Player Matchup

Skadi
Skadi
KingGreen_
Skadi
Level 123
God Stats
35W - 13L
1,631 SR
Queue Stats
287W - 264L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
ROCEMMISQUAD
Zhong Kui
Level 104
God Stats
3W - 3L
1,473 SR
Queue Stats
173W - 136L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
Switchypanda
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Team Averages
Level 84
1,535 SR
1,452 Elo+

VS

Team Averages
Level 55
1,447 SR
1,619 Elo+
Gilgamesh
Gilgamesh
Immapotthead420
Gilgamesh
Level 142
God Stats
3W - 0L
1,575 SR
Queue Stats
36W - 34L
1,492 Elo+
Party 2
Pele
Pele
MestreZarlit
Pele
Level 10
God Stats
1W - 0L
1,265 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
TrulyDisgusting
Charybdis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 6 / 9
10,962
645
9,169
10,296
2,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ROCEMMISQUAD
Zhong Kui
14
6 / 9 / 10
11,381
669
17,100
21,817
11,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Switchypanda
Hun Batz
16
8 / 7 / 10
12,527
737
21,400
24,686
17,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Immapotthead420
Gilgamesh
17
10 / 3 / 10
13,444
791
23,988
24,557
17,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 14 / 7
10,419
613
5,427
17,156
4,972
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TrulyDisgusting
Charybdis
18
10 / 4 / 9
13,909
818
17,004
17,790
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
47
20
Kills
21
22
Deaths
21
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Immapotthead420
Gilgamesh
10
3
10
5
L
Skadi
6
6
9
1.75
W
1
14
7
0.32
L
Zhong Kui
ROCEMMISQUAD
Zhong Kui
6
9
10
1.22
L
Hun Batz
Switchypanda
Hun Batz
8
7
10
1.86
W
Charybdis
TrulyDisgusting
Charybdis
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
46,419
56,799
Taken
59,503
32,061
Mitigated
28,836
6,769
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Immapotthead420
Gilgamesh
23,988
5,430
0
5,271
24,557
17,388
406
6,052
18,117
5,094
43,659
L
Skadi
9,169
4,491
0
702
10,296
2,826
1,113
368
9,497
0
27,290
W
5,427
1,086
0
591
17,156
4,972
140
5,793
11,363
0
15,784
L
Zhong Kui
ROCEMMISQUAD
Zhong Kui
17,100
1,187
0
4,169
21,817
11,508
520
576
20,826
41,197
0
L
Hun Batz
Switchypanda
Hun Batz
21,400
4,563
384
1,514
24,686
17,727
171
1,609
22,241
0
45,138
W
Charybdis
TrulyDisgusting
Charybdis
17,004
10,022
0
6,417
17,790
6,476
2,288
6,047
11,743
0
70,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
37,772
137
Minions Killed
153
5
Camps Cleared
9
679,185
Distance Traveled
885,626
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,444
791
46
3
3
331,233
5
L
Skadi
10,962
645
43
3
1
152,678
0
W
Pele
10,419
613
12
1
1
257,381
1
L
Zhong Kui
11,381
669
57
3
2
236,992
3
L
Hun Batz
12,527
737
37
2
2
289,515
3
W
Charybdis
13,909
818
95
6
5
297,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role