Player Matchup

Charybdis
Charybdis
FibonacciYeti
Charybdis
Level 147
God Stats
4W - 3L
1,579 SR
Queue Stats
239W - 147L
1,717 Elo+
Party 1
Gilgamesh
Gilgamesh
MemeQrow
Gilgamesh
Level 156
God Stats
53W - 25L
1,686 SR
Queue Stats
521W - 285L
1,678 Elo+
Party 1
Zeus
Zeus
weaponwarrior
Zeus
Level 151
God Stats
9W - 8L
1,668 SR
Queue Stats
545W - 300L
1,726 Elo+
Party 1
Team Averages
Level 151
1,644 SR
1,707 Elo+

VS

Team Averages
Level 72
1,590 SR
1,423 Elo+
Hel
Hel
Der_439er
Hel
Level 76
God Stats
1W - 2L
1,748 SR
Queue Stats
321W - 230L
1,661 Elo+
Solo
Hachiman
Hachiman
MaserBr
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Guan Yu
Guan Yu
mstrmjrelin
Guan Yu
Level 129
God Stats
13W - 17L
1,522 SR
Queue Stats
79W - 101L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FibonacciYeti
Charybdis
11
5 / 2 / 18
7,464
1,066
6,649
4,741
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MemeQrow
Gilgamesh
10
3 / 1 / 16
6,929
990
5,324
6,998
2,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
18 / 0 / 7
8,759
1,251
13,638
6,272
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
5,787
827
4,998
8,687
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MaserBr
Hachiman
7
1 / 10 / 2
5,593
799
2,668
9,676
3,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mstrmjrelin
Guan Yu
8
1 / 8 / 0
5,391
770
3,504
10,163
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
26
Kills
3
3
Deaths
26
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Charybdis
FibonacciYeti
Charybdis
5
2
18
7
L
Hachiman
MaserBr
Hachiman
1
10
2
0.2
W
Gilgamesh
MemeQrow
Gilgamesh
3
1
16
11
L
Guan Yu
mstrmjrelin
Guan Yu
1
8
0
0.13
W
18
0
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,611
Damage
11,170
18,011
Taken
28,526
6,087
Mitigated
13,584
7,957
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,998
363
171
1,387
8,687
2,710
0
3,575
5,112
18,581
0
W
Charybdis
FibonacciYeti
Charybdis
6,649
3,627
236
890
4,741
1,406
1,292
1,214
3,527
0
23,521
L
Hachiman
MaserBr
Hachiman
2,668
1,226
0
0
9,676
3,006
0
4,335
5,341
0
5,327
W
Gilgamesh
MemeQrow
Gilgamesh
5,324
1,695
564
2,847
6,998
2,452
1,015
2,264
4,734
0
14,343
L
Guan Yu
mstrmjrelin
Guan Yu
3,504
204
314
931
10,163
7,868
0
5,218
4,945
0
9,188
W
13,638
3,571
0
3,420
6,272
2,229
695
1,755
4,517
30,972
2,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
16,771
105
Minions Killed
52
6
Camps Cleared
1
406,403
Distance Traveled
330,954
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,787
827
37
5
0
115,150
2
W
Charybdis
7,464
1,066
44
6
1
122,496
0
L
Hachiman
5,593
799
6
1
0
80,142
0
W
Gilgamesh
6,929
990
15
2
2
132,469
0
L
Guan Yu
5,391
770
9
1
1
135,662
1
W
Zeus
8,759
1,251
46
7
3
151,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role