Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Andinstir
Cliodhna
Level 46
God Stats
34W - 12L
1,885 SR
Queue Stats
80W - 32L
1,828 Elo+
Solo
Cerberus
Cerberus
Armonsteel45
Cerberus
Level 48
God Stats
1W - 0L
1,438 SR
Queue Stats
18W - 0L
2,099 Elo+
Party 2
Ymir
Ymir
darkmin4
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 2
Merlin
Merlin
pacmare
Merlin
Level 109
God Stats
2W - 3L
1,533 SR
Queue Stats
155W - 163L
1,454 Elo+
Party 2
Team Averages
Level 75
1,571 SR
1,677 Elo+

VS

Team Averages
Level 79
1,553 SR
1,612 Elo+
Jormungandr
Jormungandr
Prioen
Jormungandr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 159L
1,601 Elo+
Party 1
King Arthur
King Arthur
Sublicinal
King Arthur
Level 88
God Stats
15W - 18L
1,564 SR
Queue Stats
330W - 299L
1,605 Elo+
Solo
Thanatos
Thanatos
kingreed15
Thanatos
Level 127
God Stats
19W - 26L
1,567 SR
Queue Stats
752W - 610L
1,622 Elo+
Party 3
Persephone
Persephone
liquidnano
Persephone
Level 49
God Stats
7W - 7L
1,710 SR
Queue Stats
212W - 146L
1,625 Elo+
Party 1
Neith
Neith
smallppLugheric
Neith
Level 101
God Stats
12W - 22L
1,422 SR
Queue Stats
546W - 456L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 0
7,112
647
3,354
6,249
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Andinstir
Cliodhna
13
10 / 2 / 4
7,732
703
10,837
6,707
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Armonsteel45
Cerberus
12
3 / 1 / 1
6,628
603
5,370
8,716
7,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
8
2 / 1 / 3
5,568
506
2,620
6,695
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
pacmare
Merlin
11
2 / 0 / 1
6,060
551
2,536
4,462
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Prioen
Jormungandr
8
1 / 2 / 1
5,532
503
2,793
8,376
4,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sublicinal
King Arthur
11
1 / 5 / 0
6,458
587
6,440
9,765
4,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
kingreed15
Thanatos
7
1 / 7 / 1
4,878
443
3,854
8,488
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
liquidnano
Persephone
10
0 / 3 / 2
6,241
567
2,451
4,682
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
1 / 1 / 0
5,535
503
2,759
3,538
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
18
Kills
4
4
Deaths
18
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
W
Cliodhna
Andinstir
Cliodhna
10
2
4
6
W
Cerberus
Armonsteel45
Cerberus
3
1
1
3.5
L
Jormungandr
Prioen
Jormungandr
1
2
1
0.75
L
King Arthur
Sublicinal
King Arthur
1
5
0
0.2
W
Ymir
2
1
3
3.5
L
Thanatos
kingreed15
Thanatos
1
7
1
0.21
L
Persephone
liquidnano
Persephone
0
3
2
0.33
W
Merlin
pacmare
Merlin
2
0
1
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
18,297
32,829
Taken
34,849
16,681
Mitigated
14,320
13,420
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,354
1,554
0
4,010
6,249
2,060
0
994
5,255
0
63,905
W
Cliodhna
Andinstir
Cliodhna
10,837
2,732
0
1,998
6,707
2,629
0
1,604
4,868
0
54,729
W
Cerberus
Armonsteel45
Cerberus
5,370
872
0
4,634
8,716
7,417
0
0
8,716
39,922
0
L
Jormungandr
Prioen
Jormungandr
2,793
1,163
0
840
8,376
4,258
0
3,002
5,374
19,037
0
L
King Arthur
Sublicinal
King Arthur
6,440
1,094
0
2,299
9,765
4,929
0
4,551
4,395
0
41,172
W
Ymir
2,620
924
0
954
6,695
3,297
0
1,542
4,982
12,587
0
L
Thanatos
kingreed15
Thanatos
3,854
1,029
0
4,332
8,488
2,782
0
1,082
7,406
0
20,656
L
Persephone
liquidnano
Persephone
2,451
314
0
149
4,682
1,023
0
855
3,824
31,166
0
W
Merlin
pacmare
Merlin
2,536
250
0
1,824
4,462
1,278
0
1,090
3,252
35,256
0
L
2,759
985
0
1,220
3,538
1,328
0
217
3,321
0
35,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
28,644
458
Minions Killed
327
0
Camps Cleared
0
1,098,770
Distance Traveled
1,004,305
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,112
647
127
12
0
197,180
1
W
Cliodhna
7,732
703
100
9
0
262,095
3
W
Cerberus
6,628
603
130
12
0
217,501
5
L
Jormungandr
5,532
503
29
3
0
213,695
2
L
King Arthur
6,458
587
98
9
0
191,838
5
W
Ymir
5,568
506
28
3
0
211,122
5
L
Thanatos
4,878
443
36
3
0
199,582
3
L
Persephone
6,241
567
82
7
0
212,388
2
W
Merlin
6,060
551
73
7
0
210,872
2
L
Neith
5,535
503
82
7
0
186,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role