Player Matchup

Janus
Janus
F4n4TiQu3-60
Janus
Level 67
God Stats
2W - 5L
1,265 SR
Queue Stats
289W - 295L
1,390 Elo+
Party 3
Achilles
Achilles
Flokii
Achilles
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,350 Elo+
Party 1
Ne Zha
Ne Zha
Olemao
Ne Zha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
Peiner
Cabrakan
Level 62
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 22L
1,321 Elo+
Party 1
Geb
Geb
tony-0630-niglo
Geb
Level 153
God Stats
5W - 3L
1,532 SR
Queue Stats
379W - 382L
1,424 Elo+
Party 3
Team Averages
Level 92
1,407 SR
1,370 Elo+

VS

Team Averages
Level 83
1,518 SR
1,410 Elo+
Hercules
Hercules
Atay
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo
Rama
Rama
Lokysha
Rama
Level 65
God Stats
2W - 0L
1,706 SR
Queue Stats
102W - 76L
1,544 Elo+
Party 2
Hades
Hades
Savitar96
Hades
Level 96
God Stats
4W - 3L
1,359 SR
Queue Stats
113W - 115L
1,346 Elo+
Party 2
Sobek
Sobek
TimeLordSpyro
Sobek
Level 101
God Stats
3W - 3L
1,348 SR
Queue Stats
180W - 190L
1,389 Elo+
Solo
Artemis
Artemis
ZokiSha
Artemis
Level 43
God Stats
3W - 1L
1,679 SR
Queue Stats
101W - 102L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
9,519
732
10,997
10,712
4,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Flokii
Achilles
16
4 / 5 / 7
9,737
749
11,414
20,579
23,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ne Zha
Olemao
Ne Zha
17
8 / 6 / 5
10,640
818
9,930
12,832
5,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Peiner
Cabrakan
15
1 / 7 / 10
9,396
723
5,256
21,406
24,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 9
10,187
784
18,957
25,201
20,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atay
Hercules
18
4 / 3 / 21
10,626
817
12,948
20,107
16,618
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Lokysha
Rama
18
5 / 3 / 12
11,559
889
26,024
10,369
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Savitar96
Hades
18
11 / 4 / 13
11,161
859
18,679
14,404
10,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 18
10,730
825
10,050
19,137
23,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ZokiSha
Artemis
17
3 / 4 / 13
10,007
770
15,096
9,768
4,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
104
17
Kills
27
27
Deaths
18
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atay
Hercules
4
3
21
4.83
L
1
7
9
0.79
L
Achilles
Flokii
Achilles
4
5
7
1.5
W
Rama
Lokysha
Rama
5
3
12
3.67
L
Ne Zha
Olemao
Ne Zha
8
6
5
1.75
L
Cabrakan
Peiner
Cabrakan
1
7
10
0.86
W
Hades
Savitar96
Hades
11
4
13
4.38
W
4
4
18
3.25
W
Artemis
ZokiSha
Artemis
3
4
13
2.38
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,554
Damage
82,797
90,730
Taken
73,785
79,579
Mitigated
60,883
34,928
Healing
33,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atay
Hercules
12,948
2,702
1,701
7,470
20,107
16,618
647
10,185
9,572
0
21,017
L
10,997
71
1,504
1,228
10,712
4,323
0
5,972
4,740
26,223
0
L
Achilles
Flokii
Achilles
11,414
3,556
1,329
5,227
20,579
23,618
325
5,806
14,773
11,189
11,259
W
Rama
Lokysha
Rama
26,024
17,767
1,868
2,085
10,369
4,992
2,791
6,126
4,243
0
52,336
L
Ne Zha
Olemao
Ne Zha
9,930
4,161
1,197
2,682
12,832
5,903
82
3,571
9,261
0
17,147
L
Cabrakan
Peiner
Cabrakan
5,256
897
1,274
3,761
21,406
24,921
444
4,963
16,443
7,335
0
W
Hades
Savitar96
Hades
18,679
2,160
1,982
5,064
14,404
10,667
1,039
8,648
5,756
31,764
0
W
10,050
944
2,894
7,934
19,137
23,998
62
10,256
8,881
16,045
0
W
Artemis
ZokiSha
Artemis
15,096
7,518
315
2,002
9,768
4,608
217
3,768
6,000
0
24,604
L
18,957
1,211
3,033
13,693
25,201
20,814
457
8,417
16,784
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
54,083
109
Minions Killed
145
0
Camps Cleared
0
1,240,928
Distance Traveled
1,191,374
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,626
817
16
1
0
256,111
0
L
Janus
9,519
732
27
2
0
243,222
0
L
Achilles
9,737
749
35
3
0
251,009
0
W
Rama
11,559
889
61
5
0
219,118
3
L
Ne Zha
10,640
818
18
1
0
230,545
0
L
Cabrakan
9,396
723
7
1
0
219,771
0
W
Hades
11,161
859
37
3
0
215,978
1
W
Sobek
10,730
825
9
1
0
255,162
0
W
Artemis
10,007
770
22
2
0
245,005
0
L
Geb
10,187
784
22
2
0
296,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role