Player Matchup

King Arthur
King Arthur
KirihimeNao
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Artio
Artio
Sitlord
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Hun Batz
Hun Batz
Zleepybot
Hun Batz
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Arachne
Arachne
lllMeXicaNlll
Arachne
Level 29
God Stats
7W - 7L
1,590 SR
Queue Stats
54W - 59L
1,479 Elo+
Solo
Olorun
Olorun
solong5566
Olorun
Level 5
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Team Averages
Level 11
1,435 SR
1,248 Elo+

VS

Team Averages
Level 26
1,438 SR
1,426 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Bumblebee8374
Bakasura
Level 24
God Stats
1W - 0L
1,208 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
GEEZY39
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,403 Elo+
Solo
Apollo
Apollo
Parzival_geek787
Apollo
Level 30
God Stats
21W - 13L
1,456 SR
Queue Stats
127W - 153L
1,342 Elo+
Solo
Discordia
Discordia
cheekclaper_367
Discordia
Level 28
God Stats
18W - 11L
1,526 SR
Queue Stats
24W - 22L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KirihimeNao
King Arthur
8
0 / 2 / 0
4,992
454
754
5,532
1,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Sitlord
Artio
7
0 / 2 / 1
4,949
450
891
5,295
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Zleepybot
Hun Batz
7
0 / 4 / 0
4,635
421
1,503
6,096
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
11
5 / 2 / 0
6,629
603
5,336
8,601
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
solong5566
Olorun
8
1 / 5 / 2
5,021
456
2,341
6,607
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 1
5,998
545
3,498
3,931
2,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
Bumblebee8374
Bakasura
5
0 / 5 / 0
4,347
395
0
4,140
1,023
Cu Chulainn
GEEZY39
Cu Chulainn
10
3 / 0 / 3
6,529
594
4,270
7,114
3,359
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 0
6,714
610
4,898
3,402
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
cheekclaper_367
Discordia
12
5 / 2 / 2
7,013
638
7,170
5,463
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
15
15
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
1
2.5
W
Bakasura
Bumblebee8374
Bakasura
0
5
0
0
W
Cu Chulainn
GEEZY39
Cu Chulainn
3
0
3
4.5
L
King Arthur
KirihimeNao
King Arthur
0
2
0
0
W
5
0
0
5
L
Artio
Sitlord
Artio
0
2
1
0.25
L
Hun Batz
Zleepybot
Hun Batz
0
4
0
0
W
Discordia
cheekclaper_367
Discordia
5
2
2
3
L
Arachne
5
2
0
2.5
L
Olorun
solong5566
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,825
Damage
19,836
32,131
Taken
24,050
12,891
Mitigated
9,587
8,995
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,498
1,186
264
1,449
3,931
2,466
380
216
3,715
2,744
17,015
W
Bakasura
Bumblebee8374
Bakasura
0
0
0
103
4,140
1,023
30
950
3,190
0
2,437
W
Cu Chulainn
GEEZY39
Cu Chulainn
4,270
840
0
189
7,114
3,359
292
415
6,699
0
29,410
L
King Arthur
KirihimeNao
King Arthur
754
299
0
747
5,532
1,701
65
309
4,764
0
15,892
W
4,898
2,905
0
473
3,402
1,051
517
528
2,874
0
36,568
L
Artio
Sitlord
Artio
891
87
158
1,098
5,295
3,974
0
1,944
3,351
5,195
0
L
Hun Batz
Zleepybot
Hun Batz
1,503
298
0
1,084
6,096
1,763
0
775
5,276
0
17,685
W
Discordia
cheekclaper_367
Discordia
7,170
378
0
0
5,463
1,688
360
1,123
4,340
43,500
0
L
Arachne
5,336
3,788
0
4,532
8,601
3,238
0
761
7,840
0
34,931
L
Olorun
solong5566
Olorun
2,341
1,091
98
1,278
6,607
2,215
0
3,990
2,617
13,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
30,601
196
Minions Killed
247
0
Camps Cleared
0
1,095,875
Distance Traveled
1,066,784
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,998
545
46
4
0
206,610
5
W
Bakasura
4,347
395
10
1
0
192,577
0
W
Cu Chulainn
6,529
594
51
5
0
247,929
1
L
King Arthur
4,992
454
38
3
0
200,575
1
W
Apollo
6,714
610
71
6
0
215,568
3
L
Artio
4,949
450
12
1
0
249,641
1
L
Hun Batz
4,635
421
43
4
0
223,703
1
W
Discordia
7,013
638
69
6
0
204,100
0
L
Arachne
6,629
603
72
7
0
245,976
1
L
Olorun
5,021
456
31
3
0
175,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role