Player Matchup

Sol
Sol
Diamond III
Endeland
Sol
Diamond III
Level 136
God Stats
9W - 7L
1,619 SR
Queue Stats
116W - 111L
2,331 MMR
Solo
Odin
Odin
Diamond I
Ifufffy
Odin
Diamond I
Level 154
God Stats
10W - 7L
1,698 SR
Queue Stats
453W - 443L
2,338 MMR
Solo
Achilles
Achilles
Diamond III
NeonJamJar
Achilles
Diamond III
Level 149
God Stats
18W - 12L
1,658 SR
Queue Stats
1,086W - 1,084L
2,193 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond I
Plowskii
Gilgamesh
Diamond I
Level 149
God Stats
82W - 62L
1,637 SR
Queue Stats
2,035W - 2,022L
2,355 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
Relating313
Nu Wa
Diamond II
Level 160
God Stats
60W - 59L
1,605 SR
Queue Stats
617W - 606L
2,391 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,644 SR
2,322 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,647 SR
2,016 MMR
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond II
ItzScoobs
Arachne
Diamond II
Level 153
God Stats
8W - 6L
1,802 SR
Queue Stats
496W - 479L
2,379 MMR
Solo
Yemoja
Yemoja
Platinum I
SashaNecron
Yemoja
Platinum I
Level 69
God Stats
1W - 1L
1,724 SR
Queue Stats
54W - 32L
2,328 MMR
Solo
Poseidon
Poseidon
Diamond II
flyround
Poseidon
Diamond II
Level 148
God Stats
38W - 26L
1,711 SR
Queue Stats
251W - 236L
2,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,265
727
5,348
6,820
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Ifufffy
Odin
12
3 / 0 / 2
6,461
646
5,278
7,389
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
NeonJamJar
Achilles
8
3 / 1 / 4
5,979
598
4,430
7,287
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Plowskii
Gilgamesh
10
2 / 1 / 3
5,854
585
4,405
7,335
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 4
6,415
642
5,238
4,018
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiGeb

VS

Bans
ArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 1
5,791
579
3,698
9,318
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
9
2 / 5 / 1
5,624
562
4,324
9,135
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ItzScoobs
Arachne
9
0 / 3 / 0
5,142
514
1,148
7,482
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
8
0 / 0 / 2
5,346
535
1,937
5,888
2,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
flyround
Poseidon
10
0 / 1 / 0
5,763
576
3,945
4,497
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
2
3
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
1
0.1
L
Apollo
 
Apollo
2
5
1
0.5
W
5
1
3
6.5
W
Odin
Ifufffy
Odin
3
0
2
4
L
Arachne
ItzScoobs
Arachne
0
3
0
0
W
Achilles
NeonJamJar
Achilles
3
1
4
5
W
Gilgamesh
Plowskii
Gilgamesh
2
1
3
3.5
W
1
0
4
3
L
Yemoja
0
0
2
1
L
Poseidon
flyround
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
15,052
32,849
Taken
36,320
13,910
Mitigated
10,678
14,651
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,698
1,205
0
1,802
9,318
2,219
0
4,063
5,151
0
34,556
L
Apollo
 
Apollo
4,324
2,740
0
2,316
9,135
2,713
0
1,347
7,155
0
28,566
W
5,348
2,251
0
3,738
6,820
1,817
1,140
844
5,976
44,904
5,679
W
Odin
Ifufffy
Odin
5,278
1,653
0
3,874
7,389
5,368
0
551
6,838
5,542
23,800
L
Arachne
ItzScoobs
Arachne
1,148
536
0
2,667
7,482
2,578
0
2,255
5,115
0
28,864
W
Achilles
NeonJamJar
Achilles
4,430
1,234
0
2,091
7,287
2,944
0
1,844
5,443
0
14,702
W
Gilgamesh
Plowskii
Gilgamesh
4,405
1,269
0
3,196
7,335
2,460
0
575
6,760
0
36,233
W
5,238
898
0
1,752
4,018
1,321
104
2,129
1,889
47,360
0
L
Yemoja
1,937
980
2,073
2,061
5,888
2,128
0
1,733
3,969
10,029
0
L
Poseidon
flyround
Poseidon
3,945
556
0
942
4,497
1,040
0
1,426
2,886
55,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
27,666
392
Minions Killed
331
0
Camps Cleared
0
1,076,260
Distance Traveled
1,067,817
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,791
579
82
8
0
182,254
7
L
Apollo
5,624
562
58
6
0
200,329
1
W
Sol
7,265
727
113
11
0
200,427
2
W
Odin
6,461
646
70
7
0
218,180
2
L
Arachne
5,142
514
58
6
0
233,833
2
W
Achilles
5,979
598
34
3
0
224,428
2
W
Gilgamesh
5,854
585
72
7
0
220,599
1
W
Nu Wa
6,415
642
103
10
0
212,626
8
L
Yemoja
5,346
535
16
2
0
215,207
3
L
Poseidon
5,763
576
117
12
0
236,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role