0
2
5
L
Bellona
Master XTE
Bellona
5
0
0
5
L
3
5
0
0.6
W
Bastet
xLuis447
Bastet
4
2
2
2.5
L
Izanami
yimplu
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
30,833
42,160
Taken
43,651
19,714
Mitigated
24,591
13,741
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,281
842
226
5,978
10,682
6,266
105
3,502
7,180
16,024
0
W
Zhong Kui
Abdiel1995
Zhong Kui
9,073
1,567
0
4,131
6,606
4,355
0
3,307
3,299
44,392
0
L
The Morrigan
Afro XTE
The Morrigan
4,072
1,203
0
2,812
6,108
2,127
0
2,287
3,703
37,529
1,553
L
3,679
371
554
3,816
12,199
8,016
66
3,820
8,275
19,848
0
W
Mulan
Earthjook
Mulan
5,383
612
0
1,944
11,692
9,935
0
507
11,185
7,000
37,558
W
Danzaburou
H1GHT3CHREDNECK
Danzaburou
9,131
3,784
0
3,488
6,313
1,656
353
550
5,763
0
56,344
L
Bellona
Master XTE
Bellona
8,814
4,146
0
3,448
7,359
5,077
408
1,582
5,777
0
52,450
L
4,711
1,709
221
2,390
8,997
3,284
120
4,935
3,784
31,050
3,537
W
Bastet
xLuis447
Bastet
3,965
928
0
1,833
8,358
2,379
0
3,447
4,911
0
36,458
L
Izanami
yimplu
Izanami
4,272
2,636
0
500
7,497
1,210
287
836
6,657
0
32,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
35,872
388
Minions Killed
382
0
Camps Cleared
0
1,228,754
Distance Traveled
1,243,312
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,608
508
35
3
0
261,099
4
W
Zhong Kui
7,658
589
91
7
0
249,275
4
L
The Morrigan
6,934
533
83
6
0
251,438
4
L
Ares
5,629
433
28
2
0
223,727
5
W
Mulan
7,165
551
108
8
0
194,917
1
W
Danzaburou
7,402
569
88
7
0
242,022
5
L
Bellona
8,188
630
123
9
0
284,762
2
L
Olorun
6,609
508
68
5
0
229,085
3
W
Bastet
7,039
541
60
5
0
295,999
4
L
Izanami
5,902
454
86
7
0
239,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role