Player Matchup

Sol
Sol
Art618
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,395 Elo+
Party 1
Kali
Kali
BeAlwaysHappu
Kali
Level 25
God Stats
10W - 10L
1,502 SR
Queue Stats
95W - 106L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
шлюxaeд
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,354 Elo+
Solo
Team Averages
Level 50
1,501 SR
1,374 Elo+

VS

Team Averages
Level 16
1,330 SR
1,450 Elo+
Neith
Neith
Devilmidnight_
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Scylla
Scylla
Fischiflitzsky
Scylla
Level 19
God Stats
2W - 6L
1,385 SR
Queue Stats
4W - 14L
1,251 Elo+
Party 2
Anhur
Anhur
victorgm9
Anhur
Level 23
God Stats
2W - 4L
1,105 SR
Queue Stats
162W - 102L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Art618
Sol
14
8 / 3 / 6
10,103
842
12,724
9,392
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
6 / 5 / 4
9,520
793
8,428
11,585
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
шлюxaeд
Jormungandr
13
2 / 3 / 12
8,979
748
5,059
13,338
7,144
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
7,065
589
4,603
9,178
3,196
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 7
8,340
695
8,086
9,525
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
victorgm9
Anhur
13
9 / 5 / 2
9,578
798
12,187
11,779
4,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
11
11
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
Art618
Sol
8
3
6
3.67
W
6
5
4
1.6
L
0
6
5
0.42
L
2
5
7
1.1
L
Anhur
victorgm9
Anhur
9
5
2
2
W
Jormungandr
шлюxaeд
Jormungandr
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
24,876
34,315
Taken
30,482
17,714
Mitigated
10,933
9,438
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Art618
Sol
12,724
2,603
0
3,533
9,392
2,450
2,022
1,882
7,510
44,268
0
W
8,428
4,277
0
3,296
11,585
8,120
97
3,107
8,478
0
20,739
L
4,603
1,084
402
885
9,178
3,196
0
4,988
4,190
0
12,232
L
8,086
869
505
1,726
9,525
3,304
26
4,629
4,896
23,925
0
L
Anhur
victorgm9
Anhur
12,187
6,115
0
1,472
11,779
4,433
126
8,239
3,540
0
31,297
W
Jormungandr
шлюxaeд
Jormungandr
5,059
913
535
2,074
13,338
7,144
297
3,355
9,983
20,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
24,983
122
Minions Killed
88
7
Camps Cleared
2
670,931
Distance Traveled
573,582
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,103
842
63
5
4
232,596
1
W
Kali
9,520
793
21
2
2
211,826
2
L
Neith
7,065
589
13
1
0
182,424
0
L
Scylla
8,340
695
30
3
0
199,812
5
L
Anhur
9,578
798
45
4
2
191,346
5
W
Jormungandr
8,979
748
38
3
1
226,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role