Player Matchup

Chaac
Chaac
LuvChubs
Chaac
Level 26
God Stats
7W - 1L
1,730 SR
Queue Stats
79W - 68L
1,519 Elo+
Party 2
Vulcan
Vulcan
awieb38
Vulcan
Level 29
God Stats
16W - 9L
1,581 SR
Queue Stats
167W - 216L
1,447 Elo+
Solo
Loki
Loki
juzoozuj
Loki
Level 107
God Stats
1W - 0L
1,608 SR
Queue Stats
69W - 44L
1,554 Elo+
Party 2
Team Averages
Level 54
1,640 SR
1,507 Elo+

VS

Team Averages
Level 80
1,261 SR
1,487 Elo+
Cthulhu
Cthulhu
Flubdy
Cthulhu
Level 8
God Stats
1W - 2L
1,325 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 1
Neith
Neith
LoganWolf99
Neith
Level 114
God Stats
0W - 2L
1,301 SR
Queue Stats
26W - 23L
1,590 Elo+
Party 1
He Bo
He Bo
Nexutrainer
He Bo
Level 117
God Stats
0W - 2L
1,157 SR
Queue Stats
85W - 76L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LuvChubs
Chaac
14
5 / 1 / 7
10,003
715
13,620
11,710
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
awieb38
Vulcan
12
4 / 4 / 6
9,494
678
10,727
6,900
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
5 / 0 / 9
10,111
722
10,760
10,243
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flubdy
Cthulhu
10
1 / 7 / 3
8,661
619
5,320
16,049
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 1
9,355
668
9,558
11,557
3,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 4 / 2
7,766
555
5,161
9,528
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
5
5
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Flubdy
Cthulhu
1
7
3
0.36
L
4
3
1
1.5
W
Chaac
LuvChubs
Chaac
5
1
7
8.5
L
0
4
2
0.25
W
Vulcan
awieb38
Vulcan
4
4
6
1.75
W
Loki
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,107
Damage
20,039
28,853
Taken
37,134
15,904
Mitigated
17,483
12,629
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Flubdy
Cthulhu
5,320
537
268
1,568
16,049
11,956
0
3,898
10,478
8,965
0
L
9,558
2,247
834
2,248
11,557
3,344
0
4,070
6,206
0
38,609
W
Chaac
LuvChubs
Chaac
13,620
1,539
0
8,117
11,710
7,910
206
4,096
7,614
0
32,171
L
5,161
37
0
651
9,528
2,183
0
2,250
6,613
24,186
0
W
Vulcan
awieb38
Vulcan
10,727
1,983
0
221
6,900
2,440
359
2,685
4,215
25,021
0
W
Loki
10,760
1,903
0
4,291
10,243
5,554
1,357
4,292
5,951
0
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
25,782
140
Minions Killed
129
7
Camps Cleared
4
869,974
Distance Traveled
810,596
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,661
619
8
1
0
259,964
0
L
Neith
9,355
668
78
6
1
265,499
3
W
Chaac
10,003
715
53
4
3
299,391
4
L
He Bo
7,766
555
43
3
3
285,133
3
W
Vulcan
9,494
678
29
2
0
271,686
4
W
Loki
10,111
722
58
4
4
298,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role