Player Matchup

Medusa
Medusa
ElidaTdF
Medusa
Level 26
God Stats
14W - 13L
1,736 SR
Queue Stats
133W - 130L
1,594 Elo+
Solo
Bastet
Bastet
Hello kitty1641
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,626 Elo+
Solo
Olorun
Olorun
Luan4675
Olorun
Level 3
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 2L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Swanue
Jormungandr
Level 3
God Stats
2W - 2L
1,695 SR
Queue Stats
25W - 31L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
W3tnut999
Cu Chulainn
Level 26
God Stats
3W - 10L
1,500 SR
Queue Stats
175W - 218L
1,353 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,518 Elo+

VS

Team Averages
Level 14
1,496 SR
1,367 Elo+
Neith
Neith
ABRoD91
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Cm838272
Kukulkan
Level 2
God Stats
7W - 7L
1,468 SR
Queue Stats
52W - 57L
1,289 Elo+
Solo
Da Ji
Da Ji
GodSlayer7447
Da Ji
Level 27
God Stats
6W - 9L
1,371 SR
Queue Stats
119W - 120L
1,514 Elo+
Solo
Chaac
Chaac
SayuMunchkin04
Chaac
Level 29
God Stats
26W - 15L
1,638 SR
Queue Stats
108W - 115L
1,462 Elo+
Solo
Hades
Hades
hayden65
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElidaTdF
Medusa
17
5 / 3 / 1
10,262
570
8,505
10,892
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 3 / 3
9,574
532
11,962
17,159
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Luan4675
Olorun
5
0 / 4 / 0
5,599
311
307
3,331
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Swanue
Jormungandr
9
0 / 6 / 1
6,392
355
1,876
12,539
7,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
W3tnut999
Cu Chulainn
14
4 / 4 / 4
8,787
488
11,090
18,949
15,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABRoD91
Neith
16
10 / 3 / 3
11,119
618
14,919
11,498
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Cm838272
Kukulkan
13
2 / 7 / 3
8,873
493
6,403
12,453
4,397
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 0 / 4
12,188
677
9,517
12,412
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 5
9,177
510
15,294
16,236
10,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
hayden65
Hades
2
0 / 0 / 0
4,095
228
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
15
Kills
20
20
Deaths
15
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
ABRoD91
Neith
10
3
3
3.83
W
Kukulkan
Cm838272
Kukulkan
2
7
3
0.5
L
Medusa
ElidaTdF
Medusa
5
3
1
1.83
W
6
0
4
8
L
6
3
3
2.5
L
Olorun
Luan4675
Olorun
0
4
0
0
W
2
5
5
0.9
L
Jormungandr
Swanue
Jormungandr
0
6
1
0.08
L
Cu Chulainn
W3tnut999
Cu Chulainn
4
4
4
1.5
W
Hades
hayden65
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
46,133
62,870
Taken
52,599
34,243
Mitigated
26,680
13,517
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ABRoD91
Neith
14,919
6,796
0
4,071
11,498
5,906
2,037
121
11,161
0
84,880
W
Kukulkan
Cm838272
Kukulkan
6,403
288
39
1,694
12,453
4,397
1,114
1,035
11,097
40,224
0
L
Medusa
ElidaTdF
Medusa
8,505
2,900
0
3,280
10,892
3,843
72
1,315
9,577
0
72,975
W
9,517
2,443
0
7,823
12,412
6,143
0
1,078
11,164
0
94,978
L
11,962
4,677
403
5,317
17,159
6,092
351
1,139
16,020
0
61,534
L
Olorun
Luan4675
Olorun
307
85
0
322
3,331
1,086
0
578
2,753
4,792
1,464
W
15,294
3,384
0
4,464
16,236
10,234
0
2,444
13,123
2,621
52,547
L
Jormungandr
Swanue
Jormungandr
1,876
1,381
0
15
12,539
7,792
357
2,526
10,013
14,127
0
L
Cu Chulainn
W3tnut999
Cu Chulainn
11,090
1,937
0
4,180
18,949
15,430
191
1,435
17,514
14,132
33,677
W
Hades
hayden65
Hades
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
45,452
380
Minions Killed
467
0
Camps Cleared
0
1,507,857
Distance Traveled
1,326,263
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,119
618
128
7
0
303,128
3
W
Kukulkan
8,873
493
75
4
0
305,861
0
L
Medusa
10,262
570
145
8
0
348,122
2
W
Da Ji
12,188
677
165
9
0
382,559
1
L
Bastet
9,574
532
99
6
0
365,017
4
L
Olorun
5,599
311
20
1
0
153,095
1
W
Chaac
9,177
510
99
6
0
334,715
1
L
Jormungandr
6,392
355
31
2
0
272,965
0
L
Cu Chulainn
8,787
488
85
5
0
368,658
0
W
Hades
4,095
228
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role