Player Matchup

Morgan Le Fay
Morgan Le Fay
SirZuxie
Morgan Le Fay
Level 29
God Stats
4W - 3L
1,661 SR
Queue Stats
188W - 119L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
gayosaorus
Cthulhu
Level 98
God Stats
39W - 23L
1,644 SR
Queue Stats
320W - 186L
1,687 Elo+
Party 2
Danzaburou
Danzaburou
liftedchain
Danzaburou
Level 99
God Stats
10W - 4L
1,726 SR
Queue Stats
265W - 159L
1,665 Elo+
Party 2
Team Averages
Level 75
1,677 SR
1,679 Elo+

VS

Team Averages
Level 82
1,808 SR
1,735 Elo+
Anubis
Anubis
Addydwi
Anubis
Level 29
God Stats
10W - 0L
2,026 SR
Queue Stats
271W - 76L
1,817 Elo+
Party 1
Cthulhu
Cthulhu
MasonJL
Cthulhu
Level 106
God Stats
4W - 0L
1,767 SR
Queue Stats
256W - 74L
1,814 Elo+
Party 1
Thor
Thor
MetalGeekSolid
Thor
Level 111
God Stats
11W - 5L
1,632 SR
Queue Stats
21W - 13L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SirZuxie
Morgan Le Fay
16
6 / 7 / 8
13,002
619
14,732
18,404
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
gayosaorus
Cthulhu
18
4 / 2 / 11
13,286
633
20,892
24,119
32,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
liftedchain
Danzaburou
16
8 / 5 / 6
13,737
654
18,457
16,584
5,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Addydwi
Anubis
19
6 / 6 / 7
13,903
662
23,204
18,761
11,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MasonJL
Cthulhu
17
2 / 5 / 11
13,889
661
13,122
25,631
34,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 7 / 6
13,723
653
13,233
17,502
10,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
18
Kills
14
14
Deaths
18
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Addydwi
Anubis
6
6
7
1.58
W
Cthulhu
MasonJL
Cthulhu
2
5
11
1.5
W
6
7
6
1.29
L
Morgan Le Fay
SirZuxie
Morgan Le Fay
6
7
8
1.43
L
Cthulhu
gayosaorus
Cthulhu
4
2
11
4.75
L
Danzaburou
liftedchain
Danzaburou
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,081
Damage
49,559
59,107
Taken
61,894
45,180
Mitigated
55,187
7,836
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Addydwi
Anubis
23,204
96
0
9,584
18,761
11,078
801
10,248
8,513
98,457
0
W
Cthulhu
MasonJL
Cthulhu
13,122
911
920
3,798
25,631
34,038
130
14,488
11,143
31,553
0
W
13,233
1,812
0
2,553
17,502
10,071
1,481
11,860
5,642
0
26,529
L
Morgan Le Fay
SirZuxie
Morgan Le Fay
14,732
1,069
147
3,224
18,404
6,748
624
11,965
6,439
45,694
0
L
Cthulhu
gayosaorus
Cthulhu
20,892
1,700
87
2,918
24,119
32,800
261
13,716
10,403
49,563
0
L
Danzaburou
liftedchain
Danzaburou
18,457
5,913
0
1,460
16,584
5,632
849
11,196
5,388
0
48,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,025
Gold Earned
41,515
192
Minions Killed
222
8
Camps Cleared
9
1,045,625
Distance Traveled
966,756
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,903
662
151
7
7
335,062
5
W
Cthulhu
13,889
661
45
2
0
361,362
3
W
Thor
13,723
653
26
1
2
270,332
4
L
Morgan Le Fay
13,002
619
72
3
4
323,519
1
L
Cthulhu
13,286
633
58
3
1
393,179
5
L
Danzaburou
13,737
654
62
3
3
328,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role