Player Matchup

Cerberus
Cerberus
AmpKitty
Cerberus
Level 88
God Stats
5W - 4L
1,502 SR
Queue Stats
292W - 314L
1,497 Elo+
Party 1
Geb
Geb
Brionac50
Geb
Level 84
God Stats
15W - 16L
1,396 SR
Queue Stats
329W - 361L
1,477 Elo+
Party 1
Scylla
Scylla
KennyEATDOG
Scylla
Level 60
God Stats
2W - 5L
1,499 SR
Queue Stats
153W - 160L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
SteveIrwinFan
Gilgamesh
Level 119
God Stats
12W - 11L
1,481 SR
Queue Stats
747W - 787L
1,494 Elo+
Party 1
Rama
Rama
XxEL__YEEZUSxX
Rama
Level 103
God Stats
9W - 24L
1,113 SR
Queue Stats
555W - 530L
1,561 Elo+
Solo
Team Averages
Level 91
1,398 SR
1,503 Elo+

VS

Team Averages
Level 87
1,589 SR
1,571 Elo+
Izanami
Izanami
Chocolateboi
Izanami
Level 102
God Stats
6W - 4L
1,586 SR
Queue Stats
236W - 200L
1,607 Elo+
Solo
Loki
Loki
DSyr124
Loki
Level 58
God Stats
22W - 17L
1,574 SR
Queue Stats
51W - 55L
1,486 Elo+
Solo
Chaac
Chaac
DrSecSeeMD
Chaac
Level 104
God Stats
2W - 1L
1,552 SR
Queue Stats
121W - 113L
1,549 Elo+
Solo
Athena
Athena
JuniperPhoenix
Athena
Level 85
God Stats
12W - 8L
1,598 SR
Queue Stats
65W - 44L
1,625 Elo+
Solo
Hel
Hel
VagueBag
Hel
Level 88
God Stats
10W - 4L
1,637 SR
Queue Stats
77W - 69L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmpKitty
Cerberus
10
0 / 3 / 2
6,239
446
5,274
10,420
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 1
6,651
475
4,584
9,143
6,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
12
1 / 1 / 1
7,077
506
5,135
6,415
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SteveIrwinFan
Gilgamesh
12
5 / 4 / 2
7,825
559
7,220
10,373
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 1
6,677
477
4,344
8,638
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chocolateboi
Izanami
13
3 / 1 / 3
7,848
561
10,434
8,822
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
DSyr124
Loki
14
5 / 2 / 4
8,469
605
7,043
9,612
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
14
3 / 1 / 0
8,455
604
6,049
8,813
4,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 6
6,443
460
3,703
9,454
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 3
8,654
618
4,810
8,538
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
13
13
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AmpKitty
Cerberus
0
3
2
0.33
L
1
2
1
0.75
W
Izanami
Chocolateboi
Izanami
3
1
3
4.5
W
Loki
DSyr124
Loki
5
2
4
3.5
W
Chaac
3
1
0
3
W
0
1
6
3
L
Scylla
1
1
1
1.5
L
Gilgamesh
SteveIrwinFan
Gilgamesh
5
4
2
1.5
W
2
3
3
1.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
32,039
44,989
Taken
45,239
21,034
Mitigated
20,770
12,825
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AmpKitty
Cerberus
5,274
467
287
3,204
10,420
6,304
21
2,138
8,234
21,337
0
L
4,584
877
0
2,569
9,143
6,923
272
445
8,654
28,159
0
W
Izanami
Chocolateboi
Izanami
10,434
8,147
0
3,726
8,822
2,489
1,643
1,245
7,577
0
62,976
W
Loki
DSyr124
Loki
7,043
2,639
0
3,865
9,612
3,045
0
2,976
6,524
0
53,804
W
Chaac
6,049
1,792
0
3,512
8,813
4,585
24
4,415
4,398
2,529
46,458
W
3,703
1,066
0
2,924
9,454
6,535
0
2,718
6,714
12,053
0
L
Scylla
5,135
692
0
1,971
6,415
1,901
0
2,097
3,990
40,904
0
L
Gilgamesh
SteveIrwinFan
Gilgamesh
7,220
2,528
0
2,015
10,373
3,528
584
1,496
8,748
0
45,257
W
4,810
281
1,281
5,142
8,538
4,116
0
3,241
5,033
56,566
0
L
4,344
3,871
0
2,779
8,638
2,378
977
1,848
6,790
0
42,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
39,869
367
Minions Killed
463
0
Camps Cleared
0
1,282,884
Distance Traveled
1,410,768
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,239
446
32
2
0
281,502
3
L
Geb
6,651
475
62
4
0
248,274
1
W
Izanami
7,848
561
119
9
0
255,960
3
W
Loki
8,469
605
90
6
0
312,574
1
W
Chaac
8,455
604
109
8
0
271,229
5
W
Athena
6,443
460
18
1
0
288,501
7
L
Scylla
7,077
506
98
7
0
221,613
0
L
Gilgamesh
7,825
559
83
6
0
300,265
0
W
Hel
8,654
618
127
9
0
282,504
2
L
Rama
6,677
477
92
7
0
231,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role