Player Matchup

Cthulhu
Cthulhu
DAMISIMI
Cthulhu
Level 17
God Stats
6W - 11L
1,450 SR
Queue Stats
21W - 35L
1,209 Elo+
Solo
Zeus
Zeus
SkrJohnyCZ
Zeus
Level 44
God Stats
29W - 96L
1,029 SR
Queue Stats
83W - 280L
1,125 Elo+
Party 1
Kukulkan
Kukulkan
lukkecz
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 31L
1,048 Elo+
Party 1
Team Averages
Level 23
1,326 SR
1,127 Elo+

VS

Team Averages
Level 142
1,611 SR
1,490 Elo+
Artio
Artio
NaSTYNa5H
Artio
Level 160
God Stats
55W - 29L
1,678 SR
Queue Stats
215W - 141L
1,608 Elo+
Party 2
Izanami
Izanami
PristineJet
Izanami
Level 129
God Stats
9W - 18L
1,319 SR
Queue Stats
100W - 173L
1,245 Elo+
Solo
Fenrir
Fenrir
SenileGiraffe71
Fenrir
Level 138
God Stats
15W - 5L
1,835 SR
Queue Stats
84W - 61L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAMISIMI
Cthulhu
9
0 / 2 / 2
6,783
617
2,393
8,148
2,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 8 / 0
7,287
662
8,656
8,428
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
lukkecz
Kukulkan
10
0 / 7 / 1
6,578
598
2,334
8,064
2,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NaSTYNa5H
Artio
12
1 / 0 / 14
9,066
824
7,205
12,002
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
PristineJet
Izanami
13
7 / 0 / 5
8,967
815
5,300
7,573
2,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
9 / 2 / 6
9,575
870
8,560
10,867
6,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
1
Kills
17
17
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DAMISIMI
Cthulhu
0
2
2
0.5
W
Artio
NaSTYNa5H
Artio
1
0
14
8
W
Izanami
PristineJet
Izanami
7
0
5
9.5
W
9
2
6
6
L
1
8
0
0.13
L
Kukulkan
lukkecz
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,383
Damage
21,065
24,640
Taken
30,442
7,992
Mitigated
20,322
2,291
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DAMISIMI
Cthulhu
2,393
379
0
1,608
8,148
2,845
0
1,761
6,387
9,047
0
W
Artio
NaSTYNa5H
Artio
7,205
1,009
1,162
6,264
12,002
11,205
262
5,362
6,211
18,849
0
W
Izanami
PristineJet
Izanami
5,300
2,994
117
218
7,573
2,562
2,136
4,844
2,451
0
36,535
W
8,560
1,472
517
3,648
10,867
6,555
156
2,890
6,412
0
21,056
L
8,656
1,198
89
523
8,428
2,405
0
2,419
6,009
16,831
0
L
Kukulkan
lukkecz
Kukulkan
2,334
686
0
71
8,064
2,742
0
3,133
4,931
20,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,648
Gold Earned
27,608
76
Minions Killed
119
2
Camps Cleared
7
466,923
Distance Traveled
652,878
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,783
617
15
1
0
142,049
0
W
Artio
9,066
824
19
2
2
224,382
2
W
Izanami
8,967
815
77
7
1
216,241
0
W
Fenrir
9,575
870
23
2
4
212,255
4
L
Zeus
7,287
662
24
2
2
169,676
0
L
Kukulkan
6,578
598
37
3
0
155,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role