Player Matchup

Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Haemera
Neith
Level 7
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rexoda
Cu Chulainn
Level 17
God Stats
6W - 5L
1,562 SR
Queue Stats
11W - 12L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
chilllerkilller
Gilgamesh
Level 17
God Stats
5W - 4L
1,373 SR
Queue Stats
11W - 11L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
dino-godzilla7
Kukulkan
Level 6
God Stats
2W - 1L
1,398 SR
Queue Stats
3W - 5L
1,322 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,333 Elo+

VS

Team Averages
Level 14
1,343 SR
1,284 Elo+
Pele
Pele
Fenix 102588
Pele
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 20L
1,121 Elo+
Solo
Vulcan
Vulcan
PBexter_SMt
Vulcan
Level 7
God Stats
1W - 3L
1,273 SR
Queue Stats
14W - 40L
1,286 Elo+
Party 2
Ares
Ares
crystal046
Ares
Level 27
God Stats
0W - 3L
1,146 SR
Queue Stats
86W - 102L
1,293 Elo+
Solo
Kukulkan
Kukulkan
skylord_SMt
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,317 Elo+
Party 2
Agni
Agni
xTH14G0_M1l_GR4U
Agni
Level 24
God Stats
2W - 7L
1,297 SR
Queue Stats
164W - 203L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
27 / 3 / 7
12,009
632
28,207
17,982
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Haemera
Neith
15
8 / 3 / 9
10,177
536
7,314
9,005
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Rexoda
Cu Chulainn
14
5 / 0 / 16
9,107
479
7,320
11,480
8,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
chilllerkilller
Gilgamesh
15
5 / 1 / 10
9,720
512
8,050
12,574
10,434
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
13
1 / 5 / 2
8,156
429
1,163
12,849
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,124
480
6,943
14,603
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
0 / 10 / 5
6,981
367
3,319
11,915
7,838
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 8 / 0
7,567
398
4,492
19,879
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
skylord_SMt
Kukulkan
9
1 / 13 / 2
6,379
336
3,949
12,610
3,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 10 / 1
9,730
512
9,396
11,554
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
46
Kills
10
12
Deaths
46
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
27
3
7
10.17
L
3
5
2
0.8
W
Neith
Haemera
Neith
8
3
9
4.17
L
Vulcan
0
10
5
0.25
W
Cu Chulainn
Rexoda
Cu Chulainn
5
0
16
13
W
Gilgamesh
chilllerkilller
Gilgamesh
5
1
10
10
L
3
8
0
0.38
W
Kukulkan
1
5
2
0.4
L
Kukulkan
skylord_SMt
Kukulkan
1
13
2
0.15
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,054
Damage
28,099
63,890
Taken
70,561
34,785
Mitigated
39,122
16,509
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
28,207
10,150
121
10,495
17,982
7,605
568
4,050
13,932
0
88,045
L
6,943
1,767
0
4,639
14,603
5,511
393
802
13,801
0
54,003
W
Neith
Haemera
Neith
7,314
3,853
0
1,053
9,005
3,716
2,615
5,325
3,680
0
46,084
L
Vulcan
3,319
512
0
595
11,915
7,838
37
209
11,706
23,201
0
W
Cu Chulainn
Rexoda
Cu Chulainn
7,320
1,123
0
1,937
11,480
8,654
1,148
4,611
6,869
2,641
23,621
W
Gilgamesh
chilllerkilller
Gilgamesh
8,050
2,512
0
2,902
12,574
10,434
2,397
6,192
6,382
434
37,444
L
4,492
438
0
2,184
19,879
18,858
0
414
19,465
19,169
0
W
Kukulkan
1,163
472
0
1
12,849
4,376
44
978
11,871
50,537
0
L
Kukulkan
skylord_SMt
Kukulkan
3,949
1,073
0
566
12,610
3,452
742
348
12,262
17,567
0
L
9,396
643
0
280
11,554
3,463
105
352
11,202
43,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
39,781
369
Minions Killed
264
0
Camps Cleared
0
1,723,728
Distance Traveled
1,584,626
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,009
632
94
5
0
406,312
0
L
Pele
9,124
480
88
5
0
332,197
2
W
Neith
10,177
536
89
5
0
271,071
1
L
Vulcan
6,981
367
54
3
0
301,331
0
W
Cu Chulainn
9,107
479
37
2
0
417,976
0
W
Gilgamesh
9,720
512
74
4
0
338,546
0
L
Ares
7,567
398
16
1
0
324,057
0
W
Kukulkan
8,156
429
75
4
0
289,823
1
L
Kukulkan
6,379
336
27
1
0
310,612
0
L
Agni
9,730
512
79
4
0
316,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role