Player Matchup

Ares
Ares
Hofmajsneros
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 2
Hercules
Hercules
NI7KTheGamerBG
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 16L
1,600 Elo+
Solo
Anubis
Anubis
Realspeedy97
Anubis
Level 20
God Stats
4W - 2L
1,801 SR
Queue Stats
31W - 29L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
Samvěd
Jing Wei
Level 66
God Stats
1W - 5L
1,346 SR
Queue Stats
94W - 101L
1,399 Elo+
Party 2
Bellona
Bellona
rapanawa
Bellona
Level 29
God Stats
6W - 23L
1,499 SR
Queue Stats
112W - 112L
1,416 Elo+
Party 1
Team Averages
Level 29
1,529 SR
1,426 Elo+

VS

Team Averages
Level 20
1,613 SR
1,477 Elo+
Yemoja
Yemoja
BabaCacao
Yemoja
Level 7
God Stats
8W - 3L
1,616 SR
Queue Stats
43W - 44L
1,433 Elo+
Party 3
Bakasura
Bakasura
BakaBreaker04
Bakasura
Level 9
God Stats
4W - 1L
1,821 SR
Queue Stats
14W - 5L
1,735 Elo+
Solo
Zeus
Zeus
Esdeath1200
Zeus
Level 20
God Stats
1W - 0L
1,627 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo
Jormungandr
Jormungandr
Jcorbe123
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,485 Elo+
Solo
Danzaburou
Danzaburou
RylanxD
Danzaburou
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 83L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,015
471
5,049
13,639
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
13
8 / 4 / 4
8,784
517
7,564
14,909
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
4 / 5 / 6
8,924
525
10,389
14,759
7,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Samvěd
Jing Wei
12
0 / 4 / 3
7,044
414
4,095
10,531
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
rapanawa
Bellona
15
2 / 5 / 0
8,806
518
6,366
11,715
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BabaCacao
Yemoja
12
5 / 2 / 6
9,021
531
6,219
9,398
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
BakaBreaker04
Bakasura
19
12 / 0 / 4
11,735
690
13,079
12,453
4,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 2
8,390
494
7,238
5,331
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Jcorbe123
Jormungandr
13
1 / 4 / 2
8,028
472
5,700
9,700
7,948
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
RylanxD
Danzaburou
13
3 / 5 / 8
8,601
506
9,728
10,367
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
16
Kills
23
23
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BabaCacao
Yemoja
5
2
6
4
W
Bakasura
BakaBreaker04
Bakasura
12
0
4
14
W
2
5
2
0.6
L
2
5
5
0.9
W
Jormungandr
Jcorbe123
Jormungandr
1
4
2
0.5
L
Hercules
8
4
4
2.5
L
Anubis
4
5
6
1.4
W
Danzaburou
RylanxD
Danzaburou
3
5
8
1.4
L
Jing Wei
Samvěd
Jing Wei
0
4
3
0.38
L
Bellona
rapanawa
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
41,964
65,553
Taken
47,249
38,902
Mitigated
25,009
19,195
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BabaCacao
Yemoja
6,219
1,909
1,127
3,141
9,398
7,698
187
5,504
3,894
15,862
0
W
Bakasura
BakaBreaker04
Bakasura
13,079
10,244
0
4,701
12,453
4,815
672
3,209
9,244
0
87,752
W
7,238
1,733
0
218
5,331
1,148
764
1,597
3,734
34,663
0
L
5,049
313
0
1,903
13,639
11,941
0
3,155
10,220
10,861
0
W
Jormungandr
Jcorbe123
Jormungandr
5,700
1,255
0
709
9,700
7,948
629
885
8,815
38,687
0
L
Hercules
7,564
3,562
0
5,923
14,909
6,798
865
3,925
10,360
0
39,023
L
Anubis
10,389
452
0
6,272
14,759
7,170
63
3,752
9,706
54,500
0
W
Danzaburou
RylanxD
Danzaburou
9,728
5,012
0
2,203
10,367
3,400
449
4,243
6,124
0
57,306
L
Jing Wei
Samvěd
Jing Wei
4,095
2,749
0
3,163
10,531
3,731
0
2,761
7,648
0
52,945
L
Bellona
rapanawa
Bellona
6,366
2,090
0
1,934
11,715
9,262
0
5,020
6,250
0
53,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
45,775
372
Minions Killed
432
0
Camps Cleared
0
1,599,008
Distance Traveled
1,594,408
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,021
531
18
1
0
316,330
0
W
Bakasura
11,735
690
181
11
0
414,313
1
W
Zeus
8,390
494
67
4
0
305,451
0
L
Ares
8,015
471
11
1
0
342,182
1
W
Jormungandr
8,028
472
65
4
0
266,081
0
L
Hercules
8,784
517
61
4
0
326,718
0
L
Anubis
8,924
525
92
5
0
273,225
2
W
Danzaburou
8,601
506
101
6
0
292,233
0
L
Jing Wei
7,044
414
99
6
0
351,303
2
L
Bellona
8,806
518
109
6
0
305,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role