Player Matchup

Thor
Thor
AKPDV-
Thor
Level 68
God Stats
16W - 20L
1,399 SR
Queue Stats
225W - 278L
1,412 Elo+
Solo
Heimdallr
Heimdallr
CgShadowxx
Heimdallr
Level 84
God Stats
1W - 8L
1,273 SR
Queue Stats
225W - 235L
1,429 Elo+
Party 2
Achilles
Achilles
Gorron Will
Achilles
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,627 Elo+
Party 1
Chang'e
Chang'e
Landon Reynoldz
Chang'e
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 1
Ganesha
Ganesha
MerelyADeity
Ganesha
Level 71
God Stats
8W - 15L
1,473 SR
Queue Stats
95W - 114L
1,456 Elo+
Party 2
Team Averages
Level 73
1,429 SR
1,524 Elo+

VS

Team Averages
Level 103
1,466 SR
1,452 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
LunarSicario
Mulan
Level 84
God Stats
13W - 18L
1,410 SR
Queue Stats
257W - 294L
1,385 Elo+
Party 4
Arachne
Arachne
Nanatsunoumi
Arachne
Level 104
God Stats
29W - 22L
1,503 SR
Queue Stats
214W - 244L
1,372 Elo+
Party 4
Jing Wei
Jing Wei
joc_andres1995
Jing Wei
Level 129
God Stats
10W - 9L
1,644 SR
Queue Stats
560W - 563L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
sebaareily
Jormungandr
Level 72
God Stats
2W - 1L
1,273 SR
Queue Stats
139W - 141L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AKPDV-
Thor
8
2 / 3 / 0
5,189
519
2,255
7,481
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
CgShadowxx
Heimdallr
7
1 / 6 / 1
4,573
457
3,217
7,722
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Gorron Will
Achilles
10
1 / 3 / 1
5,750
575
3,085
8,236
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,898
490
2,330
5,898
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
MerelyADeity
Ganesha
8
0 / 1 / 2
5,119
512
2,085
7,277
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 3
6,417
642
3,971
5,076
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 1 / 2
6,363
636
5,513
6,488
4,179
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
Nanatsunoumi
Arachne
10
4 / 1 / 1
6,043
604
3,874
6,586
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Jing Wei
9
1 / 1 / 5
5,642
564
4,925
5,580
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
sebaareily
Jormungandr
10
7 / 1 / 2
6,323
632
5,820
5,370
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
L
Thor
AKPDV-
Thor
2
3
0
0.67
L
Heimdallr
CgShadowxx
Heimdallr
1
6
1
0.25
L
Achilles
Gorron Will
Achilles
1
3
1
0.5
L
0
1
0
0
W
2
1
2
3
L
Ganesha
MerelyADeity
Ganesha
0
1
2
1
W
Arachne
Nanatsunoumi
Arachne
4
1
1
4.5
W
Jing Wei
1
1
5
3.5
W
Jormungandr
sebaareily
Jormungandr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,972
Damage
24,103
36,614
Taken
29,100
13,535
Mitigated
13,471
11,654
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,971
0
46
3,393
5,076
1,688
147
2,124
2,952
44,177
0
L
Thor
AKPDV-
Thor
2,255
450
0
3,008
7,481
1,970
0
1,561
5,920
0
21,350
L
Heimdallr
CgShadowxx
Heimdallr
3,217
1,350
0
1,001
7,722
1,866
0
3,541
4,181
0
19,066
L
Achilles
Gorron Will
Achilles
3,085
705
0
3,023
8,236
4,171
210
440
7,796
0
25,667
L
2,330
155
205
2,336
5,898
1,751
0
2,746
3,152
25,206
0
W
5,513
877
0
1,216
6,488
4,179
312
0
6,488
4,416
28,402
L
Ganesha
MerelyADeity
Ganesha
2,085
149
0
2,081
7,277
3,777
0
2,223
5,054
14,879
0
W
Arachne
Nanatsunoumi
Arachne
3,874
2,443
0
2,710
6,586
2,653
118
337
6,249
0
32,240
W
Jing Wei
4,925
3,430
0
1,945
5,580
1,295
507
546
5,034
0
27,831
W
Jormungandr
sebaareily
Jormungandr
5,820
2,593
0
1,210
5,370
3,656
256
1,408
3,962
26,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
30,788
212
Minions Killed
338
0
Camps Cleared
0
971,816
Distance Traveled
1,062,854
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,417
642
99
10
0
216,566
1
L
Thor
5,189
519
55
6
0
191,482
0
L
Heimdallr
4,573
457
38
4
0
201,389
0
L
Achilles
5,750
575
49
5
0
186,994
2
L
Chang'e
4,898
490
55
6
0
198,455
8
W
Mulan
6,363
636
81
8
0
197,789
0
L
Ganesha
5,119
512
15
2
0
193,496
4
W
Arachne
6,043
604
59
6
0
228,821
0
W
Jing Wei
5,642
564
65
7
0
221,104
4
W
Jormungandr
6,323
632
34
3
0
198,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role