Player Matchup

Awilix
Awilix
Chosen-Target
Awilix
Level 19
God Stats
2W - 0L
1,954 SR
Queue Stats
58W - 9L
1,848 Elo+
Party 1
Sobek
Sobek
ItsWitcha
Sobek
Level 79
God Stats
3W - 2L
1,473 SR
Queue Stats
243W - 116L
1,766 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MuMonkan
Morgan Le Fay
Level 15
God Stats
4W - 1L
1,726 SR
Queue Stats
85W - 33L
1,699 Elo+
Party 1
Team Averages
Level 38
1,718 SR
1,771 Elo+

VS

Team Averages
Level 68
1,436 SR
1,461 Elo+
Tiamat
Tiamat
BoshDrinksConk
Tiamat
Level 43
God Stats
2W - 6L
1,264 SR
Queue Stats
17W - 23L
1,475 Elo+
Solo
Izanami
Izanami
Slic3r6526
Izanami
Level 89
God Stats
8W - 4L
1,607 SR
Queue Stats
207W - 234L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Wolrammer
Jormungandr
Level 71
God Stats
1W - 3L
1,437 SR
Queue Stats
61W - 89L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 1 / 7
13,085
872
16,829
11,333
4,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
ItsWitcha
Sobek
15
5 / 0 / 22
11,922
795
11,555
19,630
31,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
MuMonkan
Morgan Le Fay
17
8 / 1 / 20
11,750
783
14,187
8,511
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 0
8,811
587
6,693
15,365
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Slic3r6526
Izanami
11
0 / 10 / 2
8,757
584
4,839
16,728
6,369
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Wolrammer
Jormungandr
12
1 / 9 / 1
8,998
600
11,892
16,068
8,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
32
Kills
2
2
Deaths
32
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
13
0
0.08
W
19
1
7
22.5
W
Sobek
ItsWitcha
Sobek
5
0
22
16
W
Morgan Le Fay
MuMonkan
Morgan Le Fay
8
1
20
18
L
Izanami
Slic3r6526
Izanami
0
10
2
0.1
L
Jormungandr
Wolrammer
Jormungandr
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
23,424
39,474
Taken
48,161
40,422
Mitigated
21,700
14,054
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,693
232
0
1,177
15,365
6,521
0
8,919
6,056
17,553
0
W
16,829
6,542
0
1,841
11,333
4,815
964
5,904
5,392
0
59,512
W
Sobek
ItsWitcha
Sobek
11,555
1,008
0
10,336
19,630
31,613
136
9,286
10,130
29,017
0
W
Morgan Le Fay
MuMonkan
Morgan Le Fay
14,187
2,002
0
1,877
8,511
3,994
1,229
3,675
4,836
45,774
0
L
Izanami
Slic3r6526
Izanami
4,839
2,300
0
290
16,728
6,369
0
5,236
11,358
0
24,473
L
Jormungandr
Wolrammer
Jormungandr
11,892
3,596
0
380
16,068
8,810
234
11,015
4,708
35,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
26,566
187
Minions Killed
133
12
Camps Cleared
3
943,856
Distance Traveled
687,392
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,811
587
33
2
1
233,271
3
W
Awilix
13,085
872
81
5
8
322,433
1
W
Sobek
11,922
795
38
3
0
328,179
2
W
Morgan Le Fay
11,750
783
68
5
4
293,244
1
L
Izanami
8,757
584
47
3
0
217,478
0
L
Jormungandr
8,998
600
53
4
2
236,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role