Player Matchup

Geb
Geb
Finchlover212
Geb
Level 79
God Stats
28W - 20L
1,581 SR
Queue Stats
42W - 45L
1,454 Elo+
Solo
Sol
Sol
Saske1978
Sol
Level 106
God Stats
1W - 6L
1,263 SR
Queue Stats
406W - 409L
1,467 Elo+
Solo
Baba Yaga
Baba Yaga
StefanovicD3326
Baba Yaga
Level 61
God Stats
48W - 47L
1,444 SR
Queue Stats
386W - 462L
1,520 Elo+
Solo
Ares
Ares
THESEACLOWN
Ares
Level 62
God Stats
475W - 469L
1,467 SR
Queue Stats
583W - 577L
1,442 Elo+
Solo
Cupid
Cupid
jktugor1
Cupid
Level 122
God Stats
5W - 3L
1,720 SR
Queue Stats
208W - 225L
1,468 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,470 Elo+

VS

Team Averages
Level 96
1,464 SR
1,449 Elo+
Geb
Geb
DESSTAJD
Geb
Level 53
God Stats
4W - 6L
1,286 SR
Queue Stats
27W - 41L
1,349 Elo+
Solo
Cliodhna
Cliodhna
Hendriot-10
Cliodhna
Level 48
God Stats
10W - 7L
1,500 SR
Queue Stats
98W - 110L
1,417 Elo+
Solo
Tiamat
Tiamat
SlimmTarantula
Tiamat
Level 141
God Stats
2W - 4L
1,458 SR
Queue Stats
67W - 63L
1,498 Elo+
Solo
Zeus
Zeus
ThatZoeKlawd
Zeus
Level 115
God Stats
18W - 15L
1,578 SR
Queue Stats
154W - 130L
1,462 Elo+
Solo
Pele
Pele
Threat98
Pele
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
9,684
880
9,220
19,172
14,923
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 5 / 1
9,598
873
9,750
14,635
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
StefanovicD3326
Baba Yaga
15
2 / 8 / 1
9,934
903
12,369
19,234
8,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 7 / 1
9,391
854
5,834
16,034
17,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
jktugor1
Cupid
14
0 / 0 / 0
8,150
741
0
0
0
Team 1 Tickets

125

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 16
9,774
889
6,081
9,796
11,033
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Hendriot-10
Cliodhna
17
5 / 2 / 8
10,500
955
9,841
11,178
4,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 0 / 17
11,288
1,026
18,358
9,310
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 0 / 11
11,776
1,071
21,698
4,193
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
6 / 1 / 8
10,762
978
7,867
9,261
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
4
Kills
23
23
Deaths
4
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
L
1
3
3
0.83
W
Cliodhna
Hendriot-10
Cliodhna
5
2
8
4.5
L
0
5
1
0.1
W
5
0
17
13.5
L
Baba Yaga
StefanovicD3326
Baba Yaga
2
8
1
0.31
L
1
7
1
0.21
W
7
0
11
12.5
W
Pele
6
1
8
10
L
Cupid
jktugor1
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,173
Damage
63,845
69,075
Taken
43,738
45,676
Mitigated
26,657
4,913
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,081
1,343
0
0
9,796
11,033
0
8,204
1,592
16,681
0
L
9,220
730
0
1,383
19,172
14,923
0
11,192
7,980
27,722
0
W
Cliodhna
Hendriot-10
Cliodhna
9,841
2,168
254
3,676
11,178
4,183
0
9,611
1,567
0
29,921
L
9,750
3,433
0
1,088
14,635
5,004
0
10,858
3,777
40,884
0
W
18,358
1,693
358
3,282
9,310
6,403
0
8,189
1,121
28,922
0
L
Baba Yaga
StefanovicD3326
Baba Yaga
12,369
382
108
1,815
19,234
8,463
0
14,072
5,162
38,355
0
L
5,834
0
202
317
16,034
17,286
0
10,015
6,019
10,708
0
W
21,698
1,656
210
1,368
4,193
1,515
0
2,990
1,203
40,737
0
W
Pele
7,867
2,119
0
1,425
9,261
3,523
0
8,179
1,082
0
32,555
L
Cupid
jktugor1
Cupid
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,757
Gold Earned
54,100
169
Minions Killed
206
2
Camps Cleared
10
655,598
Distance Traveled
1,068,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,774
889
25
2
2
206,075
0
L
Geb
9,684
880
31
3
1
185,932
0
W
Cliodhna
10,500
955
60
5
2
208,722
1
L
Sol
9,598
873
70
6
0
163,784
0
W
Tiamat
11,288
1,026
21
2
0
219,698
1
L
Baba Yaga
9,934
903
61
6
1
197,521
0
L
Ares
9,391
854
7
1
0
108,361
0
W
Zeus
11,776
1,071
40
4
5
209,826
0
W
Pele
10,762
978
60
5
1
224,258
0
L
Cupid
8,150
741
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role