Player Matchup

Neith
Neith
EOG_Dangerous
Neith
Level 8
God Stats
2W - 6L
1,250 SR
Queue Stats
2W - 9L
994 Elo+
Party 1
Pele
Pele
Kill_Fugaz
Pele
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
889 Elo+
Party 1
Hun Batz
Hun Batz
MaxRadburn1
Hun Batz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
da_mufinman2010
Cerberus
Level 5
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
lobo_sargento2
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 5
1,499 SR
1,277 Elo+

VS

Team Averages
Level 21
1,411 SR
1,334 Elo+
Discordia
Discordia
RacecarArcelay
Discordia
Level 17
God Stats
7W - 4L
1,256 SR
Queue Stats
68W - 60L
1,203 Elo+
Solo
Sylvanus
Sylvanus
SL1M N45TY
Sylvanus
Level 26
God Stats
7W - 6L
1,580 SR
Queue Stats
19W - 16L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
SoggyLuck
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
ToxicBH-
Neith
Level 12
God Stats
2W - 3L
1,251 SR
Queue Stats
2W - 15L
1,071 Elo+
Party 2
Nemesis
Nemesis
Yachiii--
Nemesis
Level 46
God Stats
2W - 1L
1,466 SR
Queue Stats
80W - 94L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,474
456
2,535
6,434
1,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 5 / 0
5,710
476
3,437
6,641
1,636
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
MaxRadburn1
Hun Batz
4
0 / 4 / 0
4,187
349
570
4,517
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
4
0 / 7 / 0
4,252
354
1,188
9,571
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 8 / 0
4,365
364
1,645
6,765
1,647
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RacecarArcelay
Discordia
11
5 / 1 / 4
6,996
583
5,785
3,470
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SL1M N45TY
Sylvanus
12
7 / 1 / 3
7,665
639
7,338
9,792
9,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
SoggyLuck
Sun Wukong
2
0 / 0 / 0
4,212
351
0
720
195
Short Bow

Short Bow

+15%
Attack Speed

Neith
ToxicBH-
Neith
12
4 / 2 / 0
7,141
595
2,545
4,798
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Yachiii--
Nemesis
11
9 / 0 / 3
7,033
586
5,320
4,809
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
25
28
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
5
0
0.4
L
Hun Batz
MaxRadburn1
Hun Batz
0
4
0
0
W
Discordia
RacecarArcelay
Discordia
5
1
4
7
W
Sylvanus
SL1M N45TY
Sylvanus
7
1
3
8.5
W
Sun Wukong
SoggyLuck
Sun Wukong
0
0
0
0
W
Neith
ToxicBH-
Neith
4
2
0
2
W
Nemesis
Yachiii--
Nemesis
9
0
3
10.5
L
Cerberus
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
20,988
33,928
Taken
23,589
9,241
Mitigated
14,125
3,827
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,535
757
0
2,243
6,434
1,464
83
2,237
4,155
0
16,767
L
3,437
1,483
0
645
6,641
1,636
0
3,649
2,949
0
14,207
L
Hun Batz
MaxRadburn1
Hun Batz
570
335
0
463
4,517
1,006
0
873
3,562
0
9,050
W
Discordia
RacecarArcelay
Discordia
5,785
1,320
0
0
3,470
763
1,204
566
2,904
31,064
0
W
Sylvanus
SL1M N45TY
Sylvanus
7,338
2,559
228
3,851
9,792
9,668
1,767
250
9,542
36,898
0
W
Sun Wukong
SoggyLuck
Sun Wukong
0
0
0
0
720
195
0
0
720
0
801
W
Neith
ToxicBH-
Neith
2,545
1,055
0
1,277
4,798
2,020
3,629
0
4,798
0
34,182
W
Nemesis
Yachiii--
Nemesis
5,320
2,808
0
55
4,809
1,479
0
372
4,437
0
31,415
L
Cerberus
1,188
257
0
476
9,571
3,488
0
2,688
6,771
11,702
0
L
1,645
802
0
0
6,765
1,647
0
3,201
3,368
0
11,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
33,047
137
Minions Killed
235
0
Camps Cleared
0
921,952
Distance Traveled
864,166
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,474
456
23
2
0
209,606
0
L
Pele
5,710
476
30
3
0
209,345
1
L
Hun Batz
4,187
349
17
1
0
145,313
0
W
Discordia
6,996
583
54
5
0
224,059
2
W
Sylvanus
7,665
639
67
6
0
185,472
1
W
Sun Wukong
4,212
351
3
0
0
22,154
0
W
Neith
7,141
595
62
5
0
200,728
0
W
Nemesis
7,033
586
49
4
0
231,753
0
L
Cerberus
4,252
354
46
4
0
143,056
0
L
Anhur
4,365
364
21
2
0
214,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role