Player Matchup

Izanami
Izanami
Amendiel
Izanami
Level 114
God Stats
15W - 20L
1,424 SR
Queue Stats
250W - 302L
1,351 Elo+
Solo
Discordia
Discordia
PuroPerro_RD
Discordia
Level 69
God Stats
10W - 18L
1,004 SR
Queue Stats
106W - 148L
1,270 Elo+
Solo
Jormungandr
Jormungandr
prime-situee
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,352 Elo+
Solo
Team Averages
Level 63
1,309 SR
1,324 Elo+

VS

Team Averages
Level 36
1,574 SR
1,276 Elo+
Hera
Hera
Anonymousalvxd
Hera
Level 34
God Stats
63W - 58L
1,498 SR
Queue Stats
136W - 153L
1,421 Elo+
Solo
Zeus
Zeus
SaltyPatrick5684
Zeus
Level 64
God Stats
4W - 4L
1,726 SR
Queue Stats
83W - 76L
1,447 Elo+
Solo
Anhur
Anhur
seductive95brown
Anhur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amendiel
Izanami
14
1 / 9 / 9
11,197
622
10,055
19,836
6,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PuroPerro_RD
Discordia
17
12 / 2 / 1
12,943
719
16,515
16,345
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
prime-situee
Jormungandr
12
0 / 0 / 4
10,220
568
1,011
6,210
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,409
634
12,038
9,271
2,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 0
13,858
770
24,149
16,400
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 6
10,384
577
84
10,430
2,978

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
11
11
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amendiel
Izanami
1
9
9
0.61
W
2
3
4
1.33
L
Discordia
PuroPerro_RD
Discordia
12
2
1
6.25
W
9
4
0
2.25
L
Jormungandr
prime-situee
Jormungandr
0
0
4
2
W
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
36,271
42,391
Taken
36,101
20,177
Mitigated
11,167
7,472
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amendiel
Izanami
10,055
6,069
0
2,749
19,836
6,548
473
17,481
2,355
0
38,493
W
12,038
1,962
0
3,251
9,271
2,909
1,097
5,971
3,300
47,305
0
L
Discordia
PuroPerro_RD
Discordia
16,515
544
229
4,019
16,345
6,360
423
14,736
1,609
53,662
0
W
24,149
6,617
0
6,639
16,400
5,280
1,181
6,186
10,214
96,989
0
L
Jormungandr
prime-situee
Jormungandr
1,011
60
0
475
6,210
7,269
0
4,276
1,934
6,171
0
W
84
84
0
765
10,430
2,978
0
6,028
4,402
0
2,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,360
Gold Earned
35,651
167
Minions Killed
222
2
Camps Cleared
13
953,221
Distance Traveled
848,633
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,197
622
81
5
1
295,956
2
W
Hera
11,409
634
96
5
0
279,735
1
L
Discordia
12,943
719
85
5
1
327,085
1
W
Zeus
13,858
770
122
7
13
320,961
3
L
Jormungandr
10,220
568
1
0
0
330,180
0
W
Anhur
10,384
577
4
0
0
247,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role