Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BADBÜNNY
Ah Muzen Cab
Level 160
God Stats
8W - 8L
1,681 SR
Queue Stats
182W - 118L
1,729 Elo+
Party 1
Zhong Kui
Zhong Kui
Michαєℓ
Zhong Kui
Level 128
God Stats
2W - 1L
1,498 SR
Queue Stats
444W - 229L
1,816 Elo+
Party 1
Hun Batz
Hun Batz
Zαckiα
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,700 Elo+
Party 1
Team Averages
Level 149
1,560 SR
1,748 Elo+

VS

Team Averages
Level 146
1,720 SR
1,704 Elo+
Fenrir
Fenrir
DiegoFodones
Fenrir
Level 119
God Stats
1W - 2L
1,727 SR
Queue Stats
98W - 81L
1,586 Elo+
Solo
Hera
Hera
Hykuo
Hera
Level 160
God Stats
97W - 21L
1,760 SR
Queue Stats
2,387W - 738L
1,835 Elo+
Party 2
Hachiman
Hachiman
ТripaSeca
Hachiman
Level 159
God Stats
16W - 9L
1,674 SR
Queue Stats
370W - 175L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BADBÜNNY
Ah Muzen Cab
9
1 / 0 / 7
5,266
878
3,980
3,896
1,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Michαєℓ
Zhong Kui
10
3 / 0 / 5
5,573
929
1,996
5,493
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Zαckiα
Hun Batz
10
5 / 0 / 4
5,739
957
3,485
3,855
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 4 / 0
3,982
664
1,002
3,392
880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Hykuo
Hera
7
0 / 2 / 0
4,082
680
1,996
3,938
1,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ТripaSeca
Hachiman
8
0 / 3 / 0
4,088
681
4,274
4,028
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BADBÜNNY
Ah Muzen Cab
1
0
7
4.5
L
Fenrir
0
4
0
0
L
Hera
Hykuo
Hera
0
2
0
0
W
Zhong Kui
Michαєℓ
Zhong Kui
3
0
5
5.5
W
Hun Batz
Zαckiα
Hun Batz
5
0
4
7
L
Hachiman
ТripaSeca
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,461
Damage
7,272
13,244
Taken
11,358
7,358
Mitigated
3,393
6,510
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BADBÜNNY
Ah Muzen Cab
3,980
1,323
0
2,212
3,896
1,560
2,072
676
3,062
0
22,191
L
Fenrir
1,002
374
0
221
3,392
880
0
493
2,585
0
3,344
L
Hera
Hykuo
Hera
1,996
128
0
1,109
3,938
1,178
0
998
2,358
8,974
0
W
Zhong Kui
Michαєℓ
Zhong Kui
1,996
207
0
2,747
5,493
4,103
406
740
4,632
7,374
0
W
Hun Batz
Zαckiα
Hun Batz
3,485
833
0
1,551
3,855
1,695
51
487
3,330
0
11,738
L
Hachiman
ТripaSeca
Hachiman
4,274
1,561
0
461
4,028
1,335
0
258
3,388
0
12,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,578
Gold Earned
12,152
87
Minions Killed
45
6
Camps Cleared
0
374,733
Distance Traveled
270,155
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,266
878
50
8
2
117,500
1
L
Fenrir
3,982
664
8
1
0
62,484
1
L
Hera
4,082
680
12
2
0
106,631
2
W
Zhong Kui
5,573
929
18
3
2
117,851
3
W
Hun Batz
5,739
957
19
3
2
139,382
2
L
Hachiman
4,088
681
25
4
0
101,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role