Player Matchup

Cthulhu
Cthulhu
JustusDarkness
Cthulhu
Level 17
God Stats
18W - 12L
1,532 SR
Queue Stats
38W - 25L
1,489 Elo+
Party 2
Set
Set
Netherhead
Set
Level 18
God Stats
13W - 10L
1,504 SR
Queue Stats
38W - 25L
1,517 Elo+
Party 2
Ymir
Ymir
NeusFlexus
Ymir
Level 28
God Stats
5W - 2L
1,428 SR
Queue Stats
38W - 28L
1,462 Elo+
Party 2
Team Averages
Level 21
1,488 SR
1,489 Elo+

VS

Team Averages
Level 61
1,265 SR
1,470 Elo+
Odin
Odin
Condoriano50
Odin
Level 12
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Ra
Ra
OisinNaFianna
Ra
Level 66
God Stats
1W - 5L
1,265 SR
Queue Stats
237W - 267L
1,502 Elo+
Party 1
Skadi
Skadi
ResonanceJon
Skadi
Level 106
God Stats
0W - 1L
1,272 SR
Queue Stats
243W - 252L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 8
7,010
701
4,394
9,143
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
11 / 3 / 1
8,521
852
11,533
9,188
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 11
6,600
660
3,324
8,540
7,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
6,077
608
5,231
7,464
2,014
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 5
6,496
650
3,419
6,664
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 3 / 1
7,255
726
12,628
7,767
2,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
1
1
8
5
W
11
3
1
3.83
W
0
1
11
5.5
L
0
4
5
0.63
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
21,278
26,871
Taken
21,895
16,807
Mitigated
6,460
5,029
Healing
3,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
1,866
0
1,022
7,464
2,014
0
2,505
4,959
0
12,152
W
4,394
356
324
3,594
9,143
5,523
186
639
8,311
18,084
0
W
11,533
4,894
0
951
9,188
3,938
0
1,921
7,075
0
22,128
W
3,324
694
0
160
8,540
7,346
0
909
7,586
9,100
0
L
3,419
573
439
819
6,664
1,984
78
2,163
4,501
21,841
0
L
12,628
5,821
0
984
7,767
2,462
0
3,786
3,981
0
26,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
19,828
79
Minions Killed
96
2
Camps Cleared
6
542,310
Distance Traveled
481,828
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,077
608
20
2
2
138,583
2
W
Cthulhu
7,010
701
38
4
0
182,122
2
W
Set
8,521
852
24
2
1
190,012
4
W
Ymir
6,600
660
17
2
1
170,176
3
L
Ra
6,496
650
39
4
3
175,781
3
L
Skadi
7,255
726
37
4
1
167,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role