Player Matchup

Hun Batz
Hun Batz
ArmLock
Hun Batz
Level 108
God Stats
3W - 3L
1,813 SR
Queue Stats
56W - 76L
1,520 Elo+
Party 1
Achilles
Achilles
LosHermanosPlay4
Achilles
Level 84
God Stats
3W - 6L
1,061 SR
Queue Stats
438W - 566L
1,426 Elo+
Solo
Ah Puch
Ah Puch
cabradapest
Ah Puch
Level 94
God Stats
1W - 1L
1,266 SR
Queue Stats
38W - 55L
1,424 Elo+
Party 1
Team Averages
Level 95
1,380 SR
1,457 Elo+

VS

Team Averages
Level 60
1,497 SR
1,417 Elo+
Hun Batz
Hun Batz
YordlePerdido
Hun Batz
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,284 Elo+
Solo
Jormungandr
Jormungandr
ZxTsunaxZx
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,381 Elo+
Solo
Thor
Thor
jhonisac3
Thor
Level 160
God Stats
37W - 41L
1,490 SR
Queue Stats
383W - 285L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArmLock
Hun Batz
15
11 / 7 / 8
11,892
793
14,821
13,638
6,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 2 / 14
11,439
763
9,643
11,405
17,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
cabradapest
Ah Puch
14
5 / 4 / 15
10,870
725
8,869
13,424
2,971
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
YordlePerdido
Hun Batz
13
3 / 10 / 3
10,008
667
8,182
14,073
6,898
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ZxTsunaxZx
Jormungandr
11
1 / 6 / 6
9,447
630
2,975
9,606
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
9 / 7 / 3
11,695
780
17,573
17,105
9,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
13
13
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ArmLock
Hun Batz
11
7
8
2.14
W
7
2
14
7
L
Hun Batz
YordlePerdido
Hun Batz
3
10
3
0.45
L
Jormungandr
ZxTsunaxZx
Jormungandr
1
6
6
0.67
W
Ah Puch
cabradapest
Ah Puch
5
4
15
3.13
L
Thor
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
28,730
38,467
Taken
40,784
27,191
Mitigated
22,107
6,537
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ArmLock
Hun Batz
14,821
5,991
0
1,416
13,638
6,931
1,619
1,126
12,512
0
30,699
W
9,643
2,737
0
2,251
11,405
17,289
563
1,874
9,531
0
28,475
L
Hun Batz
YordlePerdido
Hun Batz
8,182
1,295
0
701
14,073
6,898
1,074
3,032
10,540
0
29,111
L
Jormungandr
ZxTsunaxZx
Jormungandr
2,975
1,085
61
665
9,606
6,045
0
2,664
6,601
9,062
0
W
Ah Puch
cabradapest
Ah Puch
8,869
1,118
90
2,780
13,424
2,971
733
792
12,632
25,649
0
L
Thor
17,573
3,846
0
1,778
17,105
9,164
0
3,857
12,827
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,201
Gold Earned
31,150
112
Minions Killed
113
5
Camps Cleared
6
801,439
Distance Traveled
605,007
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,892
793
28
2
1
252,816
4
W
Achilles
11,439
763
41
3
4
285,911
3
L
Hun Batz
10,008
667
51
3
3
231,874
3
L
Jormungandr
9,447
630
18
1
0
117,992
0
W
Ah Puch
10,870
725
43
3
0
262,712
4
L
Thor
11,695
780
44
3
3
255,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role