Player Matchup

Cliodhna
Cliodhna
Blacky_jack_21
Cliodhna
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 192L
1,446 Elo+
Solo
Cabrakan
Cabrakan
ILFICOSACRO
Cabrakan
Level 94
God Stats
3W - 3L
1,400 SR
Queue Stats
226W - 172L
1,536 Elo+
Party 2
Discordia
Discordia
ItalianBloody
Discordia
Level 119
God Stats
3W - 0L
1,823 SR
Queue Stats
179W - 134L
1,584 Elo+
Party 2
Hel
Hel
marvash6
Hel
Level 107
God Stats
5W - 4L
1,602 SR
Queue Stats
230W - 171L
1,539 Elo+
Party 2
Nox
Nox
xinox89
Nox
Level 158
God Stats
12W - 6L
1,570 SR
Queue Stats
910W - 895L
1,425 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,506 Elo+

VS

Team Averages
Level 118
1,568 SR
1,484 Elo+
Fafnir
Fafnir
DGEL SmoKey303
Fafnir
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 39L
1,240 Elo+
Party 3
Hel
Hel
Jorammun
Hel
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 52L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
Macelinio
Cernunnos
Level 129
God Stats
1W - 3L
1,597 SR
Queue Stats
50W - 53L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
NlGERUNDAYO
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,413 Elo+
Party 3
Ares
Ares
iM0ritz
Ares
Level 140
God Stats
2W - 1L
1,742 SR
Queue Stats
190W - 155L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
4 / 4 / 12
11,352
757
20,297
21,809
10,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ILFICOSACRO
Cabrakan
16
1 / 5 / 15
10,938
729
7,247
26,137
36,416
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
ItalianBloody
Discordia
20
7 / 3 / 15
12,548
837
29,536
12,704
5,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 13
10,632
709
7,360
12,214
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nox
20
9 / 3 / 14
11,863
791
19,634
19,600
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
10,454
697
10,937
19,552
28,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 6 / 9
11,394
760
16,889
19,163
12,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Macelinio
Cernunnos
18
3 / 4 / 9
10,712
714
24,020
20,539
12,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
NlGERUNDAYO
Jing Wei
16
0 / 5 / 7
9,615
641
7,977
13,355
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
iM0ritz
Ares
19
6 / 3 / 11
12,003
800
18,143
27,861
43,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
23
Kills
17
17
Deaths
23
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
4
4
12
2.5
L
3
5
11
1.7
W
Cabrakan
ILFICOSACRO
Cabrakan
1
5
15
1.7
W
Discordia
ItalianBloody
Discordia
7
3
15
4.83
L
5
6
9
1.58
L
Cernunnos
Macelinio
Cernunnos
3
4
9
1.88
L
Jing Wei
NlGERUNDAYO
Jing Wei
0
5
7
0.7
L
Ares
iM0ritz
Ares
6
3
11
3.83
W
2
2
13
4.25
W
Nox
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,074
Damage
77,966
92,464
Taken
100,470
69,024
Mitigated
104,248
56,393
Healing
45,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
20,297
1,516
796
4,071
21,809
10,269
1,288
12,012
9,797
0
39,812
L
10,937
2,722
1,183
2,788
19,552
28,056
639
10,219
9,333
21,341
0
W
Cabrakan
ILFICOSACRO
Cabrakan
7,247
994
1,746
4,622
26,137
36,416
539
11,697
14,440
10,877
0
W
Discordia
ItalianBloody
Discordia
29,536
530
2,016
1,188
12,704
5,168
1,472
6,072
6,632
60,176
0
L
16,889
856
17,818
8,420
19,163
12,945
665
15,797
3,366
29,641
0
L
Cernunnos
Macelinio
Cernunnos
24,020
10,345
644
5,090
20,539
12,683
1,377
15,771
4,768
0
48,051
L
Jing Wei
NlGERUNDAYO
Jing Wei
7,977
4,550
2,236
2,368
13,355
7,245
1,859
9,433
3,922
0
26,470
L
Ares
iM0ritz
Ares
18,143
635
203
4,957
27,861
43,319
575
12,557
15,304
21,630
0
W
7,360
502
31,044
7,993
12,214
6,908
390
8,101
4,113
18,491
0
W
Nox
19,634
847
1,210
1,707
19,600
10,263
1,617
8,087
11,513
41,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,333
Gold Earned
54,178
161
Minions Killed
159
0
Camps Cleared
0
1,511,102
Distance Traveled
1,328,845
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,352
757
42
3
0
313,272
0
L
Fafnir
10,454
697
24
2
0
256,677
0
W
Cabrakan
10,938
729
6
0
0
282,413
2
W
Discordia
12,548
837
58
4
0
312,765
0
L
Hel
11,394
760
19
1
0
279,272
2
L
Cernunnos
10,712
714
57
4
0
234,587
0
L
Jing Wei
9,615
641
49
3
0
274,075
1
L
Ares
12,003
800
10
1
0
284,234
0
W
Hel
10,632
709
18
1
0
304,546
1
W
Nox
11,863
791
37
2
0
298,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role