Player Matchup

Chronos
Chronos
A dead one6494
Chronos
Level 29
God Stats
6W - 2L
1,740 SR
Queue Stats
93W - 59L
1,607 Elo+
Party 1
Janus
Janus
EatSquirrels514
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 14L
1,776 Elo+
Party 1
Skadi
Skadi
NoodlyDoodly
Skadi
Level 8
God Stats
0W - 1L
1,173 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
RogueG478
Cu Chulainn
Level 7
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Geb
Geb
ayeminthepm
Geb
Level 21
God Stats
12W - 5L
1,919 SR
Queue Stats
52W - 47L
1,572 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,609 Elo+

VS

Team Averages
Level 39
1,745 SR
1,512 Elo+
Cthulhu
Cthulhu
EDW_09-HOT
Cthulhu
Level 16
God Stats
2W - 6L
1,415 SR
Queue Stats
110W - 120L
1,434 Elo+
Party 2
Zeus
Zeus
HoriBle_gEnji_69
Zeus
Level 26
God Stats
7W - 7L
1,945 SR
Queue Stats
234W - 255L
1,481 Elo+
Party 2
Fenrir
Fenrir
IJustKilledUwU
Fenrir
Level 21
God Stats
5W - 1L
1,942 SR
Queue Stats
59W - 62L
1,559 Elo+
Solo
Charybdis
Charybdis
ReliableWand879
Charybdis
Level 25
God Stats
6W - 4L
1,669 SR
Queue Stats
57W - 52L
1,577 Elo+
Solo
Loki
Loki
Voltaire_indeed
Loki
Level 109
God Stats
77W - 52L
1,753 SR
Queue Stats
243W - 245L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,326
665
1,151
1,326
359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
3,213
643
984
1,962
383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
921
184
0
0
0
Cu Chulainn
RogueG478
Cu Chulainn
4
0 / 2 / 0
2,908
582
249
2,582
771
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

5
0 / 0 / 1
3,479
696
455
1,648
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDW_09-HOT
Cthulhu
4
0 / 1 / 0
2,910
582
1,223
2,113
934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 0 / 0
3,721
744
1,023
1,444
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,527
705
293
2,429
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ReliableWand879
Charybdis
6
0 / 0 / 0
3,418
684
575
1,495
309
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 0
4,246
849
1,064
1,532
383
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Cthulhu
EDW_09-HOT
Cthulhu
0
1
0
0
L
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
L
0
0
0
0
W
Charybdis
ReliableWand879
Charybdis
0
0
0
0
L
Cu Chulainn
RogueG478
Cu Chulainn
0
2
0
0
W
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,839
Damage
4,178
7,518
Taken
9,013
2,144
Mitigated
2,814
2,494
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
458
0
532
1,326
359
0
399
815
14,747
2,483
W
Cthulhu
EDW_09-HOT
Cthulhu
1,223
217
0
560
2,113
934
0
968
1,145
4,582
0
L
984
172
0
950
1,962
383
0
278
1,638
10,256
0
W
1,023
256
0
733
1,444
348
99
558
886
11,359
0
W
293
70
0
1,111
2,429
840
0
211
2,218
0
15,155
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
ReliableWand879
Charybdis
575
260
73
684
1,495
309
0
412
1,083
0
15,274
L
Cu Chulainn
RogueG478
Cu Chulainn
249
101
0
270
2,582
771
0
571
1,883
0
5,117
W
1,064
215
0
980
1,532
383
570
215
1,317
0
12,945
L
455
209
0
742
1,648
631
0
527
936
3,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,847
Gold Earned
17,822
84
Minions Killed
152
0
Camps Cleared
0
398,606
Distance Traveled
470,483
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,326
665
40
8
0
85,451
1
W
Cthulhu
2,910
582
8
2
0
99,586
2
L
Janus
3,213
643
25
5
0
97,440
1
W
Zeus
3,721
744
29
6
0
86,272
1
W
Fenrir
3,527
705
41
8
0
101,925
2
L
Skadi
921
184
0
0
0
0
0
W
Charybdis
3,418
684
42
8
0
86,339
0
L
Cu Chulainn
2,908
582
14
3
0
105,314
0
W
Loki
4,246
849
32
6
0
96,361
2
L
Geb
3,479
696
5
1
0
110,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role