Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ariete_Fiamma
Ah Muzen Cab
Level 97
God Stats
16W - 19L
1,516 SR
Queue Stats
543W - 672L
1,519 Elo+
Party 2
Ymir
Ymir
KageRen13
Ymir
Level 104
God Stats
13W - 20L
1,445 SR
Queue Stats
448W - 656L
1,455 Elo+
Party 2
Anubis
Anubis
Menace2Gods
Anubis
Level 108
God Stats
14W - 28L
1,424 SR
Queue Stats
725W - 885L
1,454 Elo+
Party 2
Bastet
Bastet
RavanaRain
Bastet
Level 101
God Stats
33W - 40L
1,577 SR
Queue Stats
405W - 587L
1,486 Elo+
Party 2
Hercules
Hercules
lightning6855
Hercules
Level 103
God Stats
18W - 23L
1,456 SR
Queue Stats
610W - 750L
1,455 Elo+
Party 2
Team Averages
Level 103
1,483 SR
1,474 Elo+

VS

Team Averages
Level 97
1,526 SR
1,473 Elo+
Nemesis
Nemesis
Axzarria
Nemesis
Level 116
God Stats
1W - 0L
1,301 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Cerberus
Cerberus
IsThatAJ
Cerberus
Level 52
God Stats
4W - 2L
1,708 SR
Queue Stats
135W - 135L
1,552 Elo+
Party 1
Vulcan
Vulcan
IsThatNezz
Vulcan
Level 107
God Stats
7W - 4L
1,545 SR
Queue Stats
176W - 192L
1,428 Elo+
Party 1
Izanami
Izanami
LOLITSLEESIN
Izanami
Level 116
God Stats
6W - 1L
1,772 SR
Queue Stats
187W - 195L
1,449 Elo+
Party 1
Tiamat
Tiamat
Slendicles
Tiamat
Level 96
God Stats
2W - 0L
1,301 SR
Queue Stats
15W - 19L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ariete_Fiamma
Ah Muzen Cab
14
0 / 8 / 3
9,208
438
7,439
15,939
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
14
3 / 6 / 3
9,429
449
3,665
21,021
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
5 / 6 / 2
11,444
545
11,556
18,293
8,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
RavanaRain
Bastet
14
2 / 5 / 5
9,752
464
10,909
17,114
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
lightning6855
Hercules
16
2 / 3 / 3
9,617
458
7,814
21,501
18,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axzarria
Nemesis
20
15 / 2 / 5
13,780
656
19,840
14,486
8,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
IsThatAJ
Cerberus
17
3 / 1 / 14
11,084
528
9,610
19,895
21,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
IsThatNezz
Vulcan
16
4 / 5 / 4
10,992
523
17,921
11,627
4,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
LOLITSLEESIN
Izanami
17
5 / 2 / 7
11,064
527
12,500
8,852
4,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Slendicles
Tiamat
17
1 / 2 / 8
10,884
518
12,805
9,017
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
12
Kills
28
28
Deaths
12
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ariete_Fiamma
Ah Muzen Cab
0
8
3
0.19
W
Nemesis
Axzarria
Nemesis
15
2
5
8.75
W
Cerberus
IsThatAJ
Cerberus
3
1
14
10
W
Vulcan
IsThatNezz
Vulcan
4
5
4
1.2
L
Ymir
3
6
3
0.75
W
Izanami
LOLITSLEESIN
Izanami
5
2
7
4.25
L
Anubis
5
6
2
1
L
Bastet
RavanaRain
Bastet
2
5
5
0.9
W
Tiamat
Slendicles
Tiamat
1
2
8
2.5
L
Hercules
lightning6855
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
72,676
93,868
Taken
63,877
58,155
Mitigated
46,511
33,284
Healing
20,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ariete_Fiamma
Ah Muzen Cab
7,439
3,789
738
4,671
15,939
5,656
909
2,232
13,707
0
65,747
W
Nemesis
Axzarria
Nemesis
19,840
12,766
0
4,198
14,486
8,378
0
2,673
11,692
0
128,752
W
Cerberus
IsThatAJ
Cerberus
9,610
1,002
0
8,669
19,895
21,793
646
3,874
15,487
31,111
0
W
Vulcan
IsThatNezz
Vulcan
17,921
10,924
0
1,246
11,627
4,746
1,085
4,583
6,536
60,809
0
L
Ymir
3,665
595
399
3,842
21,021
19,086
97
11,396
9,625
11,944
0
W
Izanami
LOLITSLEESIN
Izanami
12,500
9,215
348
2,831
8,852
4,219
4,123
1,350
7,424
0
82,560
L
Anubis
11,556
388
0
8,037
18,293
8,675
0
10,256
8,037
75,314
0
L
Bastet
RavanaRain
Bastet
10,909
2,571
0
7,913
17,114
6,426
0
6,934
10,180
0
53,180
W
Tiamat
Slendicles
Tiamat
12,805
556
0
2,770
9,017
7,375
2,264
2,491
5,930
64,811
0
L
Hercules
lightning6855
Hercules
7,814
2,335
0
7,684
21,501
18,312
157
9,518
11,983
2,074
56,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
57,804
539
Minions Killed
618
0
Camps Cleared
0
1,915,277
Distance Traveled
2,091,586
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,208
438
131
6
0
366,378
1
W
Nemesis
13,780
656
177
8
0
499,296
0
W
Cerberus
11,084
528
46
2
0
402,538
1
W
Vulcan
10,992
523
101
5
0
395,439
3
L
Ymir
9,429
449
14
1
0
381,866
8
W
Izanami
11,064
527
171
8
0
374,042
1
L
Anubis
11,444
545
160
8
0
345,445
3
L
Bastet
9,752
464
98
5
0
438,309
4
W
Tiamat
10,884
518
123
6
0
420,271
4
L
Hercules
9,617
458
136
6
0
383,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role