Player Matchup

Yemoja
Yemoja
AFD_Sweet_Charzy
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 3
Sun Wukong
Sun Wukong
Fresh_Moonke
Sun Wukong
Level 22
God Stats
5W - 3L
1,430 SR
Queue Stats
8W - 9L
1,319 Elo+
Party 2
Pele
Pele
Luminary_Goddess
Pele
Level 68
God Stats
3W - 0L
1,680 SR
Queue Stats
10W - 12L
1,307 Elo+
Party 2
Izanami
Izanami
S1rFire
Izanami
Level 11
God Stats
2W - 0L
1,441 SR
Queue Stats
8W - 14L
1,228 Elo+
Party 2
Fenrir
Fenrir
STR-redmonster_0
Fenrir
Level 5
God Stats
3W - 4L
1,550 SR
Queue Stats
5W - 11L
1,346 Elo+
Party 3
Team Averages
Level 22
1,520 SR
1,307 Elo+

VS

Team Averages
Level 8
1,475 SR
1,301 Elo+
Loki
Loki
BS-FearDeathuns
Loki
Level 7
God Stats
12W - 22L
1,340 SR
Queue Stats
23W - 39L
1,250 Elo+
Party 4
Geb
Geb
CreativeJoker12
Geb
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 172L
1,460 Elo+
Party 1
Ganesha
Ganesha
EfB1997
Ganesha
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
65W - 81L
1,087 Elo+
Solo
Pele
Pele
sarahjoy78
Pele
Level 6
God Stats
38W - 61L
1,564 SR
Queue Stats
144W - 230L
1,460 Elo+
Party 1
Ares
Ares
zoe4live
Ares
Level 8
God Stats
3W - 5L
1,682 SR
Queue Stats
32W - 71L
1,247 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 25
11,521
1,047
6,980
11,099
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Fresh_Moonke
Sun Wukong
18
8 / 1 / 14
11,948
1,086
14,014
7,212
4,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
21 / 0 / 9
14,594
1,327
35,418
9,914
5,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
S1rFire
Izanami
19
13 / 2 / 10
11,825
1,075
32,251
11,128
4,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 5 / 13
9,664
879
8,185
10,997
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 10 / 1
10,903
991
14,504
18,835
8,426
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 6 / 7
9,665
879
7,049
20,098
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ganesha
EfB1997
Ganesha
17
0 / 7 / 7
10,267
933
5,418
19,813
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 1
9,191
836
7,321
23,347
9,391
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
15
1 / 11 / 7
9,782
889
5,487
21,528
15,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
42
Kills
11
11
Deaths
43
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
25
4.17
L
9
10
1
0.95
L
0
6
7
0.58
L
Ganesha
EfB1997
Ganesha
0
7
7
0.5
W
Sun Wukong
Fresh_Moonke
Sun Wukong
8
1
14
15
W
21
0
9
25.5
W
Izanami
S1rFire
Izanami
13
2
10
9
W
0
5
13
1.3
L
1
9
1
0.17
L
Ares
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,848
Damage
39,779
50,350
Taken
103,621
30,529
Mitigated
69,875
12,724
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
3,110
2,181
1,216
11,099
10,605
0
5,247
5,852
11,939
0
L
14,504
5,921
0
0
18,835
8,426
0
1,471
17,364
0
27,607
L
7,049
1,313
0
283
20,098
11,790
0
1,814
18,284
11,717
0
L
Ganesha
EfB1997
Ganesha
5,418
713
0
912
19,813
25,253
0
1,009
18,804
12,161
0
W
Sun Wukong
Fresh_Moonke
Sun Wukong
14,014
4,175
0
1,189
7,212
4,829
0
2,879
3,039
0
23,709
W
35,418
20,254
136
4,492
9,914
5,031
0
2,248
7,666
0
53,048
W
Izanami
S1rFire
Izanami
32,251
26,880
0
2,695
11,128
4,431
0
3,236
7,892
0
50,517
W
8,185
2,984
0
815
10,997
5,633
0
4,344
6,653
0
18,996
L
7,321
2,212
0
375
23,347
9,391
0
1,332
22,015
0
13,192
L
Ares
5,487
2,319
0
558
21,528
15,015
0
1,354
20,174
14,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,552
Gold Earned
49,808
146
Minions Killed
69
5
Camps Cleared
2
927,738
Distance Traveled
905,489
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,521
1,047
11
1
0
176,416
0
L
Loki
10,903
991
21
2
1
195,674
0
L
Geb
9,665
879
18
2
0
170,890
0
L
Ganesha
10,267
933
8
1
0
175,969
3
W
Sun Wukong
11,948
1,086
21
2
1
175,166
0
W
Pele
14,594
1,327
52
5
4
231,118
0
W
Izanami
11,825
1,075
45
4
0
181,324
0
W
Fenrir
9,664
879
17
2
0
163,714
0
L
Pele
9,191
836
14
1
0
181,903
4
L
Ares
9,782
889
8
1
1
181,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role