Player Matchup

Nemesis
Nemesis
Juuj rogue
Nemesis
Level 123
God Stats
0W - 2L
1,597 SR
Queue Stats
60W - 73L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
P L P Arthur
Kuzenbo
Level 95
God Stats
53W - 66L
1,454 SR
Queue Stats
200W - 261L
1,397 Elo+
Solo
Persephone
Persephone
manulek
Persephone
Level 24
God Stats
4W - 7L
1,221 SR
Queue Stats
59W - 71L
1,421 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,443 Elo+

VS

Team Averages
Level 46
1,633 SR
1,380 Elo+
Ares
Ares
DRG-GhoosT
Ares
Level 108
God Stats
5W - 3L
1,689 SR
Queue Stats
333W - 362L
1,494 Elo+
Solo
Thor
Thor
YordlePerdido
Thor
Level 11
God Stats
4W - 0L
1,711 SR
Queue Stats
10W - 25L
1,218 Elo+
Solo
Nu Wa
Nu Wa
angelogiovani
Nu Wa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juuj rogue
Nemesis
12
4 / 3 / 0
7,733
703
7,763
13,526
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
P L P Arthur
Kuzenbo
7
0 / 2 / 3
6,607
601
1,931
8,621
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
manulek
Persephone
11
0 / 6 / 4
7,243
658
4,288
8,683
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
9,338
849
8,145
10,310
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 3 / 4
8,049
732
5,817
7,342
2,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 7
8,021
729
11,474
4,490
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
11
11
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Nemesis
Juuj rogue
Nemesis
4
3
0
1.33
L
Kuzenbo
P L P Arthur
Kuzenbo
0
2
3
0.75
W
3
3
4
1.67
W
2
0
7
5.5
L
Persephone
manulek
Persephone
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
25,436
30,830
Taken
22,142
13,807
Mitigated
12,821
4,586
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,145
204
0
1,857
10,310
8,881
270
2,234
8,076
21,161
0
L
Nemesis
Juuj rogue
Nemesis
7,763
2,781
0
3,242
13,526
4,179
0
8,644
4,882
0
28,514
L
Kuzenbo
P L P Arthur
Kuzenbo
1,931
517
0
552
8,621
6,866
0
5,365
3,256
4,880
0
W
5,817
1,306
0
462
7,342
2,544
849
2,278
5,064
0
16,752
W
11,474
3,600
39
1,395
4,490
1,396
1,041
2,597
1,893
40,360
0
L
Persephone
manulek
Persephone
4,288
396
0
792
8,683
2,762
0
5,955
2,722
25,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
25,408
109
Minions Killed
110
5
Camps Cleared
5
583,137
Distance Traveled
610,619
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,338
849
18
2
2
209,797
3
L
Nemesis
7,733
703
44
4
5
203,138
3
L
Kuzenbo
6,607
601
4
0
0
164,400
0
W
Thor
8,049
732
15
1
1
193,484
5
W
Nu Wa
8,021
729
77
7
2
207,338
5
L
Persephone
7,243
658
61
6
0
215,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role