Player Matchup

Thanatos
Thanatos
Hartseekr
Thanatos
Level 100
God Stats
17W - 13L
1,542 SR
Queue Stats
290W - 278L
1,486 Elo+
Solo
Cerberus
Cerberus
LASH3RO
Cerberus
Level 84
God Stats
6W - 6L
1,704 SR
Queue Stats
37W - 34L
1,531 Elo+
Party 1
Hachiman
Hachiman
SUPER SQUID 120
Hachiman
Level 134
God Stats
9W - 7L
1,627 SR
Queue Stats
183W - 187L
1,526 Elo+
Party 1
Sol
Sol
T_k_12_7AU
Sol
Level 107
God Stats
28W - 20L
1,625 SR
Queue Stats
308W - 286L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
qqqqqq77781
Sun Wukong
Level 125
God Stats
4W - 3L
1,577 SR
Queue Stats
191W - 178L
1,453 Elo+
Solo
Team Averages
Level 110
1,615 SR
1,495 Elo+

VS

Team Averages
Level 120
1,565 SR
1,504 Elo+
Loki
Loki
Clarke_TheRapace
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
KianGrn
Camazotz
Level 108
God Stats
8W - 10L
1,529 SR
Queue Stats
643W - 620L
1,499 Elo+
Solo
Baba Yaga
Baba Yaga
Nubian_god
Baba Yaga
Level 160
God Stats
4W - 2L
1,562 SR
Queue Stats
514W - 509L
1,475 Elo+
Solo
Thanatos
Thanatos
ShieldRaphtalia
Thanatos
Level 149
God Stats
18W - 19L
1,566 SR
Queue Stats
571W - 574L
1,533 Elo+
Solo
Bacchus
Bacchus
TheTallGuyy
Bacchus
Level 119
God Stats
6W - 3L
1,669 SR
Queue Stats
175W - 152L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hartseekr
Thanatos
13
4 / 3 / 3
7,406
617
3,584
7,824
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
LASH3RO
Cerberus
10
0 / 1 / 5
5,823
485
1,993
7,631
4,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
11
0 / 0 / 2
6,582
549
2,158
5,163
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 1
7,706
642
4,944
4,035
1,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
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Sun Wukong
10
0 / 2 / 0
5,993
499
5,438
7,117
4,576
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,020
418
940
3,549
706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
KianGrn
Camazotz
12
2 / 1 / 0
6,610
551
6,003
9,247
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
Nubian_god
Baba Yaga
11
0 / 4 / 2
6,147
512
4,562
6,992
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
3 / 2 / 1
6,189
516
4,012
6,875
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TheTallGuyy
Bacchus
4
0 / 0 / 1
4,372
364
1,090
2,030
973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
6
6
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Thanatos
Hartseekr
Thanatos
4
3
3
1.83
L
Camazotz
KianGrn
Camazotz
2
1
0
2
W
Cerberus
LASH3RO
Cerberus
0
1
5
2.5
L
Baba Yaga
Nubian_god
Baba Yaga
0
4
2
0.25
W
Hachiman
0
0
2
1
L
Thanatos
3
2
1
1.75
W
5
0
1
5.5
L
Bacchus
TheTallGuyy
Bacchus
0
0
1
0.5
W
Sun Wukong
qqqqqq77781
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
16,607
31,770
Taken
28,693
14,221
Mitigated
9,343
17,456
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
940
224
0
956
3,549
706
0
1,398
2,151
0
12,785
W
Thanatos
Hartseekr
Thanatos
3,584
1,393
0
7,196
7,824
2,842
0
2,389
5,303
0
42,967
L
Camazotz
KianGrn
Camazotz
6,003
1,936
0
5,443
9,247
3,733
0
936
8,311
0
37,466
W
Cerberus
LASH3RO
Cerberus
1,993
211
573
2,484
7,631
4,174
48
856
6,631
15,838
0
L
Baba Yaga
Nubian_god
Baba Yaga
4,562
156
0
1,499
6,992
2,043
0
2,882
4,110
36,889
0
W
Hachiman
2,158
1,566
0
2,468
5,163
1,373
1,904
1,266
3,851
0
48,499
L
Thanatos
4,012
858
0
4,643
6,875
1,888
0
1,461
5,414
0
28,857
W
4,944
1,290
0
3,065
4,035
1,256
1,779
960
2,967
42,921
0
L
Bacchus
TheTallGuyy
Bacchus
1,090
146
60
551
2,030
973
0
260
1,770
4,441
0
W
Sun Wukong
qqqqqq77781
Sun Wukong
5,438
1,153
0
1,670
7,117
4,576
0
0
6,402
0
31,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,338
344
Minions Killed
254
0
Camps Cleared
0
1,180,404
Distance Traveled
922,672
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,020
418
28
2
0
195,112
0
W
Thanatos
7,406
617
84
7
0
250,395
4
L
Camazotz
6,610
551
87
7
0
227,955
4
W
Cerberus
5,823
485
27
2
0
247,486
3
L
Baba Yaga
6,147
512
75
6
0
205,211
2
W
Hachiman
6,582
549
88
7
0
217,525
3
L
Thanatos
6,189
516
60
5
0
227,248
4
W
Sol
7,706
642
82
7
0
226,662
3
L
Bacchus
4,372
364
4
0
0
67,146
1
W
Sun Wukong
5,993
499
63
5
0
238,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role