Player Matchup

Aphrodite
Aphrodite
AIIahTwister
Aphrodite
Level 28
God Stats
13W - 10L
1,657 SR
Queue Stats
140W - 120L
1,517 Elo+
Solo
Hachiman
Hachiman
Acelbakancs
Hachiman
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 1
Thanatos
Thanatos
Juzhu
Thanatos
Level 17
God Stats
6W - 9L
1,539 SR
Queue Stats
38W - 45L
1,540 Elo+
Solo
Achilles
Achilles
RaveGiraffe
Achilles
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,673 Elo+
Solo
Fafnir
Fafnir
martindh1995
Fafnir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,484 Elo+
Party 1
Team Averages
Level 20
1,581 SR
1,540 Elo+

VS

Team Averages
Level 15
1,624 SR
1,656 Elo+
Bellona
Bellona
Bajzovnikbajzo
Bellona
Level 4
God Stats
2W - 0L
1,655 SR
Queue Stats
3W - 1L
1,750 Elo+
Solo
Erlang Shen
Erlang Shen
Benitopitode3cm
Erlang Shen
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 45L
1,596 Elo+
Solo
Anubis
Anubis
Mordekaa
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,591 Elo+
Solo
Ymir
Ymir
R1PPeri
Ymir
Level 28
God Stats
2W - 1L
1,732 SR
Queue Stats
24W - 17L
1,692 Elo+
Party 2
Medusa
Medusa
kneegears69
Medusa
Level 25
God Stats
6W - 1L
1,734 SR
Queue Stats
24W - 19L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AIIahTwister
Aphrodite
20
8 / 3 / 7
14,092
503
21,066
17,707
12,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Acelbakancs
Hachiman
19
3 / 8 / 5
12,329
440
10,938
19,875
7,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Juzhu
Thanatos
20
8 / 8 / 2
13,267
474
12,130
21,509
8,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
RaveGiraffe
Achilles
16
1 / 11 / 3
10,279
367
8,810
29,104
27,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
16
0 / 6 / 11
11,127
397
4,869
20,395
30,585
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
13,131
469
8,296
18,855
16,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Benitopitode3cm
Erlang Shen
20
19 / 3 / 5
18,884
674
33,145
25,906
19,042
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Mordekaa
Anubis
6
0 / 2 / 0
9,256
331
296
1,324
388
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
R1PPeri
Ymir
20
2 / 2 / 18
15,516
554
13,052
22,010
30,119
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
20
13 / 5 / 5
16,228
580
30,376
19,594
8,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
70
20
Kills
36
36
Deaths
20
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AIIahTwister
Aphrodite
8
3
7
3.83
L
Hachiman
Acelbakancs
Hachiman
3
8
5
0.69
W
2
8
6
0.63
W
Erlang Shen
Benitopitode3cm
Erlang Shen
19
3
5
7.17
L
Thanatos
Juzhu
Thanatos
8
8
2
1.13
W
Anubis
Mordekaa
Anubis
0
2
0
0
W
Ymir
R1PPeri
Ymir
2
2
18
5.5
L
Achilles
RaveGiraffe
Achilles
1
11
3
0.23
W
Medusa
13
5
5
3.1
L
Fafnir
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,813
Damage
85,165
108,590
Taken
87,689
87,207
Mitigated
75,176
38,511
Healing
25,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AIIahTwister
Aphrodite
21,066
2,290
3,166
9,613
17,707
12,948
555
2,272
15,435
110,095
0
L
Hachiman
Acelbakancs
Hachiman
10,938
6,300
0
4,560
19,875
7,524
3,282
3,122
16,753
0
80,189
W
8,296
2,945
0
2,531
18,855
16,657
1,203
6,215
12,506
766
39,442
W
Erlang Shen
Benitopitode3cm
Erlang Shen
33,145
18,129
0
13,313
25,906
19,042
8,845
7,169
18,412
0
203,442
L
Thanatos
Juzhu
Thanatos
12,130
2,910
0
18,283
21,509
8,716
0
3,264
18,245
0
88,369
W
Anubis
Mordekaa
Anubis
296
173
0
73
1,324
388
78
687
484
2,138
0
W
Ymir
R1PPeri
Ymir
13,052
3,267
0
4,928
22,010
30,119
1,654
8,135
13,299
39,300
0
L
Achilles
RaveGiraffe
Achilles
8,810
2,153
0
1,116
29,104
27,434
0
680
28,424
9,408
40,372
W
Medusa
30,376
15,993
0
4,330
19,594
8,970
4,763
5,251
14,289
0
158,474
L
Fafnir
4,869
1,901
0
1,773
20,395
30,585
63
4,224
16,171
10,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
73,015
556
Minions Killed
562
0
Camps Cleared
0
2,321,385
Distance Traveled
2,027,403
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,092
503
197
7
0
486,505
3
L
Hachiman
12,329
440
135
5
0
470,938
2
W
Bellona
13,131
469
76
3
0
460,390
1
W
Erlang Shen
18,884
674
240
9
0
539,796
5
L
Thanatos
13,267
474
140
5
0
530,002
0
W
Anubis
9,256
331
7
0
0
37,317
0
W
Ymir
15,516
554
54
2
0
519,243
3
L
Achilles
10,279
367
76
3
0
383,558
4
W
Medusa
16,228
580
185
7
0
470,657
1
L
Fafnir
11,127
397
8
0
0
450,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role