Player Matchup

Fenrir
Fenrir
Arkangel59
Fenrir
Level 127
God Stats
6W - 1L
1,669 SR
Queue Stats
229W - 104L
1,692 Elo+
Party 1
Cerberus
Cerberus
Jacko7424
Cerberus
Level 160
God Stats
0W - 1L
1,426 SR
Queue Stats
109W - 74L
1,632 Elo+
Party 1
Poseidon
Poseidon
Nastjad0-Monster
Poseidon
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Team Averages
Level 98
1,532 SR
1,582 Elo+

VS

Team Averages
Level 71
1,559 SR
1,518 Elo+
Chang'e
Chang'e
Hoendervleis
Chang'e
Level 104
God Stats
2W - 3L
1,536 SR
Queue Stats
77W - 74L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Rmteh
Danzaburou
Level 20
God Stats
28W - 16L
1,554 SR
Queue Stats
33W - 20L
1,565 Elo+
Party 2
Fenrir
Fenrir
lhubbz
Fenrir
Level 89
God Stats
9W - 6L
1,588 SR
Queue Stats
82W - 78L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkangel59
Fenrir
15
9 / 6 / 3
11,023
848
11,438
15,938
7,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Jacko7424
Cerberus
13
2 / 7 / 10
9,561
735
8,745
20,908
25,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 10
8,751
673
3,767
10,711
2,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hoendervleis
Chang'e
14
4 / 5 / 16
10,419
801
13,090
13,377
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rmteh
Danzaburou
14
5 / 4 / 11
10,059
774
8,828
10,257
3,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
lhubbz
Fenrir
16
13 / 4 / 9
11,648
896
16,642
10,859
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
12
Kills
22
22
Deaths
13
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arkangel59
Fenrir
9
6
3
1.75
W
Chang'e
Hoendervleis
Chang'e
4
5
16
2.4
L
Cerberus
Jacko7424
Cerberus
2
7
10
1
L
1
9
10
0.67
W
Danzaburou
Rmteh
Danzaburou
5
4
11
2.63
W
Fenrir
lhubbz
Fenrir
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
38,560
47,557
Taken
34,493
35,065
Mitigated
12,251
6,838
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arkangel59
Fenrir
11,438
1,578
563
1,992
15,938
7,540
568
5,110
10,544
0
33,806
W
Chang'e
Hoendervleis
Chang'e
13,090
2,094
2,166
3,436
13,377
4,022
802
4,654
8,723
33,930
0
L
Cerberus
Jacko7424
Cerberus
8,745
585
780
3,423
20,908
25,238
0
5,235
15,313
24,729
0
L
3,767
645
0
80
10,711
2,287
364
2,488
8,149
22,698
0
W
Danzaburou
Rmteh
Danzaburou
8,828
2,585
0
574
10,257
3,019
1,750
4,119
6,138
0
24,832
W
Fenrir
lhubbz
Fenrir
16,642
2,605
0
289
10,859
5,210
202
4,150
6,709
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
32,126
128
Minions Killed
144
4
Camps Cleared
8
662,386
Distance Traveled
718,077
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,023
848
38
3
4
239,981
5
W
Chang'e
10,419
801
55
4
1
231,599
1
L
Cerberus
9,561
735
53
4
0
223,302
3
L
Poseidon
8,751
673
37
3
0
199,103
1
W
Danzaburou
10,059
774
40
3
0
223,123
0
W
Fenrir
11,648
896
49
4
7
263,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role