Player Matchup

Loki
Loki
 
Loki
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Krionix47
Ares
Level 59
God Stats
5W - 7L
1,480 SR
Queue Stats
291W - 311L
1,401 Elo+
Party 1
Tyr
Tyr
NovaFuse
Tyr
Level 89
God Stats
5W - 9L
1,431 SR
Queue Stats
578W - 568L
1,524 Elo+
Solo
The Morrigan
The Morrigan
TGL_Branso_0714Y
The Morrigan
Level 79
God Stats
8W - 13L
1,434 SR
Queue Stats
444W - 448L
1,483 Elo+
Party 1
Team Averages
Level 75
1,469 SR
1,482 Elo+

VS

Team Averages
Level 101
1,526 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Smith229
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,423 Elo+
Party 2
Set
Set
Subtrxnics
Set
Level 82
God Stats
3W - 3L
1,798 SR
Queue Stats
163W - 171L
1,488 Elo+
Solo
Skadi
Skadi
T04st13
Skadi
Level 95
God Stats
0W - 2L
1,300 SR
Queue Stats
108W - 92L
1,491 Elo+
Solo
Zeus
Zeus
YungQüèşõ
Zeus
Level 103
God Stats
7W - 11L
1,532 SR
Queue Stats
105W - 149L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 0 / 2
7,075
708
3,951
5,108
1,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
 
Cernunnos
10
2 / 3 / 1
5,533
553
3,825
5,569
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
8
0 / 3 / 1
5,075
508
1,370
8,930
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 1
6,028
603
6,711
10,080
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
TGL_Branso_0714Y
The Morrigan
10
2 / 0 / 1
6,174
617
1,898
4,242
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
2 / 2 / 1
4,464
446
2,266
3,103
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 1
5,338
534
6,924
9,329
5,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 4 / 2
5,235
524
2,027
6,319
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
T04st13
Skadi
10
3 / 1 / 1
6,005
601
5,074
5,375
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,100
510
5,163
4,435
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
14
Kills
8
8
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
2
7
W
Cernunnos
 
Cernunnos
2
3
1
0.83
L
Bacchus
 
Bacchus
2
2
1
1.25
W
Ares
0
3
1
0.17
W
4
2
1
2.25
L
1
5
1
0.3
L
1
4
2
0.5
L
Skadi
T04st13
Skadi
3
1
1
3.5
W
The Morrigan
TGL_Branso_0714Y
The Morrigan
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,755
Damage
21,454
33,929
Taken
28,561
14,883
Mitigated
12,079
11,436
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,951
1,140
0
2,823
5,108
1,580
0
861
4,247
0
37,629
W
Cernunnos
 
Cernunnos
3,825
1,678
0
523
5,569
2,209
0
793
4,776
0
29,784
L
Bacchus
 
Bacchus
2,266
116
0
460
3,103
2,232
0
371
2,732
7,262
0
W
Ares
1,370
33
0
2,374
8,930
3,786
0
3,430
5,500
12,613
0
W
6,711
2,263
0
4,691
10,080
6,081
0
0
10,080
0
22,990
L
6,924
1,525
0
3,450
9,329
5,769
24
0
8,461
0
23,064
L
2,027
636
0
618
6,319
1,736
0
118
6,159
0
26,224
L
Skadi
T04st13
Skadi
5,074
2,662
0
1,118
5,375
1,231
399
387
4,988
0
33,760
W
The Morrigan
TGL_Branso_0714Y
The Morrigan
1,898
451
0
1,025
4,242
1,227
385
2,345
1,897
34,100
421
L
5,163
433
0
1,142
4,435
1,111
0
2,230
2,043
34,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,142
294
Minions Killed
239
0
Camps Cleared
0
966,851
Distance Traveled
824,758
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,075
708
86
9
0
240,162
2
W
Cernunnos
5,533
553
58
6
0
165,949
3
L
Bacchus
4,464
446
15
2
0
122,012
2
W
Ares
5,075
508
22
2
0
184,591
0
W
Tyr
6,028
603
50
5
0
184,450
2
L
Tyr
5,338
534
38
4
0
186,481
1
L
Set
5,235
524
55
6
0
160,923
2
L
Skadi
6,005
601
72
7
0
189,632
2
W
The Morrigan
6,174
617
78
8
0
191,699
1
L
Zeus
5,100
510
59
6
0
165,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role