Player Matchup

Bastet
Bastet
B4 YouAsk No
Bastet
Level 8
God Stats
27W - 1L
1,911 SR
Queue Stats
38W - 1L
1,799 Elo+
Party 2
Kuzenbo
Kuzenbo
OhThatsPhoUp
Kuzenbo
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
1,141W - 623L
1,687 Elo+
Party 2
Sol
Sol
Sanskari8457
Sol
Level 6
God Stats
5W - 3L
1,565 SR
Queue Stats
34W - 11L
1,769 Elo+
Party 2
Team Averages
Level 48
1,591 SR
1,752 Elo+

VS

Team Averages
Level 90
1,635 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Lusteria225
Baron Samedi
Level 17
God Stats
16W - 12L
1,587 SR
Queue Stats
48W - 61L
1,445 Elo+
Solo
Chaac
Chaac
Monsoon1995
Chaac
Level 124
God Stats
1W - 2L
1,717 SR
Queue Stats
211W - 212L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
SpiralxBullet
Cthulhu
Level 129
God Stats
4W - 4L
1,599 SR
Queue Stats
179W - 145L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
10 / 4 / 11
10,599
815
18,583
11,074
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
OhThatsPhoUp
Kuzenbo
14
6 / 0 / 16
11,067
851
13,059
10,865
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 1 / 14
9,998
769
21,781
10,964
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lusteria225
Baron Samedi
11
2 / 8 / 3
8,470
652
4,899
17,856
11,264
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 4
8,006
616
12,274
20,087
21,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
11
2 / 8 / 2
8,993
692
7,585
20,869
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
5
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
4
11
3.88
L
Baron Samedi
Lusteria225
Baron Samedi
2
8
3
0.44
L
1
6
4
0.5
W
Kuzenbo
OhThatsPhoUp
Kuzenbo
6
0
16
14
W
6
1
14
13
L
Cthulhu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
24,758
32,903
Taken
58,812
23,202
Mitigated
49,912
12,579
Healing
11,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
18,583
4,503
523
3,938
11,074
5,265
524
3,922
7,152
0
34,428
L
Baron Samedi
Lusteria225
Baron Samedi
4,899
360
1,503
2,346
17,856
11,264
0
9,108
8,155
16,472
0
L
12,274
2,078
471
3,660
20,087
21,740
0
11,535
8,323
0
37,522
W
Kuzenbo
OhThatsPhoUp
Kuzenbo
13,059
4,713
0
2,034
10,865
13,336
217
3,585
7,280
29,187
0
W
21,781
8,011
0
6,084
10,964
4,601
2,603
5,242
5,722
52,257
4,024
L
Cthulhu
7,585
944
734
2,312
20,869
16,908
0
12,387
7,973
20,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
25,469
143
Minions Killed
108
9
Camps Cleared
1
771,484
Distance Traveled
626,271
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,599
815
31
2
5
272,297
1
L
Baron Samedi
8,470
652
27
2
0
200,260
0
L
Chaac
8,006
616
50
4
1
224,959
1
W
Kuzenbo
11,067
851
22
2
1
267,501
1
W
Sol
9,998
769
90
7
3
231,686
2
L
Cthulhu
8,993
692
31
2
0
201,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role