Player Matchup

Achilles
Achilles
ChronoWolfion
Achilles
Level 83
God Stats
13W - 12L
1,440 SR
Queue Stats
157W - 161L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
HarDWeaK
Baron Samedi
Level 97
God Stats
51W - 46L
1,480 SR
Queue Stats
394W - 377L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
NephilimCross
Tsukuyomi
Level 43
God Stats
4W - 4L
1,348 SR
Queue Stats
161W - 170L
1,396 Elo+
Party 1
Ra
Ra
Reluxa
Ra
Level 109
God Stats
31W - 52L
1,404 SR
Queue Stats
104W - 123L
1,421 Elo+
Solo
Medusa
Medusa
Venceres
Medusa
Level 40
God Stats
139W - 113L
1,500 SR
Queue Stats
196W - 195L
1,400 Elo+
Party 1
Team Averages
Level 74
1,434 SR
1,432 Elo+

VS

Team Averages
Level 88
1,502 SR
1,488 Elo+
Ra
Ra
Chongseeker
Ra
Level 53
God Stats
9W - 12L
1,448 SR
Queue Stats
42W - 48L
1,475 Elo+
Solo
Aphrodite
Aphrodite
FadedDaystar
Aphrodite
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
197W - 211L
1,452 Elo+
Solo
Cupid
Cupid
Painfull13
Cupid
Level 61
God Stats
10W - 9L
1,623 SR
Queue Stats
18W - 14L
1,570 Elo+
Solo
Ares
Ares
XxBrandon99xX
Ares
Level 124
God Stats
2W - 1L
1,440 SR
Queue Stats
61W - 78L
1,408 Elo+
Solo
Camazotz
Camazotz
maxblack2000
Camazotz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 94L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChronoWolfion
Achilles
20
7 / 4 / 14
15,784
1,052
28,950
44,533
59,950
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
HarDWeaK
Baron Samedi
20
8 / 7 / 10
16,122
1,075
33,891
27,052
9,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NephilimCross
Tsukuyomi
20
3 / 12 / 15
14,207
947
19,107
35,145
11,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ra
20
2 / 3 / 14
14,611
974
32,252
20,795
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Venceres
Medusa
20
8 / 11 / 11
16,140
1,076
30,879
31,460
9,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 16
16,263
1,084
32,045
21,057
12,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
FadedDaystar
Aphrodite
20
7 / 3 / 24
16,206
1,080
34,152
32,923
32,493
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
5 / 6 / 18
15,127
1,008
27,601
24,613
13,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 6 / 21
15,062
1,004
22,283
39,232
64,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
maxblack2000
Camazotz
20
10 / 8 / 19
16,446
1,096
35,349
33,563
18,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
135
28
Kills
37
37
Deaths
28
64
Assists
98
Player
Kills
Deaths
Assists
KDA
W
8
5
16
3.2
L
Achilles
ChronoWolfion
Achilles
7
4
14
3.5
W
Aphrodite
FadedDaystar
Aphrodite
7
3
24
6.33
L
Baron Samedi
HarDWeaK
Baron Samedi
8
7
10
1.86
L
Tsukuyomi
NephilimCross
Tsukuyomi
3
12
15
0.88
W
Cupid
5
6
18
2.33
L
Ra
2
3
14
3
L
Medusa
Venceres
Medusa
8
11
11
1.23
W
7
6
21
2.92
W
Camazotz
maxblack2000
Camazotz
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,079
Damage
151,430
158,985
Taken
151,388
98,276
Mitigated
141,233
35,112
Healing
61,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,045
1,468
3,529
4,611
21,057
12,495
0
10,455
10,409
93,802
0
L
Achilles
ChronoWolfion
Achilles
28,950
9,470
0
3,112
44,533
59,950
0
24,295
20,238
0
44,062
W
Aphrodite
FadedDaystar
Aphrodite
34,152
1,309
19,645
19,623
32,923
32,493
0
16,493
15,902
56,141
0
L
Baron Samedi
HarDWeaK
Baron Samedi
33,891
1,505
6,228
7,885
27,052
9,243
0
14,559
12,493
58,102
0
L
Tsukuyomi
NephilimCross
Tsukuyomi
19,107
7,249
0
2,480
35,145
11,898
0
19,717
15,428
0
32,856
W
Cupid
27,601
17,937
63
4,323
24,613
13,839
0
7,278
16,538
0
63,221
L
Ra
32,252
1,609
7,192
3,747
20,795
7,210
0
15,897
4,898
97,908
0
L
Medusa
Venceres
Medusa
30,879
26,019
0
4,468
31,460
9,975
0
14,012
17,448
0
55,658
W
22,283
937
0
135
39,232
64,223
0
21,519
16,668
28,070
0
W
Camazotz
maxblack2000
Camazotz
35,349
15,054
0
9,887
33,563
18,183
0
10,398
22,780
0
52,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,864
Gold Earned
79,104
311
Minions Killed
323
9
Camps Cleared
13
1,520,160
Distance Traveled
1,576,613
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,263
1,084
152
10
1
305,890
0
L
Achilles
15,784
1,052
35
2
2
319,171
1
W
Aphrodite
16,206
1,080
52
3
2
346,316
0
L
Baron Samedi
16,122
1,075
50
3
0
261,583
0
L
Tsukuyomi
14,207
947
20
1
0
314,573
1
W
Cupid
15,127
1,008
76
5
5
288,048
0
L
Ra
14,611
974
161
11
1
338,575
0
L
Medusa
16,140
1,076
45
3
6
286,258
0
W
Ares
15,062
1,004
9
1
1
328,890
2
W
Camazotz
16,446
1,096
34
2
4
307,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role