Player Matchup

Nemesis
Nemesis
FatedFury
Nemesis
Level 3
God Stats
3W - 0L
1,714 SR
Queue Stats
3W - 0L
1,725 Elo+
Party 2
Odin
Odin
ItzErk10
Odin
Level 15
God Stats
8W - 7L
1,332 SR
Queue Stats
26W - 37L
1,353 Elo+
Party 1
Merlin
Merlin
MoNsTaBoY
Merlin
Level 100
God Stats
7W - 15L
1,714 SR
Queue Stats
292W - 262L
1,725 Elo+
Party 2
Ra
Ra
NightCrawler_EsO
Ra
Level 147
God Stats
18W - 15L
1,616 SR
Queue Stats
262W - 269L
1,563 Elo+
Party 2
Medusa
Medusa
fightorflight22
Medusa
Level 69
God Stats
35W - 41L
1,071 SR
Queue Stats
641W - 754L
1,462 Elo+
Party 1
Team Averages
Level 67
1,490 SR
1,566 Elo+

VS

Team Averages
Level 42
1,452 SR
1,363 Elo+
Cernunnos
Cernunnos
Ahmetturkhero
Cernunnos
Level 36
God Stats
0W - 3L
1,334 SR
Queue Stats
37W - 34L
1,509 Elo+
Solo
Thanatos
Thanatos
Bostion NL
Thanatos
Level 70
God Stats
0W - 2L
1,460 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 3
Cthulhu
Cthulhu
GreatJotaro
Cthulhu
Level 65
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 3
Ymir
Ymir
GreatKisuke
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 3
Bakasura
Bakasura
Immortal Sc4r
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FatedFury
Nemesis
20
11 / 2 / 25
13,701
1,142
17,242
11,140
4,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
19
4 / 6 / 23
11,695
975
9,064
16,056
9,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
MoNsTaBoY
Merlin
19
8 / 5 / 21
12,183
1,015
26,116
12,382
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 1 / 23
15,316
1,276
25,371
15,343
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 3 / 25
12,197
1,016
15,091
10,949
4,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ahmetturkhero
Cernunnos
19
2 / 4 / 5
12,157
1,013
15,166
14,960
4,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Bostion NL
Thanatos
17
9 / 7 / 3
12,886
1,074
14,275
15,987
5,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
GreatJotaro
Cthulhu
18
4 / 15 / 7
12,386
1,032
19,581
28,207
12,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 7 / 7
10,940
912
5,094
20,065
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Immortal Sc4r
Bakasura
17
1 / 12 / 4
10,649
887
5,873
22,255
9,652
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
43
45
Kills
17
17
Deaths
45
117
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ahmetturkhero
Cernunnos
2
4
5
1.13
L
Thanatos
Bostion NL
Thanatos
9
7
3
1.5
W
Nemesis
FatedFury
Nemesis
11
2
25
11.75
L
Cthulhu
GreatJotaro
Cthulhu
4
15
7
0.5
L
1
7
7
0.64
L
Bakasura
Immortal Sc4r
Bakasura
1
12
4
0.25
W
Odin
4
6
23
2.58
W
Merlin
MoNsTaBoY
Merlin
8
5
21
3.7
W
16
1
23
27.5
W
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,884
Damage
59,989
65,870
Taken
101,474
29,233
Mitigated
42,822
16,492
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ahmetturkhero
Cernunnos
15,166
7,963
0
4,352
14,960
4,554
0
9,347
5,613
0
49,527
L
Thanatos
Bostion NL
Thanatos
14,275
2,011
0
4,758
15,987
5,317
0
7,923
8,064
0
30,952
W
Nemesis
FatedFury
Nemesis
17,242
7,824
0
2,292
11,140
4,729
0
4,570
6,460
0
33,024
L
Cthulhu
GreatJotaro
Cthulhu
19,581
1,153
383
0
28,207
12,067
0
13,140
15,067
35,368
0
L
5,094
1,067
0
498
20,065
11,232
0
10,713
9,352
9,063
0
L
Bakasura
Immortal Sc4r
Bakasura
5,873
2,923
0
1,228
22,255
9,652
0
10,449
11,806
0
23,498
W
Odin
9,064
988
0
0
16,056
9,387
0
3,642
12,104
85
15,388
W
Merlin
MoNsTaBoY
Merlin
26,116
1,788
0
810
12,382
4,526
0
6,888
5,494
38,292
0
W
25,371
2,284
1,772
7,640
15,343
6,549
0
3,757
11,576
67,599
0
W
15,091
10,135
0
3,978
10,949
4,042
0
5,818
5,091
0
32,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,092
Gold Earned
59,018
219
Minions Killed
188
5
Camps Cleared
10
1,100,769
Distance Traveled
1,006,244
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,157
1,013
63
5
7
197,905
0
L
Thanatos
12,886
1,074
33
3
3
244,136
0
W
Nemesis
13,701
1,142
26
2
2
248,308
0
L
Cthulhu
12,386
1,032
39
3
0
198,536
0
L
Ymir
10,940
912
11
1
0
144,678
1
L
Bakasura
10,649
887
42
4
0
220,989
0
W
Odin
11,695
975
9
1
1
213,106
2
W
Merlin
12,183
1,015
26
2
0
201,834
0
W
Ra
15,316
1,276
116
10
1
248,558
0
W
Medusa
12,197
1,016
42
4
1
188,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role