Player Matchup

Olorun
Olorun
ExiledYeti3
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 238L
1,533 Elo+
Solo
Fenrir
Fenrir
Flame Assassin4
Fenrir
Level 122
God Stats
6W - 1L
1,533 SR
Queue Stats
166W - 176L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
MyBadWifi
Kuzenbo
Level 127
God Stats
7W - 4L
1,574 SR
Queue Stats
346W - 348L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
Nocternalfuse
Sun Wukong
Level 129
God Stats
10W - 4L
1,667 SR
Queue Stats
376W - 384L
1,530 Elo+
Party 2
Tiamat
Tiamat
Xenoill
Tiamat
Level 127
God Stats
9W - 11L
1,520 SR
Queue Stats
277W - 286L
1,496 Elo+
Party 2
Team Averages
Level 125
1,559 SR
1,513 Elo+

VS

Team Averages
Level 111
1,469 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
ILicionI
Kuzenbo
Level 149
God Stats
1W - 2L
1,271 SR
Queue Stats
529W - 482L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Kueriseu
Zhong Kui
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 322L
1,485 Elo+
Party 1
Ra
Ra
VenRey
Ra
Level 131
God Stats
18W - 23L
1,505 SR
Queue Stats
446W - 559L
1,481 Elo+
Party 3
Izanami
Izanami
ciroreyes19
Izanami
Level 101
God Stats
28W - 26L
1,571 SR
Queue Stats
328W - 453L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 1 / 3
7,824
602
7,352
7,109
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 2 / 4
7,249
558
5,174
9,892
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
MyBadWifi
Kuzenbo
10
3 / 0 / 7
6,614
509
8,251
7,963
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Nocternalfuse
Sun Wukong
15
3 / 0 / 1
8,502
654
5,243
7,954
5,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Tiamat
Xenoill
Tiamat
11
5 / 3 / 4
7,347
565
6,488
6,627
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 0
6,841
526
5,960
12,203
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ILicionI
Kuzenbo
10
0 / 5 / 5
6,430
495
4,820
11,439
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Kueriseu
Zhong Kui
10
3 / 5 / 0
6,307
485
7,986
10,865
5,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
12
0 / 2 / 0
7,114
547
2,158
4,484
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ciroreyes19
Izanami
11
0 / 3 / 2
6,369
490
2,796
7,442
1,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
6
6
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Olorun
5
1
3
6.5
W
4
2
4
3
L
Kuzenbo
ILicionI
Kuzenbo
0
5
5
0.5
L
Zhong Kui
Kueriseu
Zhong Kui
3
5
0
0.6
W
Kuzenbo
MyBadWifi
Kuzenbo
3
0
7
6.5
W
Sun Wukong
Nocternalfuse
Sun Wukong
3
0
1
3.5
L
Ra
0
2
0
0
W
Tiamat
Xenoill
Tiamat
5
3
4
2.33
L
Izanami
ciroreyes19
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
23,720
39,545
Taken
46,433
21,100
Mitigated
20,780
15,044
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,960
1,844
0
9,234
12,203
3,683
0
2,218
9,713
0
45,060
W
Olorun
7,352
2,775
286
2,815
7,109
2,593
324
2,069
5,040
43,585
4,595
W
5,174
1,621
0
5,474
9,892
3,278
0
2,781
7,111
0
38,696
L
Kuzenbo
ILicionI
Kuzenbo
4,820
1,370
204
2,636
11,439
8,227
0
7,304
3,693
29,534
0
L
Zhong Kui
Kueriseu
Zhong Kui
7,986
1,173
0
4,211
10,865
5,777
0
6,390
3,809
30,352
0
W
Kuzenbo
MyBadWifi
Kuzenbo
8,251
2,651
0
1,640
7,963
6,554
184
3,911
4,052
22,074
0
W
Sun Wukong
Nocternalfuse
Sun Wukong
5,243
1,312
0
3,143
7,954
5,312
0
2,158
5,796
0
62,801
L
Ra
2,158
197
0
1,831
4,484
1,415
0
0
4,484
47,502
0
W
Tiamat
Xenoill
Tiamat
6,488
1,158
0
1,686
6,627
3,363
0
4,045
2,582
30,712
0
L
Izanami
ciroreyes19
Izanami
2,796
1,739
0
2,260
7,442
1,678
0
3,862
3,468
0
40,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
33,061
430
Minions Killed
415
0
Camps Cleared
0
1,296,574
Distance Traveled
1,224,338
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,841
526
85
7
0
271,109
4
W
Olorun
7,824
602
101
8
0
256,638
0
W
Fenrir
7,249
558
66
5
0
300,266
0
L
Kuzenbo
6,430
495
57
4
0
232,276
0
L
Zhong Kui
6,307
485
56
4
0
227,151
2
W
Kuzenbo
6,614
509
34
3
0
254,114
1
W
Sun Wukong
8,502
654
148
11
0
257,900
3
L
Ra
7,114
547
125
10
0
259,151
4
W
Tiamat
7,347
565
81
6
0
227,656
3
L
Izanami
6,369
490
92
7
0
234,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role