Player Matchup

Ares
Ares
CoolBoyLeo_6
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Derpy Poo
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Odin
Odin
Jayden Seal
Odin
Level 27
God Stats
15W - 10L
1,596 SR
Queue Stats
49W - 55L
1,284 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zlyy x2Icy
Morgan Le Fay
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 37L
1,250 Elo+
Party 1
Neith
Neith
lunar_pasajero2
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,346 Elo+

VS

Team Averages
Level 23
1,484 SR
1,364 Elo+
Ymir
Ymir
Chappye47
Ymir
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,358 Elo+
Party 2
Scylla
Scylla
Dexter95465
Scylla
Level 29
God Stats
2W - 4L
1,417 SR
Queue Stats
104W - 119L
1,411 Elo+
Party 2
Kali
Kali
Hiruka_LeKendoka
Kali
Level 61
God Stats
9W - 3L
1,770 SR
Queue Stats
185W - 245L
1,294 Elo+
Party 2
Ra
Ra
assasinsnight
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xkbrownx
Erlang Shen
Level 18
God Stats
1W - 2L
1,235 SR
Queue Stats
74W - 71L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,457
491
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Derpy Poo
Hercules
3
0 / 3 / 0
2,701
540
496
2,974
1,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 0 / 0
2,770
554
95
1,456
299
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Zlyy x2Icy
Morgan Le Fay
5
0 / 2 / 0
3,254
651
1,203
2,785
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
2 / 2 / 1
3,653
731
2,324
1,705
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 1 / 0
3,568
714
187
3,484
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
6
1 / 0 / 1
3,775
755
1,085
2,419
602
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 0 / 2
4,504
901
2,049
2,680
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 2 / 1
3,077
615
449
1,630
269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xkbrownx
Erlang Shen
6
1 / 0 / 3
3,796
759
1,377
1,527
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
0
1
L
0
0
0
0
L
Hercules
Derpy Poo
Hercules
0
3
0
0
W
Scylla
1
0
1
1.5
W
4
0
2
5
L
0
0
0
0
L
Morgan Le Fay
Zlyy x2Icy
Morgan Le Fay
0
2
0
0
W
0
2
1
0.25
L
2
2
1
1.25
W
Erlang Shen
xkbrownx
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,118
Damage
5,147
8,920
Taken
11,740
2,896
Mitigated
3,684
1,406
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
187
66
0
1,368
3,484
1,407
282
0
3,484
4,193
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Derpy Poo
Hercules
496
422
0
523
2,974
1,317
0
0
2,974
27
3,535
W
Scylla
1,085
80
17
1,312
2,419
602
247
947
1,336
12,220
0
W
2,049
697
0
1,971
2,680
668
0
120
2,560
0
12,319
L
95
0
0
219
1,456
299
0
0
1,456
0
4,475
L
Morgan Le Fay
Zlyy x2Icy
Morgan Le Fay
1,203
270
0
566
2,785
753
0
1,085
1,700
10,214
0
W
449
128
0
291
1,630
269
384
0
1,630
9,227
0
L
2,324
1,292
0
98
1,705
527
54
554
1,069
0
11,172
W
Erlang Shen
xkbrownx
Erlang Shen
1,377
678
0
352
1,527
738
141
9
1,518
0
10,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,835
Gold Earned
18,720
52
Minions Killed
112
0
Camps Cleared
0
329,861
Distance Traveled
502,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,568
714
6
1
0
107,176
0
L
Ares
2,457
491
0
0
0
615
0
L
Hercules
2,701
540
4
1
0
88,317
0
W
Scylla
3,775
755
24
5
0
93,758
1
W
Kali
4,504
901
34
7
0
116,328
0
L
Odin
2,770
554
7
1
0
60,081
0
L
Morgan Le Fay
3,254
651
21
4
0
92,836
1
W
Ra
3,077
615
22
4
0
80,519
1
L
Neith
3,653
731
20
4
0
88,012
0
W
Erlang Shen
3,796
759
26
5
0
105,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role