Player Matchup

Khepri
Khepri
Hily3
Khepri
Level 125
God Stats
4W - 4L
1,449 SR
Queue Stats
618W - 638L
1,388 Elo+
Solo
Guan Yu
Guan Yu
Jimbier045
Guan Yu
Level 108
God Stats
1W - 1L
1,485 SR
Queue Stats
263W - 274L
1,341 Elo+
Party 2
Sol
Sol
SpeAroX84
Sol
Level 89
God Stats
1W - 10L
1,034 SR
Queue Stats
375W - 442L
1,354 Elo+
Party 2
Chronos
Chronos
TDD_Missy
Chronos
Level 63
God Stats
1W - 4L
1,430 SR
Queue Stats
314W - 388L
1,367 Elo+
Party 2
Rama
Rama
oNxyiiiaaa
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,341 Elo+
Party 2
Team Averages
Level 98
1,380 SR
1,358 Elo+

VS

Team Averages
Level 69
1,500 SR
1,328 Elo+
Heimdallr
Heimdallr
Dark Bloken
Heimdallr
Level 46
God Stats
1W - 1L
1,293 SR
Queue Stats
21W - 32L
1,227 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kerman7
Ah Muzen Cab
Level 123
God Stats
2W - 1L
1,485 SR
Queue Stats
249W - 252L
1,380 Elo+
Solo
Ra
Ra
Lixn177
Ra
Level 86
God Stats
2W - 0L
1,721 SR
Queue Stats
80W - 102L
1,358 Elo+
Solo
Khepri
Khepri
Melndyvia
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 47L
1,249 Elo+
Party 1
Achilles
Achilles
aboulwfa12
Achilles
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 141L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hily3
Khepri
15
1 / 3 / 12
9,539
681
8,456
13,157
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Jimbier045
Guan Yu
17
7 / 6 / 8
10,438
746
15,098
23,669
23,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 6 / 7
10,365
740
16,208
15,782
5,766
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
TDD_Missy
Chronos
17
3 / 4 / 10
9,772
698
15,067
15,333
6,772
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 5 / 6
9,465
676
15,978
12,569
5,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Bloken
Heimdallr
15
1 / 3 / 12
9,641
689
8,341
10,231
5,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Kerman7
Ah Muzen Cab
20
6 / 2 / 15
12,175
870
22,751
14,990
7,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
10 / 4 / 12
11,773
841
24,031
17,205
8,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Melndyvia
Khepri
15
1 / 7 / 6
9,672
691
6,231
20,577
22,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
aboulwfa12
Achilles
19
6 / 3 / 13
11,100
793
11,242
25,064
35,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
82
19
Kills
24
24
Deaths
19
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dark Bloken
Heimdallr
1
3
12
2.33
L
Khepri
Hily3
Khepri
1
3
12
2.33
L
Guan Yu
Jimbier045
Guan Yu
7
6
8
1.83
W
Ah Muzen Cab
Kerman7
Ah Muzen Cab
6
2
15
6.75
W
10
4
12
4
W
Khepri
Melndyvia
Khepri
1
7
6
0.57
L
3
6
7
1.08
L
Chronos
TDD_Missy
Chronos
3
4
10
2
W
Achilles
aboulwfa12
Achilles
6
3
13
4.17
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,807
Damage
72,596
80,510
Taken
88,067
48,771
Mitigated
79,561
34,044
Healing
37,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dark Bloken
Heimdallr
8,341
2,107
555
2,071
10,231
5,155
1,356
4,105
6,126
0
15,740
L
Khepri
Hily3
Khepri
8,456
167
2,887
4,444
13,157
7,270
0
5,790
7,367
18,373
0
L
Guan Yu
Jimbier045
Guan Yu
15,098
1,322
2,867
9,001
23,669
23,780
0
9,004
14,665
0
24,332
W
Ah Muzen Cab
Kerman7
Ah Muzen Cab
22,751
4,588
1,539
4,989
14,990
7,818
2,573
8,435
6,555
0
60,487
W
24,031
2,052
10,914
7,855
17,205
8,541
530
7,751
9,454
43,348
0
W
Khepri
Melndyvia
Khepri
6,231
816
2,440
1,578
20,577
22,751
185
7,287
13,290
8,702
0
L
16,208
4,338
1,830
4,567
15,782
5,766
0
5,609
10,173
29,074
0
L
Chronos
TDD_Missy
Chronos
15,067
6,804
1,715
3,778
15,333
6,772
0
5,117
10,216
29,125
0
W
Achilles
aboulwfa12
Achilles
11,242
3,531
2,361
3,663
25,064
35,296
298
12,153
12,911
0
19,884
L
15,978
9,536
1,131
1,824
12,569
5,183
27
4,742
7,827
0
33,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
54,361
155
Minions Killed
156
0
Camps Cleared
0
1,164,601
Distance Traveled
1,335,027
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,641
689
19
1
0
244,374
0
L
Khepri
9,539
681
31
2
0
273,693
5
L
Guan Yu
10,438
746
21
2
0
248,389
1
W
Ah Muzen Cab
12,175
870
68
5
0
277,384
1
W
Ra
11,773
841
55
4
0
252,575
0
W
Khepri
9,672
691
7
1
0
253,862
0
L
Sol
10,365
740
28
2
0
213,089
0
L
Chronos
9,772
698
39
3
0
233,660
0
W
Achilles
11,100
793
7
1
0
306,832
0
L
Rama
9,465
676
36
3
0
195,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role